
A sci-fi exploration & survival game where you take on the role of a spaceship’s AI. Explore, fight, and survive across a mining colony in the Main Asteroid Belt. Rebuild your ship. Rescue your crew. Reveal the truth behind your mission.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Jitter is an immersive sci-fi exploration and survival game set on a mining colony and its outskirts in the Main Asteroid Belt. You assume the role of an experimental AI that maintains ship functions and engages with the crew on board. As you explore the mining colony, you will take on new missions, expand ships and bases using various modules, add survivors to your crew, engage in space fights, and repair the damage left by enemy fire and onboard accidents.
Asteroids, ships and outposts are susceptible to realistic damage and destruction, opening up strategic opportunities through emergent gameplay. Vaporize an asteroid blocking access to an enemy outpost, and the debris will damage its hulls. Or you.
Modify your spacecraft to fit your playstyle. Want more firepower? Attach a cannon module. Need to make a quick getaway? Jettison the modules that slow you down – crew members and all, if your conscience is up to it. The mission is too important to jeopardize it.
Seamlessly switch between strategic ship-on-ship battles and tactical action on deck. Exchange cannon fire in zero gravity – or board an enemy vessel to take it down from the inside.

Each key character brings a unique backstory, personality, and gameplay abilities, significantly affecting the way you play. Just remember to take care of them – losing a main character means game over.
Geek out with complex simulation systems on your ship. Generate and distribute oxygen, calibrate and reroute power, and dismantle modules for scrap to achieve the best performance of your ship.
Navigate a bustling mining colony on a colossal asteroid. Delve into mines, traverse cave systems, investigate outposts and nearby space bodies. Be prepared to face pirates – or discover unknown life forms. Unravel the mystery behind the accident that sent you on your mission.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
пиздато
Yes.
Update, its been three months since the last patch. Nothing heard from the devs. This might unfortunately be a dead game. Original Review: Always looked for something like this. Modular, space, physics, people management, Oxygen, Destruction, Exploration - While still in its early stage Im looking forward to see further episodes - there is alot one can do with this engine gameplay. -- As of right now, content is very limited (max 4 hours) but if theres constant update I would recommend supporting this Development. One little recommendation: Would be great to be able to also control the people/robots with AWSD
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, German
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An exciting early access release! I really enjoy the moment to moment gameplay and feel of Jitter, and will be watching development closely.
Players by region
Where this game's players are, estimated from review languages.
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