
Graphics! Guns! Glory! Get ready to drop into a devastatingly real depiction of the battlefield as you and your team take on a relentless foe. It Takes a War presents a new vision for the team-based tactical shooter genre.
Modeled estimate, not a reported figure. How we estimate →
Media

About

From the creator of THE CORRIDOR comes It Takes a War - a team-based shooter with VISCERAL gunplay and RELENTLESS action. Throw yourself into RELENTLESSLY VISCERAL combat where survival is entirely dependent on communication.
There is no 'i' in 'team', but there is in VICTORY!
If possible, we recommend making sure you have enough time to play a full It Takes a War game in one session as not to disappoint your teammates. A single play of It Takes a War consists of around 45-60 minutes of playtime.

A devastatingly real depiction of the battlefield. You won't believe your eyes (or ears)!

Define your playstyle via one of three totally unique combat classes - play your way!

Revolutionary 'Voice Chat' allows you to connect with your team in real-time, sharing intel and strategies on the fly. OVER!

Ultra Realism - cutting edge graphics will transport you to the frontlines of battle... and beyond!
Realistic weapons - take down a well-armed foe with an assortment of very nice and very real-looking guns!
Communication is key - connect with your team in real-time via 'Voice Chat'!
Pure Combat - absolutely nothing under the surface to distract from VISCERAL TACTICAL ACTION!

Note: No generative AI was used in the making of this game or its associated assets.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 57 reviews with recorded playtime.
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Beautiful game.
It takes a war to say farewell.
The gunplay is really nice!!! Groundbraking stuff
[b]TL;DP[/b]: These guys all suck at this knockoff early 2000s shooter. No wonder their friend group sucks. On a more serious note, the game is - imo, just fine? $5 is an okay asking price for what it is, but I've seen it get mentioned on Youtube pretty often. The end result is less impressive than the hype gives it. The overall message [i]is[/i] relatable, but the older I am the less [spoiler]matter like people having different activities with friends that aren't me[/spoiler] messes with me. I can see the story hitting home more for certain people though, and I think it does an okay job of presenting that. At the end of the day though, there gameplay is uh...pretty bad. It's clearly supposed to be like, but it would be nice for that to be enjoyable. I'm giving it a recommended rating, since it's unique in the approach. A couple moments made me go "oh, that's really cool," but it doesn't go much further than that. Since it's unique, does what it wants well enough, and is cheap? Doesn't do enough wrong to suggest not playing it.
социальная короткометражка на тему социальных сетей и близости виртуальных друзей 40 минут достаточно, на скидке >50% можно попробовать
I was amazed at how well-run this story is. Personally, this game transports me to my teenage self in that search for connection, clashing with the frustration of not being able to read signs properly and spend time with people who are out of touch with me. He certainly hit the right spots.
peak
evil los approve
It's a short and simple game, but very unique in its narrative and surprises. If you like The Corridor, you'll like this. I won't say too much other than that.
Wow! I only stumbled across this game because I watch video essays while I work sometimes. I was watching Ritley's "It Takes A War Is Horrible. It Takes A War Is Incredible." video and the beginning of the video intrigued me and he gave the disclaimer that if I was intrigued I should click off and go buy the game and I'm so glad I did. This would've been a game I completely missed had it not been for my video essay habits and I am so glad I didn't write it off. This was such a unique experience, one that gave me chills over and over again.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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