
A physics-based mix of platformer and puzzle game with classical music tunes included. Family friendly, especially in co-op. Help Jim to move-out and see the world!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
[h1]«Jim is Moving Out!»[/h1] [b]Аркада с элементами физической головоломки. Дотащите комнату с мебелью до финиша в одиночном режиме или в кооперативе на двоих (за одним компьютером /общий экран без разделения).[/b] Геймплей: https://youtu.be/RlrcR3AXhX8 В эту игру можно играть одному или вдвоем, используя клавиатуру или геймпады. Порадовало, что можно вместе играть на одной клавиатуре! Первый игрок управляет героем на стрелочках, а второй с помощью WSAD. Можно подключить один геймпад для второго игрока или два геймпада для обоих. Жаль, что в игре не дают использовать мышку даже в меню. Нам предлагают несколько режимов (история, бой насмерть, гонка на время, лаборатория) и кучу уровней, которые разблокируются по мере прохождения. На каждом уровне надо дотащить комнату, сохранив в ней мебель. В некоторых режимах мебель, как стеклянная - бьется от прикосновений и резких толчков, в других - мебель не разбивается, нужно просто не дать ей вывалиться наружу. Если любите игры с физикой и ищите во что бы поиграть вдвоем, то обратите на эту головоломку внимание. Только учтите, что геймплей тут нельзя назвать веселым и расслабляющим. Физика игры близка к реальной, но имеет свои нюансы, а структура уровней содержит кучу препятствий и углов. С разгона сила толчка усиливается. Приходится много раз биться об стены домика, чтобы приподнять его на нужную высоту. Это утомляет. Было бы гораздо веселее и интересней, если бы акцент сделали не на толчки и аркадные элементы, а на решение головоломок. [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
A Game-design Masterpiece Take one simple game mechanic, and make the absolute most of it – that's exactly what the developers of Jim is Moving Out did, and it worked really well! The core of this game is stunningly simple: a few little boxes (furniture) inside a big box (Jim's house), one or two flying fellas (the players) and a physics engine. Think about the most creative ways you could make this into a game. Anything you think about, this game did it. What if you had to squeeze through narrow holes without breaking too much furniture? It's in the game. What if the room had wheels? Yep, it's there too. What if one of the walls was missing and you had to avoid losing the furniture? The whole co-op is about this. Zero gravity? Yes, even that is in the game. Physics—Platformer—Puzzle In the first levels, the terrain is mostly flat and the only way you can loose is if you crash too hard or shake too much. The game is quite forgiving at this stage and you don't have to think too hard about completing the levels. It's easy to think it will stay like this, but that couldn't be further from the truth – as the slopes get steeper and gaps between platforms wider, you gradually realize how big of an impact does the furniture have on your mobility. Have the center of gravity too much to the right and you won't lift your house by a centimeter, have it too much to the left and you won't climb up that high step. It might seem that turning the house sideways clockwise or counter-clockwise won't make any difference, but having the fridge [i]on top[/i] of the rest of the furniture, instead of [i]the bottom[/i], might be exactly the thing you need to squeeze through that hole. The game gives you space to learn these techniques, but doesn't exactly lead you by the hand – it's your job to figure this out. Replayability Each level has four modes in which you can complete it. First, you have to simply get through, then you have to finish while collecting all the stickers placed throughout the level and finally, you have to beat the level's clock. Apart from these three singleplayer modes, each level has a co-op mode for two players. Beating all the levels in the first mode took me ~5h, but I'm sure more skilled players can manage that much quicker. Apart from the basegame, there are five "experimental" lab levels and several multiplayer-only minigames. I've tried playing multiplayer using Steam Remote Play with my friend, and we both had fun, however the ping was very high, so I rather recommend playing it locally. The Feel While the game is very much its own thing, it reminded me of some older games I used to play and love. The two protagonists are very much like Wiz and Waz from the original Sola Rola, the excentric God of Moving is not unlike the King of Cosmos from the Katamari series, the Egypt levels had a bit of a Gish feel to them and picking up stickers and dodging falling debris put me back to the times when I first played Little Big Planet. I don't know whether the devs actually took inspiration from these games, but if they did, it's extra points from me! 😁️ The classical music that was chosen fits the game neatly, as it soothes the nerves in times of failure and builds tension in times of success. My only regret is that there's no option to show what song is playing right now, as the game would become a great educational tool, too.
Arkadaşımın babası memur, onlar bu kadar yer değiştirmedi. Bi' yerinde dur be birader! Neyse işin esprisi bi' yana, Jim is Moving Out fizik motorunun akıllı kullanımı ile hazırlanmış hoş bir beceri oyunu. Tabii beceriksiz biriyseniz -benim gibi- yarım saatlik oyunu 3 saatte bitirebilirsiniz. Amacınız evinizdeki eşyalara ve eve en az zararı vererek hedefinizdeki taşınma noktasına ulaşmak. Tabii bölümler ilerledikçe bunu yapmak oldukça zorlaşıyor. Oyunu co-op oynamanız mümkün, fakat kalp kırmaya gerek yok diyorsanız tek başınıza bitirmenizi öneririm. Zoru seven oyuncuların deneyimlemesini tavsiye edeceğim bir oyun.
awful
fun chill game, lots of levels, can be frustrating at times
[h1]Innovative gameplay, escalating puzzles[/h1] A non-pretentious yet funny and innovative physics puzzle game. Motivation is provided by an ever-escalating difficulty, though not to the point where you feel frustrated. The soundtrack deserves a special mention. Beautiful classical pieces match both the story mood and provide pleasure to your ears. An ingenious and adorable piece of casual gaming. Definitely recommended.
In this video I take a look at Jim is Moving Out! a fun and quirky platformer. I think this game is great. Jim wants to move but he's agoraphobic so he moves his entire apartment. You need to get to the destination while trying to keep at least some of the apartments integrity. It's quite fun and they have thrown in some quirky animations and a story progression to tie it all together. There is also a co-op mode but it's not shown in the video. Jim is Moving Out! is available on Steam for the P.C. and the Nintendo Switch. Watch the video to see what the game is like..... https://youtu.be/IA7Aa5FDqXg Video curation, providing you with as many Let's Play's as we can. Thanks for watching. Please like comment and subscribe.
Jim is Moving Out! je ideální hrou na handheld. Vhodná pro toho, kdo chce na chvíli zapnout mozek a cvičit si své jemné motorické schopnosti. Zde jde totiž často o milimetrovou, skoro až chirurgickou práci. Hra má i znovuhratelnost, neboť po prvním dokončení můžeš jednotlivé úrovně opakovat a snažit se překonat předem připravené challenge, či trumfnout vlastní čas. Celkově se jedná bezesporu o originálně pojatou logickou plošinovku, u které jen trochu zamrzí krátká základní herní doba, která je kolem čtyř hodin. Naštěstí má ale hra již zmíněnou znovuhratelnost a tak si ji můžeš dát zas a znova. Celou recenzi včetně gameplay videa nalezneš na webu Pařanského ráje. Recenze: https://www.paranskyraj.cz/recenze/jim-is-moving-out-recenze/ Testovací gameplay video: https://youtu.be/MP3XO4fzsnU
the game is fun, but i believe it is actually unfinishable. i get stuck in a spot about halfway through that is too tight for my box to pass. i have not found any walkthrough of this game that shows this part or anything after.
The concept is interesting but I think it could use a little work. You move a small square inside a larger square, pushing it through the world. Usually this means you have to turn the bigger square to fit into places/ not get hit by obstacles. This would be fine if it were a bit smoother? There are times where the character is pushing against the sides and the larger box is stuck to the world and moving at a rate of 1 pixel per hour. If you try to move faster by jumping your items get destroyed very quickly. Item damage should not occur from hitting each other. I think if the game became a bit faster paced (honestly I feel like touch controls would be best for the main character) it would be a bit of fun. As of now it's just a bit too impossible to be fun.
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