
Iron Blight is a survival horror game set in a cold, rainy Eastern Bloc town. You are trapped in a room as abominations claw at your door, with nowhere to run. You must survive the feverish night, uncover the horrors lurking in the shadows, and above all, find your wife, Valeria.
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The United States storefront in every case, so this compares stores and not countries.
About

The world is dead. The state has collapsed. In a forgotten Eastern Bloc town, you are alone but not truly alone. Something stirs beyond the walls, and none of it means you well. You have only one reason to keep going: survive long enough to find your wife, Valeria. But in the cold and darkness of this unforgiving night, will you ever make it back to her?

In the hellish streets of this Eastern Bloc town, every bullet matters. There are ways to fight back, but survival demands more than firepower. Use the weapons at your disposal to clear a path, scavenge tools to overcome the obstacles ahead, and avoid unnecessary confrontations whenever you can.

Iron Blight aims to deliver an immersive gameplay experience built around atmosphere, vulnerability, and the crushing weight of isolation. Every bullet matters, and the sound of gunfire may draw even more horrors to your position. Even something as simple as opening a locked door demands thought. You must manage your food and medical supplies, move cautiously through the streets, and always consider what might be waiting around the next corner.
True Survival Horror Gameplay: Navigate desolate streets and claustrophobic interiors, where danger lurks around every corner. Solve puzzles and face the terrors that will force a choice: fight, flee, or die.
Resource Scarcity and Tension: Resources are scarce. Do you risk using your last bullet to take down a monster, or do you save it for a more critical moment and hope to slip past unnoticed?
Diegetic Grid-Based Inventory: Every single item matters, and space is a luxury you can't afford. Carefully manage your limited inventory grid, making agonizing choices about what to carry and what to leave behind.
No HUD, No Distractions: No health bars, no ammo counters, no intrusive menus. Every piece of information is conveyed through your character and the world around you. Your only interface is your own perception.
A Unique Weapon System: Check your magazines manually, round by precious round, and reload with deliberate, step-by-step actions. Every firefight becomes a tense test of your nerves and skill.
A Bleak and Oppressive Atmosphere: Rain-slick cobblestones and flickering fluorescent lights lead you deeper into a town that feels cold, hostile, and suffocating. The distant cries of things that should not exist echo through its desolate streets.
A Return to Forgotten Horror Traditions: Fear comes from the atmosphere, the gnawing uncertainty, and the constant presence of death. The story is told through the environment itself, and combat is a slow, methodical dance where every shot matters.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Russian*, Turkish*languages with full audio support
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49 | 802reviews | 93% | — | $238.5K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 684 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игруха норм, графа улет, играть была интересно, но можно легко застрять в ебнутых местах, так что лучше не лезть и не искать где попало, ну и еще жалко что прыжка нет, но это мелочи.
Very competent, classic-style survival horror FPS. Gameplay is quite enjoyable, with a nice selection of optional gameplay settings that increase the challenge with new/changed mechanics. It took me 4 and half hours to beat on normal difficulty, which was worth the price given the quality of the overall experience - I'd have been fine paying a couple extra bucks, even. In addition to the standard inventory management inherent to survival horror, the game uses no-pause inventory and limited weapon slots to great effect. The game has a wide selection of weapons that use different calibers and have slow reloads, so in addition to the usual ammo management, more challenging fights will require being able to quickly swap out weapons as you empty mags, clear weapon jams and run out of ammo altogether. While not revolutionary, the game does feature a respectable variety of enemy types. Atmosphere of the game is excellent - a subdued soundtrack compliments the games soundscape and level design, which evokes a good sense of dread throughout, with some particularly excellent areas. I did run into occasional minor audio glitches - occasionally a sound effect would loop for several seconds, cutting out everything else in the soundscape, until it ended and everything played at once. The story is, for me at least, the weakest link. By no means bad - rather simple and cliche. The ending especially I saw coming from the prologue.
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Hours played at review time, across 685 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
11,200원 게임 치고는 내용은 알찼음 ㄹㅇ 여친 하나만 바라보고 가는게임임
I thought it was a nice atmospheric survival horror game. I felt immersed in this world and the sound design kept me very aware of my surroundings. You could tell when a zombie was around the corner. Game length also didn't overstay its welcome. In fact, I actually wished there was an additional place to explore! If you like survival horror games (e.g. Resident Evil 2 Remake) where you're exploring the maps for supplies, this is also the game for you :) The game's file size is also something that I admire! All that content for such little size in this day and age is always welcome. My one disappointment was the expectation of stealth, which was lacking. Most scenarios it is avoid or fight every single zombie in that area once spotted. Running away only buys you time to reload in a fighting scenario. Overall, this game is still worth the price for immersing yourself in an Eastern Bloc town filled with zombies. Short but sweet. Congrats on the recent sales as well! [minor spoiler ahead] I would say there are a few bugs to note (e.g. certain fast zombie teleporting + zombie phasing through a pile of dirt acting as stairs + shooting your gun in cutscenes)
Das Spiel hat super Mechaniken, Grafik und Sound. Aber ein paar Kritikpunkte habe ich, die mir Iron Blight etwas vermiest haben. Ich würde mir noch wünschen: - Ein manuelles Speichersystem...gerade in einem Spiel mit mehreren Trial and Error Passagen und begrenzten Ressourcen, ist ein Autosavesystem in meinen Augen scheiße ... - Nennt mich Noob, aber ich hätte mir eine Itembox gewünscht. Die Karte ist doch recht groß und das Inventar natürlich ebenfalls begrenzt...jetzt hat man die Möglichkeit, einfach die Hälfte der Waffen liegen zu lassen oder man wirft überschüssige Items auf Häufchen, wobei man dann nervige Laufwege hat. Symbole auf der Map wären auch hilfreich, wo man etwas liegen gelassen hat. - Es gibt noch einige Bugs, unter anderem ist die Map buggy und das Inventar ebenfalls. Ansonsten ist das Spiel wirklich gut!
A very enjoyable post apocalyptic survival horror game with some fun puzzles that weren't too hard to solve, an artstyle that reminds me of classic horror games, and the main spooks come from the setting and not checking your corners and getting surprised when a JUMPING ZOMBIE FLIES AT YOU OUTTA NOWHERE! All in all a 8/10, great experience, worth the price (got it on discount) and only experienced one REAL bug, that being that when I tried to use the lockpick on a non-lockpick door I couldn't put it away until I closed and reopened the game. I lost no progress so I do not mind the bug but should hopefully be touched up. One minor issue I had is that some doors would open in the wrong direction and thus go into the wall, preventing me from closing them to stop zombies from sneaking up on me, but that just proved to force me to play smarter in some locations. I played stealthily and crouched the entire game so you can probably beat it in 2-3 hours, the only reason it wasn't higher rated being that it was only two chapters long, if the game does ever get more I could see myself bumping up the score accordingly if future chapters live up to the prior. If not then I personally look forward to seeing any future projects from this team. And to the developer who thought "hey lets put a Gora by the church later in the game in case someone comes back to loot a room" I hate you, it scared me so bad, you are the worst XD.
Oyun diğer korku oyunları gibi ucuz jumpscarelerle sizi korkutmuyor. Her kapıyı korku ile açmak, çatışmanın ortasında silahın tutukluluk yapması, zombi uzakta diye rahatlarken silah çekmesi, mermi hesabı yapmak tatlı acı gerilim ekliyor. Ortam dizaynı da sizi eski Rusya zamanalarında yaşatıyor. bence her kuruşuna değen bir oyun.
Great survival horror! If you like Cry of Fear - you'll definitely enjoy this one!
Personally I really enjoyed the game and its content, it had a lot of good ideas and executed on them very well and I've only encountered 2 bugs in my entire playthrough (One was when I couldn't access my backpack until I went to the mean menu and back into game and the second was when I came back to apartment B complex and the "monster" spawned in again Infront of my eyes, I'm avoiding spoilers for anyone reading). Also the game really does make you sweat sometimes with how many chunky enemies it throws at you sometimes, especially during the apartment complex when your unable to pause (idk if that's a bug but I liked it) which builds up some good tension. The few complaints I have is that the story is pretty bear bones and the connection between the main character and love interested is lacking. MOST OF ALL HOWEVER IT IS TOO SHORT FOR ME! You only get to play through 2 chapters, that is it and personally I was still hunger for more of this. If you played the Demo, you essentially already played half the damn game (Parden my French) which even for 9.99$ due to the sale is not enough for me to recommend it, at least to someone like me. Maybe if it had 3 chapters like a begging, middle, and end kind of thing maybe I sing a different toon. Overall it's a good game that came and went too soon for me.
遊んだ感覚はレトロなゾンビUって感じ。(WiiUがレトロゲーだって?!) ゲーム性をオプションで変えられるのはすごくいい、アイアンサイトを使用するとかマガジンに残った弾薬は一旦落としたりとかリロード中は移動速度が落ちるとかの好みが別れる部分を最初に決めさせてくれるから安心! オプションパーツ見つけにくい問題はおっしゃる通りだとは思うけど、アイテム漁る系のゲームをやってる人なら一周目でも取り逃しなしで行けると思う。私はできた。 ストーリー自体は短めでシンプル。弾数にビビりながら脳髄をぶちまけて行くのが楽しい。 おま環かもしれないがキー設定ができなかったのが残念、あと割と迷う。でも楽しい。 この値段なら断然買い。ゴプーニクゾンビどもをぶっ叩け!
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Where this game's players are, estimated from review languages.
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