
With the help of your railway, build houses, farms, warehouses, and more to create your village. Trade what your people make for other resources and gold to grow your village into a prospering town, and grow the railway into a powerhouse.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Spanish - Spain, French, German, Simplified Chinese, Traditional Chinese, Japanese, Korean, Russian
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Kleines cozy Game, wo man in wenigen Stunden eine kleine Stadt mit ihren Wirtschaftsketten hochzieht. Kann man einmal entspannt durchspielen.
Really like the game, very well made.
This game is so cozy I love it! Im not a very good city planner, so my town has gotten pretty cramped, but that just means I have to go in and fix it :D
Nach knapp 4h ist das Spiel durchgespielt. Es war recht kurzweilig und ging einfach von der Hand, gut für einen verregneten Nachmittag. Ich kann es für ein paar Euro jedem empfehlen, auch wenn ich mir ein wenig mehr Tiefe und Spiellänge gewünscht hätte. Alles in allem aber OK :-)
日本語レビュー少ないので参考になれば。 チュートリアル足りないと言われているが、そこまでなくても進めるのは難しくない。 基本的にはおすすめできる。 のんびりではなく、適度に建築したり物品の交換や購入をしたりと、やることはそこそこある。 ゲームオーバーとかにはならないので、気軽にできると思います! 一点うーんなところをあげるなら、メニュー?アイコン?がでかくてマップが見にくいこと。 マップの拡大と縮小はできるが、幅がなさ過ぎてそこが不便かな。 価格と中身のバランスも良いと思います。
简单又快乐的经营小品。 但是如果你真想玩得简单又快乐,你可能需要一些老屁股的直觉。 比如人要吃饭,人要喝水,人要回家睡觉,房子的品质影响人在家里蹲的时长。 你若看见一些看起来能吃的东西不翼而飞,那一定是被刁民吃了。 产量统计需要造右边的管理办公室才能看。 生产优先级要升本解锁。 消费控制是始终没有的。 所以,大王,最后庆典那40个精致料理。 [h1]全是我从刁民嘴里抢的[/h1]
I started playing this game on a whim and found myself playing for a few hours. Gameplay: Pretty simple, just place the buildings where you want them and the settlers will do the rest. There are no strict time limits or herculean missions, its just a cozy, laid back game where you build up a city from scratch. The game is so laid back that the game doesn't really punish you if the settlers decide to leave because of their needs not being met. Story: The monarch that rules the land wants you to build a city to advance a train initiative through the region. You'll receive decrees at specific milestones but aside from that, it's just you and your forging city. Music: There are some nice tunes to listen to in the moment of building but nothing rememberable after the game ends. Constructive Criticism: The train, funny enough, became an after-thought with the auto refuel feature which is funny cause the train is the main reason for building the city. I was producing so many resources that there wasn't a need to buy anything from the train unless all of the trees are cut down (Heck, I didn't even notice what the electricity did for the train). Maybe having a mission where the freight cars need to be loaded up for delivery to other cities along the track could make the train more relevant. Near the end of the game, I experienced a glitch where the king didn't show up upon preparing the celebration after building the palace (to fix this, I had to go to the main menu and load my autosave; then fast forward until the decree was given by the king.) This needs to be patched. Overall: I give it a 9/10, it's a fun, simple game that helps burn some spare time.
at current time, its a bit expensive for the play/price ratio, i recon, we can finish it in 60-90 minutes, soo about 3/4€/h of gameplay: but its pretty fun and relaxing game :) would advise when on sale or maybe in the future when more content is added
Wirklich solides kleines Aufbauspiel, welches die Eisenbahn als eine Art Marktplatz integriert hat. Netter Twist :). Grundsätzlich für einen Early Access und für den Preis erstmal ausreichend. Die Grafik hat mir gut gefallen, die Komplexität ist ausreichend - auch wenn es dann nach ca. 2 Stunden etwas repetitiv wird - und Fehler habe ich keine gefunden. Die Karte wird irgendwann etwas unübersichtlich und ich bin mir nicht sicher, ob die Entfernung zwischen Lagern, Rohstoffquellen und Produktionsstätten überhaupt eine Auswirkung hatte. Im Endeffekt kommt es später nur auf die Priorisierung der nötigen Güter an - dann kann man auch alle Gebäude bauen und erreicht alle Achievements. Bin gespannt, wie es weitergeht und schaue bestimmt zum Release noch einmal rein. Eine entspannte Empfehlung von mir :) ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣾⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀ Purple ⠀⠀⠀⠀⣠⣿⡟⠁⠀⠻⣿⣆⠀recomments⠀⠀⠀⠀⠀⠀⠀ Tentacle⠀⠀⢠⣿⡟⠀⠀⠀⠀⠹⣿⡆⠀ it⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣿⡿⠰⣶⣤⣤⣶⠆⢿⣿⣀⣤⣶⣾⣿⣿⡿ ⠀⠀⠀⠀⠀⠀⠀⣸⣿⠃⣼⣿⣿⣿⣿⣧⠈⠿⠟⠛⠋⣡⣿⡿⠁ ⠀⠀⠀⢀⣠⣴⣾⣿⠟⠀⠙⢿⣿⣿⡿⠋⠀⠀⢀⣠⣾⣿⠟⠀⠀ ⠀⢀⣴⣿⠿⠋⠉⠀⠀⠀⠀⢀⣀⣀⡀⠀⠀⠀⣿⣿⠋⠁⠀⠀⠀ ⣰⣿⣿⣷⣶⣶⣶⣦⠀⠀⣴⣿⣿⣿⣿⣦⠀⠀⣿⣿⡀⠀⠀⠀⠀ ⠻⠛⠛⠉⠉⢹⣿⡇⠀⠀⠙⢿⣿⣿⡿⠋⠀⠀⢸⣿⡇⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⠁⠀⠀⠀⠀⣀⣀⠀⠀⠀⠀ ⠈⣿⣇⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⣿⡿⠀⠀⠀⣰⣿⣿⣿⣿⣆⠀⠀ ⠀⢻⣿⠀⠀⠀⠀ ⠀⠀⠀⠀⢰⣿⡇⠀⠀⠀⠹⣿⣿⣿⣿⠏⠀⠀ ⠀⢸⣿⡇⠀⠀⠀ ⠀⠀⠀⢀⣸⣿⣇⣀⣀⣀⣀⣀⣉⣉⣀⣀⣀⣀⣀⣸⣿⣇⡀
Nettes kleines Spiel, vielmehr ist es auch nicht.Für den Preis von 3€ wird man nette 3 Stunden unterhalten, dann hat man alles gesehen was das Spiel zu bieten hat. Trotzdem einen zweiten Blick wert, wenn mann Aufbauspeile mag.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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