
You, who needed money, will participate in a secret biological experiment. You will play a 'Game' in a huge cellar for two weeks and have to survive the attack of numerous 'Entities'. What are those 'Entities', and who is waiting at the top of the cellar?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful (as a pixel graphic game) ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☑ Dark Souls (If your reflexes is not good, this game can be worse than getting over it) ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average (short story but interesting enough) ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 (Considering price vs quality) ☐ 10 잘 만든 게임인것 같은데 인기가 없어서 아쉽. 패턴 고문받기를 원하시면 강추. 회피불능 패턴이 겹치는게 난이도 상승의 주 원인인데, 경험과 순발력으로 커버 가능. 후반부 고난이도로 접어들수록 운빨이 좀 필요하다고 느껴질테지만 무언가 패턴이 슬슬 보이기 시작한다면 착각이 아닐수도 있습니다 (힌트?) 공략법만 알면 일단 클리어는 가능 하다보면 내가 왜 이게 가능한지 본인도 모르는 손놀림을 구사하게된다는 점에서 높은 점수 드립니다. 가격대비 퀄리티 혜자라고 생각하는데 판매량 실화인가요. 언젠가 유명 유투버의 손에 걸려서 대성하시길 빕니다. Well made keyboard replacement simulator 2022
"태엽을 돌려주세요!" "노래하는 썰매의 눈이 벽에 가깝습니다!" "채널고정! 이 나타났습니다!" "공존이 왼쪽 환풍구에서 감지 됐습니다!" "불안을 등지고가 불안해합니다!" "CAM 3에서 W를 누르세요!" "왼쪽에 늑대가 있다!" "불안을 등지고가 죽었습니다." "카메라를 끄세요!" "오른쪽 환풍구를 닫으세요!" "CAM 2에서 W를 누르세요!" 그럼 좀 살려주세요 제발..
Version 2.3 - FANF + Lobotoy Corporation with a touch of Undertale at the end. Short but hard. 'Mostly' EN translations. Music and Art are GOOD, price is way cheap. Achievements/Stages/RNG (aka get stuck) can be very FRUSTRATING though. The game turns from quiet observation into memorized, preemptive button smashing in the last stages which is just sad. "Black Fog" was the BEST STAGE, but now it can end before Reaper even attacks, no longer scary... Problems: [SPOILERS] LOTS OF SPELLING MISTAKES AND WRONG WORD ORDER. SOMETIMES WRONG NAMES. SO MANY KEYS TO PRESS (and randomly spamm w button) AAARGH. NO CONTROL OPTIONS "KEY SETTING" OR EVEN "KEY LIST" ?!?! [I selected "Power Pack" buff in lv6 and learned the key in lv10.] PLEASE reduce "Laughing Screen" amount of "w" pressing too from 7 to 5or3 maybe... SAME with "Rythm of Life". RELIC SCENES ARE TOO FAST. PLEASE ADD A GALLERY SO PLAYERS CAN WATCH/READ THE STORY. If the player can't see it in the hectic level, there is no way to ever see again what happened... (old man + young child story) DIFFICULTY: Many Levels aren't easier, just shorter, usually. Still harder even if not listed as "nightmare". "SCREENPLAY" Stage is too hard. FIX: Shorter Question / More Time / Answers Sorted / Less or Easy Numbers like "20" and "848" not -7153... Reading takes too long / too much attentention. Like: "Name Entity (attack)!" instead of "What is this entities name? words words words words words words" Lv13 Encroachment WAY TOO HARD. Assist mode and "To The Heavens" are completely useless, too many instant kills like Gray Killer/Last Breath. Twisted Love/Thirst ALWAYS looks at the player and never stops looking, and then makes a strong free attack. No Counterplay?! The Ghost Boat moves even when the noise is very LITTLE or MEDIUM??? The Blood Executioner attacks if "ANY" noise not LOUD noise?? Bonus Level & ALL ENTITY: Merciless EXTREMELY HARD. 1 mistake and it's over. Shortage, Boss Rush, Blackout not even that hard... ...lots of random chance when Entities chain impossbile attacks together, same can happen in other stages/ ALL ENTITY RUN: For example, "press w" against happy machine+anxiety+laughing screen+rhytm of life and/or (encroaching) silent laugh can't be done, it stacks too much button smashing + no visibility + no reaction time. Example2, "press 1-4" against the random timer of Stay Tuned with blocked screen of Happy Machine+Black Reaper+Dreamer of Freedom+Blood Executioner making a kill+Anxiety+Dream of Can x2+Little Believer+power outtage+stage effects Example3 "death by forced camera zoom" (lonely wait/reaper) when Lying Shephard/Dreamer of Freedom/Red Moon/Laughing Screen is active - Explanation: Reaper+Dreamer makes you wait 3seconds while Troublemaker attacks +3seconds, then Shephard +3s then Happy Machine/Anxiety/Dream-Can... -> too late, insta death to Lonely Wait combo! The same can happen with "Forgotten Director" > Lonely Wait < Lying Shephard attacks. The player cannot stop Lonely wait while trapped in Directors attack and dies the moment it ends... Bad game design. Why does Lonely wait not attack when the timer is ready, but waits for the player? Or why is Lonely Wait's attack timer not stopped while Director attacks? Hrm... Achievements: MOST achievements are hidden and Korean only in steam = Completion takes TOO MUCH random luck and TIME. Bugs: Wrong tooltip: "Press K to estinguish <Black Reaper> throughout the level." But he will kill the player when doing so. <Blood Executioner> levels up even if the player lets "Lean Against Anxiety" die on purpose without execution. Challenge Mode: Display Bug. When playing more than 1 time in a row, the old entities will still show "active" but the list will be empty. If the player disables the old "active" ones, they will be added... Only "reset" fixes this. Also the highscores do not save correctly, like most Entity win and ALL ENTITY best time. After game restarts, an old best time will show. Lv5 - Black Moon can't see in the darkness + Battery Lamp can't see when the generator power is offline. Lv6 - Coexistence Charles can attack despite right vent being closed with enough power in the generator if Trojan attacks. Lv9 - Red Moon bar is on top of Anxiety bar... Story pictures (relics) can block the screen. Happy machine can even be on top of that, and if the player dies, relic scenes can still play and Happy Machine screen can cover the lose screen menu. Lv11 - The "memorization question" isn't displayed at all. (SEE MY STEAM PICTURE or https://i.imgur.com/bTwRSRM.png ) Also cam1 "snow + melt button" can glitch into cam2 screen when using cameras from rightmost to leftmost. If too many "info" are displayed, it will also show some korean texts that I cannot read. The Ghost Boat can show a backwards move animation when rushing more than 1 full camera at once and player didn't look in a while. When getting "memory relic4" the level will not be highlighted like other relics, but stay black. Bonus Stage - Boss Rush - After surviving 154 seconds there is no "victory" icon. "120s to clear" ?! Editor: Missing translations & button to edit/remove player made stages... Costume Menu: Evil Laugh = Glowing Eye but no icon here. Oddities: Lv8 gives letter4, it hints the relic3, but only lv9 with letter5 gives the relic3. I kept repeating lv8... Some Entities unlocked before appearing, Blood Executioner lv6 (appears lv9). Trojan not listed as Entity until very late despite early appearence? Sacrifice Game can give "Trojan Vaccine" in levels without Trojan ?! Why does Loneley Wait fix the player if he doesn't use a camera? Also when using black moon the camera glitches by 1 room. Why does Happy Machine cover the vision if the player doesn't use the camera? Why does Troublemaker cover all 4 camera if she only hides in 1? Why does Executioner executing people cover the screen instead of the respective camera? Many pictures / names seem confused/random/reversed. Why are some levels shining before / after beating but not all? ENTITY SCREEN: Why are relic entities shiny but not the respective level entity? How about embedding different threat level entities with a "colour coding" ? Many instant killers have a red shine icon but not all. INFO SCREEN MESSAGE: Some harmless entity attacks (troublemaker) are marked as RED "life threat" danger? Executioner (axe murderer) kills female child: she sounds like a guy. Lying Shepherd: looks and acts like a girl. Organizer says something about I-26 using his power when failing the Boss Level. What Power? Is he an Entity?
과보호 업적을 깨도 불안을등지고가 죽는 의아한 게임
우리집 종훈이가 좋아해여
난이도는 어렵지만 게임 방식이나 캐릭터들의 디자인,각각 다른 능력이 개인적으로 마음에 들어 재밌게 플레이 했습니다. 현재 이 게임이 성공하여 후속작이 나오면 좋겠네요
공존이 너무 어렵다. 잘만들고 아기자기 하고 한데 진짜 너무 어렵다. 공존 부터 난이도가 미치는 듯 불 꺼지는 건 그래도 보이니 그렇다 쳐도 눈이 안보이는데 공존까지 나오고 소리 겹치고 하니 진짜 어렵다. 패턴이 있긴 한ㄷ 듯 한다. 있다 정도 알고 그 이상 이하 인 듯 이런 게임 좋아하면 정말 수작인데 머리 쓰는 게임 안좋하면 하다보면 머리 터지실 듯.............. 공존이 날 포기 하게 만들었다. 이 게임과는 공존하지 못할 듯 ㅜㅜ
그냥 무지성으로 어렵게 만들어놓고 유저들보고 깨보세요 이러고있습니다. 죽으면 팁이 있는데 팁이 뭔지암? 팁이 없습니다 소리로 외우세요 ㅇㅈㄹ
중간 난이도도 친구랑 집단지성으로 깼는데 이걸 혼자서 어케하는거임? 다들 엄청 고이셨나?
정말 마음에 든 게임이였다. 모르면 죽어야지 그런데 이 게임은 알려주고 죽인다. 총 388번 죽었는데 150번은 마지막 챕터에서 죽은거 같다. 날라오는 도끼에게만 40번정도 죽었지만... 2.3엔 너프됐으니 큰 문제는 안될겁니다 앞으로도 좋은게임 기대하겠습니다.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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