
One day, Jimmy looked inside.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−30% | 586reviews | 94% | — | $129.8K |
| $19.99 | 34ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game looked fascinating. I really wanted to play this game and enjoy it. But oh my god, the controls are so bad. This is the worst control configuration I have ever seen. It does not map in any coherent way to my controller. It doesn't seem to recognize the D pad at all. Trying to configure this is more trouble than it's worth. I might try it again in the future, but PLEASE provide some reasonable information on the controller config.
An absolute wild ride. All the charm and style you could want in an Earthbound/classic 90s JRPG game. A fun, unique take on the job system (for Jimmy), multiple party members (some rotating based on story beats), and a wild trek across diverse biomes (and nightmarish weirdness). Can be grindy, at times, and more challenging than you might expect. Be sure to power up the various jobs as they will no doubt come in handy at different times. There’s also a bit of exploration/puzzle solving involved with the different capabilities of each outfit Did I mention the fun and quirky writing? I definitely should have! It’s fun! I’m glad the game is getting a console release and more exposure, because more folks need to know this exists.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129.8K | 68 | 68% | $44.99 | |
| $129.8K | 266 | 59% | $19.99 | |
| $129.8K | 496 | 91% | $14.99 | |
| $129.8K | 197 | 81% | $14.99 | |
| $129.8K | 447 | 96% | $14.99 | |
| $129.7K | 1.1K | 72% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 15.2K | 95% | $10.99 | |
| $56.8K | 1.1K | 89% | $2.84 | |
| $28.8K | 52 | 90% | $14.99 | |
| $25.6K | 601 | 73% | $1.99 | |
| $3K | 21 | 76% | $6.99 | |
| $2.5K | 25 | 92% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
holy underrated
A fun and cheerful romp through colorful lands and friendly characters. You'll never love anyone as much as [spoiler]Johnathan Bear[/spoiler] loves you. [spoiler]You will NEVER. Love ANYONE. As much as Johnathan Bear loves YOU.[/spoiler]
Jimmy and the Pulsating Mass is one of my all time favorite RPGs and is in my opinion a modern day cult classic. It's hard to fit into a few short words why I love it so much, but while it may seem on the surface like yet another Indie RPGmaker game there's a level of polish that's noticeable throughout the game in all aspects. It's challenging, maybe even a tiny bit grindy, but it's never overwhelming and you can almost always just play better to overcome the obstacles. The difficulty serves the narrative but if you really don't want that then the game has options to make it easier (or harder if you're a real challenge junkie). And boy, do I love the writing. It's not a terribly hard game to understand, but it's a game where you can just sit and meditate on it and find new layers you hadn't even considered before. Uncle Lars is one of my favorite characters like, ever.
fire
Probably the closest thing to Earthbound I've played from the rpgmaker games. Quirky and fun. Highly recommend.
Lots of questionable game design choices but still an amazing hidden gem overall if you have the patience
feels like a love letter to earthbound in many ways, therefore i love it
JatPM has been an insightful, interesting and expansive story with a lot of elements that rivals a lot of games out there (At least with my experience, which might be little). The lore, secrets and challenges you face can be both innocuous and impactful when you realise just how much it will challenge your decisions. And trust me, this game will genuinely knock you off your feet when you realise just how suspenseful it can get. A lot of love, time and effort went into this game and for being less than half a gig for size? It's ridiculously packed. The music as well has been wonderful too. A friend had introduced me to it to begin with, which didn't give me too much of an impression but playing the game has changed my mind wildly. There's a fair few moments where there's a lesson to be learned too, expect a heartfelt moment or two. It got a very large smile out of me at one point... Sneaky devs. To give you a sense of preparation, there will be a bit of item/ character management during your progression, slightly more in the late game. If you intend to try and complete this game to its fullest extent, expect about 100 hours of gameplay. There will be repetition, levelling up and retracing your steps. It's not a "linear" Point A to B. You need some strategy to enemies too. Don't think that you can just powerhouse DPS and think a clear win will be in sight. I'm putting this game at a very high 8 out of 10 and may bump it higher once (and if) I can complete it entirely. I've yet to still uncover everything and look forward to it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.