
Upgrade the house, customize the weapon and charge the special attacks, your cute zombie horde is about to attack.
Modeled estimate, not a reported figure. How we estimate →
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About
Protect the last standing tiny house from attacking zombie hordes.
Upgrade your weapon, build up a fortress out of your house and get special powers.
Then unleash the carnage over the zombies!
*10 out of 10 zombies recommend this game!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Defend your base by smashing waves of zombies with an auto-attacking hammer, collect coins for upgrades, and progress through five increasingly difficult levels. The goal is to protect your base from incoming zombies by smashing them with a hammer. The hammer attacks automatically, so all you need to do is move it over a zombie until it loses all its health. The game is divided into several waves, each bringing an increasing number of zombies. If you manage to survive them all, you advance to the next level, which features a new base, a different environment, and even more zombies. In total, there are five levels. You will not get far on your first attempt, so you will need to spend coins dropped by zombies on permanent upgrades. Collecting coins can be a bit annoying because they do not appear immediately after a zombie dies, and you must move your mouse cursor over them to pick them up. Any coins left uncollected before your base is destroyed or before you finish a stage will be lost. Fortunately, the number of coins increases with each level, so reaching the next one helps speed up the upgrading process. Although upgrading starts at the center, the entire upgrade tree is visible and branches out in several directions. Each upgrade node can only be purchased once, but the same types of upgrades appear multiple times throughout the tree. These include increased damage, a larger hammer stun range, or additional weapons such as sawblades spinning around the base, along with special attacks using fire or lightning. All unlocked special abilities activate at the same time when you press the left mouse button, after which you must wait about half a minute for them to recharge. The farther you move from the center of the tree, the more expensive the upgrades become, although each one helps you earn slightly more coins. However, upgrades must be purchased in order along the connecting lines, so you cannot skip directly to the most powerful ones. To help you spot available purchases, icons will pulsate whenever you have enough coins to buy them. And that is essentially the whole game. You grind for coins, buy the next available upgrades, and gradually push toward the final stage. Unlocking everything can take a few hours, and there are achievements for purchasing all upgrades related to a specific perk. Everything generally works well, although a few achievements unlock the moment you start the game, and there are huge optimization issues where the game slows down noticeably when zombies enter within range of the machinegun. Sadly, the last stage turns the game into a brutal and boring grind, where you slowly earn coins for upgrades that sometimes feel worse or broken, like the hammer strike speed where the last upgrade makes it slower instead of faster. Combined with performance issues, the game will lose you at this point and you'll never come back.
[h1][b]武装小屋对抗亿万丧尸[/b][/h1] 《Is Zombody Home?》是一款简单有趣的休闲游戏,背景是大家颇为熟悉的丧尸围城,玩家要做的就是严防死守,保护最后一座屹立不倒的房子。 游戏开始后,丧尸会分成多波围攻位于场景中心区域的房子,而玩家则处于上帝视角,可以用一把锤子狠狠的敲丧尸。 锤子是跟随鼠标进行移动的,且会按照一定速率自动攻击,前期玩家能做的仅仅是移动鼠标瞄准丧尸而已,不过由于输出不足,很快便会败下阵来。 游戏打造了一个内容丰富的技能树,使用获得的金币可以解锁各项内容,诸如提升锤子的速率、尺寸、伤害等。 此外还能给房子加装各类防御设施,比如围栏、旋转的锯刃等。 游戏还设计了一系列主动技能,诸如释放火焰、冻结全屏敌人等,这些内容搭配到一起,带来的体验倒也不错。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
[h1]用尽一切手段,守护好你的家[/h1] 在此之前呢,请注意,没有中文,连繁体字都没有,不过有成就,而且这个塔防和用锤子打僵尸的这个游戏有无英文影响不大,不过挺影响加点的策略的,怎么加点,往喜欢的方向加点可能会有点影响,其他的倒是无所谓,操作还是非常简单的。 [h3] 游戏的内容与玩法[/h3] 游戏非常非常注重局外成长,玩法挺简单的。开局只有一个锤,敲僵尸真的非常难,一定是会输的,简直是刮痧。通过开局敲的锤子获得几枚金币,然后通过那些几枚金币然后加点各种不同的属性。加点的范围还是非常广的。比如说锤子的范围和攻速,增加房子的防御效果,比如说大齿轮,寒霜、火焰等等,反正就是通过加点 用手段来保护我们的家,不要被僵尸所破坏。反正就是这样循环,守护住了下一关,然后如果守不住的话继续加点。 画面的话 3D 俯视比较还是比较不错的,音乐还是非常的有趣,不过不知道为什么全屏总是会顿一下,然后退出的会卡,不能正常地切换后台。需要优化的地方还是蛮多的,比如说能不能就点一下再跳过,有些文字的话太快了,都不够我拍照AI 翻译。然后能不能尽量多大小写,好多大写的都看不习惯。然后丰富一下关卡种类和僵尸类型,期待 DLC 和后续的完善吧! [h3]结语 [/h3] 所以总之,用尽好一切的手段,守护好你的家吧,别让僵尸所破坏! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
Good enough. You move your mouse to hit zombies with a hammer before they reach your base. There are upgrades and pretty slow progression through the five stages. I got most of the achievements at 16 hours. The other two achievements take an estimated 38 and 84 hours. I'll settle for 95%ing this game. Some of the upgrades are buggy and actually make the game harder. Focus on the offensive upgrades and you'll be fine. Ignore the fence upgrade. It's a fun game to reset between other games.
Mobile slop.
I really enjoyed this game. Since it has the incremental aspect to it, I don't feel panicked while playing a level when my building's health gets low. I know that I can spend my coins on some upgrades and go at it again. It's nice to just get to whack some zombies. The visuals are appealing and everything feels cohesive. I do wish the pickups weren't so tedious to get since you have to whack a box a bunch before it will pop out while you could be whacking zombies, but that probably gets more bearable after upgrading that. That's a very minor part of the game. Overall, I did not regret buying the game.
[h1]《Is Zombody Home?》简评[/h1] 这款丧尸末日主题、塔防策略玩法的游戏,操作很简单,但是难度一点都不简单。看着只需要玩家使用一把锤子,对着朝着自家房屋四面八方涌来的丧尸不停的大锤八十、小锤四十就可以了,可是由于在战斗过程中没有局内成长环节,而局外成长又会受到关卡等级的限制,整个玩家守家的过程,不仅是忙忙碌碌,而且还异常艰辛,面对一波波的丧尸浪潮,各种瞻前不顾后的情况时有发生,反正守着守着,自家就被丧尸锤爆了。 本作的塔防操作还是能够让玩家眼前一亮,并非很传统的防御塔守家类型。既没有各种防御塔的建造内容,也没有角色在自家周围和丧尸正面硬刚。有的就是锤子形象的鼠标四处移动,对着各种丧尸敌人锤、爆锤、猛猛锤。只要自己的家不被丧尸锤爆,抗住所有的进攻波次,那就顺利通关了。 玩法是很简单,但是实际操作起来很不容易。本作是没有任何的局内成长的要素,也就是说开局怎么样,到最后一波完事通关,依旧是这个样子,战力没有任何的变化。所以随着丧尸进攻波次的增加,敌人数量越来越多,玩家到了关卡后半程,就是各种挪动鼠标四处救火,如果救火来不及那就只能坐看丧尸把自家基地锤爆。 玩家的战力想要提升,也不是没有途径,那就是局外成长的内容了。玩家在局外成长的科技树中进行升级,也是可以全面提升战力的。包括锤子基础属性、特殊技能效果、基地防御手段等等。不过,有一点需要注意,那就是局外成长会受到关卡等级的影响,玩家只有通关了一定的关卡,才能解锁后续的科技树加点。这同样是一种限制,至少本人将当前关卡等级下所有的科技都点满了,然后投入战斗依旧是各种救火、疲于应敌,胜利都是很勉强的获胜不说,甚至于但凡有点疏忽都会导致游戏失败。这就让玩家的体验其实比较一般,没有那种养成之后的成就感。 最后,游戏没有中文,不过有没有中文也不太重要,没啥太多需要理解的词汇,看不懂一样可以玩。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
有成就 没中文
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