
<p>Battle of the civil war ironclads. Take part in battles from USS Monitor vs CSS Virginia before battles between armored squadrons of steamships and other vessels.</p> <p>The flow of time is organized into rounds.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 56reviews | 25% | — | $3.1K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Co za badziew. Straszna kupa, nawet nie mam pozytywów, chyba tylko to że można to wyłączyć.
Complete junk, terrible gameplay.
超级辣鸡的游戏 这个开发者把玩法完全一样,甚至TMD连模型好像都没怎么改,就换个游戏名字,卖成好几个不同的游戏 玩法上都是一样,上手选个阵营(实际上你不管选什么都差不到、或者说其实完全一样),然后花钱买船组成船队,就开始傻逼一样的战斗部分了 战斗为什么说傻逼呢,首先节奏慢的一逼,你从上手停止的船、选择全速前进,到和对方船队遇上,看上去也就1、20个船身的距离,至少得要开个2、3分钟,而这段时间里你只能发傻 好不容易靠近了,你TMD还依旧只能选择加速、减速、转向;开炮什么的功能你只能选择开或者不开,傻吗?不开炮光等死? 然后、就没有然后了,这垃圾游戏就这有这些功能!我觉得TMD 所有那些垃圾加起来6元都不值
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]回合制铁甲舰对战[/h1] Totem Games的第一部作品。铁甲舰对战系列的开始,拟真海战爱好者狂喜。虽然目前的游戏技术来看已经落后了。 游戏画面较差,游戏机制为5分钟回合制,船只为模块血条制,玩家手动操作船只速度和航向,手动发射舰炮。 背景为美国南北战争,莫尼特号回旋炮塔式铁甲舰大战弗吉尼亚号装甲堡式铁甲舰。
Piękna gra o wielkich, gigantycznych bitwach pomiędzy flotami Konfederacji oraz Stanów Zjednoczonych, niezły scenariusz i momenty odwracające wydarzenia o 180*, no cóż w tej grze tego nie znajdziesz. Dostałem ją w pakiecie w indie bundle , nastawiałem się na dość lekką, spokojną grę a otrzymałem coś co przyciąga ale od razu odrzuca, coś jak nieźle wymalowana dziewczyna która przesadziła z alkoholem na jednej z Polskich imprez, niby wszystko w porządku gdy ją widzisz ale po wyczuciu odoru żygów oraz makijażu który schodzi po solidnym płukaniu mordy w toalecie masz ochotę wyrzucić ją jak najdalej od siebie, no chyba że lubisz takie zaliczać, każdy ma swój fetysz. Menu trąci wczesnymi latami 90', brak opcji grafiki, dźwieku, sterowania, tylko wybór kampani po jednej lub drugiej stronie, brak nawet takiej podstawowej rzeczy jak samouczek. Wrzucają cię do walki z wrogiem który nie dość że ma lepszą flotę(1 misja) to jeszcze widać że oszukuje ruszając się trzy razy na ture i rażąc cię ze wszystkich możliwych dział, za to ty nie możesz ruszyć swojego pancernika a twoje statki po trzech zaliczonych trafieniach ląduje na dnie, za to przeciwnik przyjmuję na klatę 6 i jeszcze odpowiada ci wszelkimi możliwymi środkami. Polecam jeśli jesteś fanem płukania żołądka
Of the various Totem games in this series (Ironclads collection), I found this one the most playable. I believe this was the first one they issued. The interface allows the ships to be separated into individual squadrons. While historically inaccurate, it renders the game much more playable, plus helps illustrate just why ships of this era used the line tactics. Later games of this series only allow grouping the ships, and once a ship is heavily damaged, it (uncontrollably) breaks off. Whilst very realistic, also very frustrating (Hey! I’m gonna go get sunk by running past the main battle group). The projected path feature is really nice, and allows you fair control of the course. The various armaments display when a shot is available, albeit for a split second sometimes. Pausing the ship motion is controlled by clicking icons on the display panel, and judicious use of saved games. The data displayed and ship information is very detailed, and appears fairly accurate. The same applies to the ship names. The models are very well done, and looks like a lot of work and research went into them. I can’t believe other reviews complaining about lack of animated crew jumping about! Really? Overall, I believe this is a fun game and enjoyed it. This was a great work of programming and modelling. Other reviews need to cut Totem some slack – I don’t see any Americans making anything like this. It very much reminds me of the Yaquinto boardgame Ironclads, with some similar elements of gameplay. Recommendations for the Totem staff: apply this control interface to the later games in the series. It was very well done here. Also, muting the soundtrack would be nice. отличная работа!
Turn-based ship combat. Seems to have come out at that awkward phase between 2D and 3D. Kinda feels like a blue tablecloth thrown on an endless table - throw some simple token-based boat model game on top, and this is what you get. Game soft locks my PC if I alt-tab out. Doesn't look that great, and music is pretty generic. I'd pass.
No one problem is the help locks up; the game.
Game is useless junk, spent last half hour just trying to end turn, kept getting error message saying to complete movement for all shipsfirst. I had it just refused to recognize it, clicked on all ships clicked on move button. Also game is rigged against player. The other side move several times as far, canstop infront of you fire then move on while you can barely move an unknown distance and can't fire as you pass right in front of enemy. The guessing which guns on able to fire on a ship is messed up also. Delete time.
Дичь
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $19.8M | 19.8K | 89% | $29.99 | |
| $14.8M | 27.6K | 92% | $19.99 |
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| $3.1K | 51 | 92% | $3.99 | |
| $3.1K | 59 | 93% | $1.99 | |
| $3.1K | 121 | 94% | $0.49 |