
<p>Battle of the civil war ironclads. Take part in battles from USS Monitor vs CSS Virginia before battles between armored squadrons of steamships and other vessels.</p> <p>The flow of time is organized into rounds.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 56reviews | 25% | — | $3.1K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
MAJOR LEAGUE POS. 3 or 4 Crashes to Desktop per night, and am running on 32 Windows XP, old Direct X9, old hardware from the era, so, it can't be "...cause you're running it on Windows7 or up.".
The only action of this game is rounding around other vessels an fire cannonballs at them until you or him are sunk. Nothing else. No good...
https://youtu.be/Gn3Gvz_nyHM Nearly impossible to parse either due to the age of the title or the structure, but the high seas here are low fun.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Koszmarek - tylko dla fanów parowców i symulatorów (a nie gier...) z gatunku morskich bitewnych. A i miłosnikom może nie przypaść do gustu wykonanie (interfejs!). Odradzam.
Ironclads: American Civil War é um jogo simples e antigo, focado em batalhas navais onde você deve destruir seus inimigos com seus navios. O jogo é baseado em turnos, o que achei interessante, quase como um RTS (estratégia em tempo real) de navios por turnos. No entanto, os gráficos são bem simples, e pelo preço cheio, não acho que vale a pena. O maior problema é a lentidão do jogo. Não há como acelerar ou pular os turnos dos inimigos, o que acaba tornando a experiência muito arrastada. Existem opções mais modernas e dinâmicas hoje em dia, como World of Warships, que oferece uma jogabilidade mais rápida e acessível. Se você realmente gosta de batalhas navais, até recomendo Ironclads, mas saiba que será necessário muita paciência para jogar até o final. Se sua preferência é por algo mais rápido e moderno, World of Warships pode ser uma escolha melhor, além de ser gratuito. Também é importante mencionar que Ironclads não tem suporte ao português, o que pode ser uma desvantagem para alguns jogadores.
Not worth a fig.
игромусор
!OBS! I have played several Ironclad games and given several reviews of said games. Overall, this is the better IRONCLAD experience. +This game is compleatly diffrent from the other IRONCLAD games. It takes a whole new turn to the game. it's a breath of fresh air. +The game is going somewhere, rather than just showing up with ships you could afford, you have missions, objectives and things you must do within certain number of turns. +You fight on diffrent maps rather than just outside of a local harbour. You can use the map against the enemy and make them run aground. +Where other games in the series have mechanics which rarely works properly (thus compleatly breaking any ballance) This game seems to work... *But the turn base is so easy to abuse you can complet entire missions without taking fire. This is also a trade of realisme for "fun" +/-Although the game has a manual (which is rather awkward) it lacks any proper tutorial or instructions... It took me ½ an hour to realice it is a turn based game because I'm use to the sluggish nature of the games. +/-The game is much faster phased than your average IRONCLAD. Though this comes at the cost of realisme, heavily damaged ships which are taking on water are as fast as brand new ships which just completed sea trails. -The game takes up to and maybe more than 70 turns... eventhough the battle is usualy decided in less than 20. After that you'll just be pounding grounded -There is no damage control system anymore it seems and models do not show damage, besides of disappearing into the water and have a fire on the deck. -There is no soundtrack playing doing battles. -The models are seem to be copy paste from other IRONCLAD games, made worse of the fact they do not show damage like in the original games. -Although the animations work fine, there are no hotkeys, speed up button or doubble click to skip animations. -Closing the game up and down a few times to write a review will cause it to freeze and force you to restart your computer...
no fajna gra, wygrywamy/przegrywamy/nic nie robimy to i tak z gra idziemy na przod :C wiec w sumie no mozemy sobie poogaldac takie morskie bitwy :V
Tags: Tactical - Squad & Military Additional Tags: Delete Local Content & Remove from Library TLDR: While I appreciate the historical accuracy that might had went into this, it has no value as a PC Gaming Entertainment Product. It is very micromanagement intensive, audiovisually poor. Information overloads you, user interface is clunky and rigid, gameplay is frustrating and slow.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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