
Discover Japan’s legendary car culture in JDM! Take on challenging mountain roads, visit Japanese legendary drifting spots in licensed JDM cars and immerse in the story about second chances told through manga pages. Explore an open world where every turn invites you to master the art of drift.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 16 → 2.8/day in the week after.
About
JDM: Japanese Drift Master is an homage to Japan, Japanese street racing culture and drift. It’s an open world, story-driven experience, blending Tōge (mountainous) serpentines, with narrow rural roads and vast highways leading to a modern cityscape. With licensed cars and robust tuning options it’s a drifting paradise come true!

Driving Models
Designed primarily for gamepads, JDM boasts two driving models to choose from: Arcade, suited for a more relaxed experience and drift beginners; and Simcade in which all assists are off, trading full control over the car for more skill requirements to manage drifting. Players can switch between both models at any time during the game.
Open World
Soak in the atmosphere of Japan with the fictional prefecture of Guntama, created through mixing real-life locations from all over the country. With over 250 km of visually stunning main roads, standalone racing tracks and instanced events, set across winding mountain passes, rural areas and the city's bustling streets, you’ll explore diverse landscapes featuring traffic, dynamic weather, and day-night cycle systems.
Licensed Cars
Sit behind the wheel of legendary Nissan, Honda, Subaru and Mazda cars. Tune them mechanically with new parts and then fine tune the details. Experiment with visual parts: from hoods, through lights to full body kit swaps. Adjust the suspension, wheel camber, gear ratios and more. Finally, paint the car however you like using a free pick color palette. You want underglow? It’s at your disposal as well.
Story-driven Campaign
Step into the shoes of a foreigner determined to make his mark on the Japanese drifting scene. Compete in 40+ narrative-driven events and additional sidequests against the top drifters in the area. Experience this journey through hand-drawn manga pages, which add a unique and artistic touch to the game.
The Audio Purr
Experience authentic car sounds, captured through original recordings and brought to life with attention to detail, making you feel like you're truly behind the wheel. Cruise along picturesque roads while tuning in to genre-themed radio stations, including unique soundscapes of J-music, Phonk and even Eurobeat - choose the perfect soundtrack for your drive!
Multiplayer
Explore the prefecture of Guntama with up to 8 players in a lobby. Cruise together, organize car meets, or compete in multiplayer drift battles, grip races, and 1v1 touge challenges across the open world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−60% | 6.1Kreviews | 76% | — | $6.3M |
| $34.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 915 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ja bym wypieprzył wszystkich pracowników pod koniec tworzenia gry aby im premii nie dać, a nie wait, zrobiliście to
jogão
voiture magnifique et personnalisation super pour certain véhicule, ok tier pour d'autres, ou encore inexistante pour certaine, tout le mode histoire est vraiment nulle, que ce soit l'histoire et les illustrations remplis de mysoginie ou même le gameplay avec des difficultées ultra aléatoire avec les bots c'est vraiment catastrophique, pour le mode multi il y avait un vrai potentiel mais malheureusement il y a énormément de désyncronisations entre les joueur·euses (malgrer en étant brancher sur la même box en fibre) donc avec les collision c'est juste injouable... domage pour un jeu de drift... et puis le système de point de drift asser... aléatoire encore une fois, certains gros accident n'enlève absolument pas le multiplicateur tandi que d'autres où juste froller une barrière l'enlèvera complètement franchement jeu très cool à découvrir et pour obesrver les véhicules et les paysages mais vraiment pas pour le reste je trouve
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, Korean +3 more
| $34.99 |
| 556ratings |
| 76% |
| — |
| not modelled |
| $17.49−50% | 65ratings | 80% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have paid around 11€ for this game and I feel it was OK, but I would never have paid 30€ for this. Let's start with the positives: - Licensed cars. - Car sounds are good, but not perfect (a lot of looping is heard) - Running in the 90's in the soundtrack. - Interesting map. - The drift physics is fun, however I miss the option to turn off auto counter-steering. - Customisation and tune option, from camber, to turbo pressure and wheel sizes. - The manga is a nice touch, even when I am not a manga fun, but quite the opposite The negatives: - The optimisation is absolute garbage. Have fun trying to run it in 4K at 120 FPS without any upscaling on high settings. Horrible. - Grip physics with 4WD cars is strange. You cannot make a normal handbrake turn, because it feels like front wheels are also locking and braking seems to be too weak. - Drag races are not fun, but frustrating and have a tire warm-up mechanics, which works strange. - AI in races does not work at all. They either drive fast, or wait for you just so that you hit them - Very little NPC driven cars. - Track limits exist on the regular map, but not on the racetracks (?) - BUGS in a 1 year old game! There are pieces of minimap missing, NPC cars have wheels spinning backwards, green 350Z has camera positions different to the regular, player-driven 350Z, the game also sometimes shows me a track named "track name - song name" being played. There is no "neutral" review possible, but bugs in a game a year after release put it more into a "negative" review.
хорошая игра
このジェーディーエムは完全に裏返った冷蔵庫。峠のヘアピンカーブで横滑りした瞬間、ワイパーからケチャップがドバドバ出てきて、タイヤが全部Wi-Fiの電波(物理)に変わってビキニボトムの砂漠に墜落した。対向車線からイカルドがブブゼラを吹き鳴らしながら、チタンの爆音バイクに乗ったマカカの群れとWi-Fiの速度制限みたいに押し寄せてくる。パニックになってプラズマブラスターを乱射したら、サンディのヘルメットが電子レンジになって、中からカチカチの冷凍スポンジボブ(本物の四角いチーズ)が射出されてフロントガラスにめり込んだ。視界終了。同時にマフラーからパトリックの超重低音の歯ぎしりが響き渡り、タコメーターがカーニさんのハサミになって私の財布から10円玉を全部盗んでいった。ガソリンの代わりに炭酸飲料で爆走するし、ジェーディーエムの概念はすでにただの文房具。脳みそが完全にプリンになって、意味不明の向こう側が見える。最高の爆発ゲーム。星5。
This is just such a good game. Drifting, racing, all through Japan, and some fun manga to carry the plot. Customization's all there too. People keep talking about what the replacement NFS is going to be, but we've already got this game right now.
Ben beğendim arkadaşlar güzel oyun tavsiye ederim, farklı bir hava katmış yarış dünyasına.
i got already 15 hours on different platform, the game is great. If you liked drifting in NFSU2, then this is must have. Just the map coud be bigger. Definitely better than every NFS in last 10 years. positives: graphics, car handling, a lot of cameras, huge car customization soundtrack is horrible, the guy who made it must be deaf, crash physics looks clumsy
Si vous cherchez un petit jeu de bagnoles sympa pour passer le temps sans trop vous prendre la tête, JDM : Japanese Drift Master coche pas mal de cases. L'ambiance japonaise est vraiment bien fichue : on sent tout de suite l'inspiration Initial D, entre les petites routes de montagne, les cols sinueux et cette atmosphère de courses de rue typiquement japonaise. On a clairement envie de se perdre dedans, juste pour le plaisir de rouler. Côté voitures, bonne nouvelle : contrairement à ce qu'on pourrait croire, la majorité du line-up est officiellement sous licence, avec des modèles Mazda, Nissan, Subaru et Honda. Il y a quand même une poignée de voitures qui ne le sont pas, comme la voiture de départ, clairement inspirée d'une Toyota AE86 mais renommée pour l'occasion, ainsi que deux modèles qui font clairement penser à des Mitsubishi sans en porter le nom. Mais même sur ces quelques exceptions non-licenciées, ça ne se ressent pas vraiment niveau plaisir de jeu, parce que les bruits moteurs sont réussis, enregistrés à partir de vrais modèles, donc on s'y croit quand même. Franchement, c'est un bon petit jeu de chill. Si vous voulez vous perdre quelques heures à faire des petites courses de rue façon Japon, sans prise de tête, ça fait clairement le travail. Niveau histoire, on est sur du correct sans plus. C'est cool, ça se suit avec plaisir, mais ça reste loin d'être exceptionnel. Le système où l'histoire est racontée à travers des pages de manga qu'on doit lire entre les courses, c'est une chouette idée qui colle bien à l'ambiance, mais là encore, ce n'est pas non plus ce qui va marquer les esprits. Au final, ce n'est pas le jeu qui va révolutionner le genre, mais c'est clairement un bon petit jeu sympa pour se détendre entre deux gros titres.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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