
A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 57 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like this game even for it's problems. The art direction is fantastic, the gameplay's core is solid. The story and characters are pretty basic, they are a little hard to get attached to, but they serve the story which is fine at best. It scratches the itch of Relic-style RTS's like Company of Heroes and Dawn of War 2, along with some good old fashion dieselmechs. Now for the problems because they are very present. The balance is still pretty out of whack. I feel as though I am playing suboptimally if I don't spend my entire pop cap on mechs. The story missions turn into a friggin slog in some places. Also the factions are somehat weird. No matter what I think the Rusviet get the short end of the stick just by plain being outmaneuvered by literally everyone. The Polonians feel like the Dawn of War 1 Eldar all over again, I could probably kill any mech with a pair of smialys. The shared units between the factions also feel a little lazy. The coat of paint details between them are distinct enough, but the gameplay makes the infantry game feel somewhat weak. Then there is the whole can of worms that is the Usonian faction. Most of their gameplay mechanics are things that any seasoned RTS player would end up thinking "that seems like it would be really overpowered as a concept" and it's right. They are the faction that bases a lot of their faction This is definitely a game you get on sale, and if you actually really like the genre and want more of it
i like it
good combination of CoH and DoW.
这游戏我真是看着它一步步从众筹到发售再被遗忘的,游戏性太差了,三十年前的红警都比这强,但蒸汽朋克世界大战的RTS又仅此一家,画面建模还又都不错。
estas pensando entre el company of heroe 2 o 3 y este juego ?, pues elige el company of heroe , ¿por que ? por que este juego se nota que busca ser un company pero se queda en las puertas , no tiene cosas básicas como indicador de cobertura , indicador de supresión y la cantidad de unidades sin extremadamente limitadas nada que ver con el company que podes sacar hasta 3 veces mas unidades no vale la pena
Um bom jogo de RTS, lembra muito Company of Heroes, porém com menos opções, especialmente no multiplayer, não é possível fazer os modos cenários ou desafios em conjunto, apenas solo.
เกมอย่างกาก ไม่มีสมคุลเหี้ยไรเลย
Single playerı zevkli bir oyun. Strateji sevenler için güzel bir çerez.
I know have low hopes for Dawn of war 4. The game is dumbed down and streamlined. Just from the few hours that I have played vs other games I have played. Too dumbed down.
одна з найкращих стратегій, як раз що я люблю, Стратегії+Дизельпанк, якщо ви шукаєте якусь стратегію в реальному часі, рекомендую спробувати
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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