
Lead the Balgairs - mercenaries creatures and experts in the art of hard working - manage the workforce, inputs, capital, other resources and help provide all the equipment and weaponry needed to defeat bosses in distant Dungeons
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This one kinda just sucks honestly
Jogo ótimo!!!
Very unintuitive. I had no idea what to do past the first dungeon.
[h1]Foxy Idle RPG[/h1] [i]Island Idle RPG[/i] has you helping a bunch of cute anthropomorphic foxes defeat some nearby enemies. The foxes are all in one tiny house. Tapping on a location on their little island sends out one of them. Several foxes can work at a single place. Upgrade the house for more workers. Confusingly, the market icon for this is listed as "More Blacksmith space." Fortunately, that is the worst of the several text and labeling errors in the game. At first, you only can go chop wood. This, of course, is the basic for your starter set of armor, up to five slots. Sell wood and other resources for quick gold to buy items in the market. One of the market items is a tomato seed. A small plot is reserved to grow plants, but only tomatoes are in the game. Later, you can build a fishing pier and send workers there to collect fishies. Food is how you heal when you fight. Cooking food improves it. For your first fights, you'll have to babysit your fighter and manually click. Eventually, you can afford an auto-eat amulet to take that task off your hands. Then you can idle-fight and gain XP. The fighting itself is automatic, other than the early manual healing. When you win, you gain gold, but it isn't awarded until you stop fighting. You'll also gain a drop or two, with monster drops helpfully listed in a tooltip. And, of course, you gain XP. If you lose, you lose a piece of equipment, but these are easily crafted or accumulated, and you only lose one in a stack. Better equipment is crafted from iron, then gold, both mines you can build and staff on the island. Dragon horn, a monster drop, is another armor material. The best equipment in the game is on other monsters. A small annoyance is that crafting recipes do not show up in the craft menu unless you have all the materials needed to make it. I'd rather recipes be unlocked permanently, but most of these take just a handful of materials. Fortunately, the ones you really need to save up for are listed in a Recipe Book. These are the ones you need to progress, such as mines and the fishing pier. And also vehicles to access the dungeons. The dev gets a bit creative and whimsical in the various vehicles, as if experimenting with a 3D modeler. The idle part comes in the grind for leveling up, for materials and gold for the next vehicle, and cooking. Cooking is the worst one, as only one can be made per batch, whereas every other station can be assigned multiple fox workers. And, of course, you can't level grind while waiting on food because of the auto-heal option, which cannot be turned off. But the idling makes the grind easier, since you can leave the game running and go do other things. There is a quest sequence, but it's mostly to walk you through the basics and prompt you through the game. This is a solid game by a starting developer. Game fundamentals are decent, nice combination of idle game and RPG, with a small bit of resource management. The worst flaws are in the text. I grabbed this as part of a cheap bundle on sale, all games connected to the dev. It is obvious from the bundle list that this is indeed an early game and the dev has already gathered a few friends for a larger team to make more and even better idle games. This one is short, cheap, and solid. Worth a look!
悪くはないけど作りこみが甘い <例> ・桟橋に釣り人を短い期間で多人数配置すると釣りを開始できないヤツができる ・新しい要素をアンロックしても一度ゲームを再起動しないと適用されないものがある ・何をアンロックしているかがわからない ・インベントリで売るなどをしてマスがずれると見た目と操作が合わないケースがある ・インベントリの一番左上に2個以上のものを入れて単体売りすると無限に売れる などなど
Island Idle RPG ist ein kleines Freizeitspiel. Man sammelt Rohstoffe und muss versuchen Dungeon zu säubern. Im Spiel traten keine Fehler auf und es war übersichtlich. Ich war nach 12 Stunden beim letzten Boss auf dem Mond und nach 20 Stunden Spielzeit wurde er besiegt. Nach dem Boss kommt nichts mehr, Man kann höchstens noch die Steam-Errungenschaften 100 Millionen und 500 Millionen anstreben. Ich hatte nach dem Boss ca. 92 Millionen Münzen und brauchte bis 500 Millionen zusätzlich 27 Stunden. Das Spiel ging für mich ca. 47 Stunden mit allen Errungenschaften. Fazit: Man kann für 20 Stunden sicherlich seinen Spaß haben aber der Mid-Endbereich könnte noch etwas Inhalt gebrauchen bzw. etwas Feinschliff damit sich die Errungenschaft "500Millionen" nicht so zähflüssig anfühlt. Eigentlich lässt man den PC nur unnötig an für den Erfolg. Ein Idle Game mit nur 50 Stunden ist sicherlich auch nicht für jedem zu empfehlen aber sollte man kurze Spiele mögen kann man es mal anspielen.
Jogo muito divertido da pra gastar horas coletando e batalhando
Great little idle game. A few small annoyances with inventory during battles, but very enjoyable otherwise. Definitely recommend as a time waster.
I honestly don't know why this game has mixed reviews. The graphics are good, the gameplay is fun and the price is very low.
Great game! Once you start, you don't want to stop until you complete the quest.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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