
As seen in Singapore's Doujima, Glass of Water Studios is proud to present It Comes Around, born from a partnership between Glass of Water Studios as well as Afterthought Studios (Forgotten,Not Lost & A More Beautiful World)A ritual to solve the mysterious death of a schoolmate goes horribly wrong, trapping the students and teachers o
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ich bin sehr beeindruckt, wie die Macher mit minimalistischer Technik und Soundkulisse eine sehr dichte Atmosphäre erschaffen konnten. Pro: - Dichte Atmosphäre - Einzigartiges Artwork Contra: - Gewöhnungsbedürftiges Artwork - Relativ kurz - Kleine Schrift - Wenig Musikstücke
This was so bad. So horribly horribly bad. This was 59 minitues long only because of the long pauses groaning and face palming. This is like...wow.. It comes around reads like an angsty story by a tween writer who is trying way to hard to tell a rushed poorly paced story. The writing is just bad. It comes around is just bad. The story is bad. The grammar is bad. The art is bad. The price for what I got is bad... There is nothing, nothing at all redeeming about this experience. No bonus art section. No backstory to the visual novel or its team. Just a rush job of a bad visual novel. What was Afterthought studios thinking publishing this mess? You can check out my full review and impressions at the link below: http://nardio.net/2016/10/07/it-comes-around-review/
Short, not scary and not great looking Horror Kinetic Novel. The story lacks proper introduction of the characters/setting, from the start we are thrown into the last part of preparation to do some ritual. Therefore characters don't stick with you and you are mostly meh when they start to bite the dust. The art could've helped this game be at least nice to look but those are some of the most average graphs and not most gruesome to at least be memorable. One situation (on the rooftop) is mostly text instead of some nice art so it lacks the tension it should give. Not worth playing, good thing this was a gift (friend bought a bundle, didn't wanted this game) because I would be sad I spent money on this. SC2VN - The eSports Visual Novel is for free, much more longer, characters have a bit more flare, resembles a game and have a message. Something that It comes Around lacks.
Are occult clubs a ♥♥♥♥♥♥♥ common thing in Japan or something?
Great story- it's interesting. And yes i am a higurashi fan, and i didn't mind not having choices.
清遊戲行動。 沒中文,下載大略看了一下。 獵奇恐怖向的視覺小說,沒選項,故事也不算長。 可惜沒中文,不然我蠻喜歡獵奇呀壞掉呀的故事XD
喜加一,没啥好评价的
Not really a game, more like an illustrated book with ambient sounds. Story short and not as engaging as I'd expect from a "game" which has story as the only feature. Spooky? Maybe. Scary? Not really. As a novel I'd give a neutral opinion. Just... Meh. But since it's labeled as a "game" (it's really not, the only thing you can do is save at any moment; you make no choices whatsoever nor is there any player influence to it), I do feel baited and disappointed. Thus, I'm giving it a No.
I don't get why it's mostly negative. It's a meh game. Kinetic Novel actually. Main idea is quite nice but execution is uninspired in some parts. I liked sprites and backgrounds were ok. Nothing special about music but it's there and it fits story. Quite short but also quite cheap. Economical solution for halloween xD
I can't quite point my finger on what is wrong with the game/font but I found it really hard to read, which for a visual novel is a really bad thing and therefore I could not enjoy the game on that basis already. It doesn't get much better from there on either. The Linux version of the game works without any issues.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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