
It’s 1986, and you’re stranded in the Bermuda Triangle -- but not alone. Trapped in a terrifying loop with a monster, you’ll have to stay one step ahead to survive and uncover the truth. Ready or not, here it comes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

A missing father. A haunted ship. And thirteen doors to the truth.
Emily’s father has vanished — and the only clues to his disappearance lie aboard a ship lost deep in the Bermuda Triangle.
To find him, and just maybe bring him back, you’ll have to unlock 13 mysterious doors hiding in the ship’s dark, narrow corridors — all with a monster stalking your every move.
IRE: A PROLOGUE is just the beginning. The opening of a sprawling story set in a new, original horror franchise.
Are you ready to uncover the truth?

A love letter to 80’s and 90’s horror, Ire: A Prologue immerses you in a haunting story told from a young teenager’s perspective.
Full 3D audio places you in the haunted soundscape of the ship, while a composed orchestral score amplifies the sadness, grief, and tension along the way.

What if hide and seek was life and death?
A relentless monster is stalking you, and the only way to survive is to stay hidden.
As you sneak around the ship, use your skills and size to outsmart it. Slip into clever hiding spots, squeeze into vents, and make noise to distract it.
The smarter you get, the smarter it gets. So, listen closely, move carefully, and collect the clues before it finds you.

This is just the beginning. Ire: A Prologue sets up the deep narrative behind the many mysteries that await in the Ire franchise.
Emily’s story kicks off a chain of events that will forever change the world as we know it.
Can you survive long enough to uncover the truth?
First-person narrative horror game set aboard an abandoned ship in the Bermuda Triangle
Use stealth mechanics to play hide and seek with a monster that hunts you and reacts to your actions
From walkie-talkies to wind-up alarm clocks, find, use, and assemble tools to distract and outwit the monster
Search each room for journals, cassettes, and discarded items to learn the truth of what happened to the missing crew
Survive 13 loops through the abandoned ship, revealing more of the narrative each time
Built in Unreal Engine 5 for an immersive atmosphere that elevates the tension
Full 3D spatial audio with 7.1 surround sound
Fully voiced narrative and memorable characters
Haunting orchestral score recorded at Treasure Isle Studios with the Nashville Recording Orchestra
Tension System – Ambience, music, and breathing respond to your actions, building suspense in real time
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 82reviews | 62% | — | $43K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a bad start, but also not a stellar one. Overall, pretty mid, some good bones but didn't really stick the landing for me. Nevertheless, interested to see more in this franchise in the future.
The monster is glitchy AI garbage.
This game does not hold your hand with problem solving through highlighted objects or waypoints. Instead you are met with various manuals, and instructions on how to finish the various tasks in the loops (I find this incredibly refreshing, and rewarding). If you are looking for a game that tells you everything, this game may not be for you. The monster itself, paired with the immersive is sound is downright tense. There have been moments where my heart beat out of my chest as I crouch walked through the ship. My only negative so far is that I can't find a sweet spot for the sensitivity on mouse or controller.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ну короче игра прикольная, но порекомендовать её не могу при всём желании, как и пройти собственно, ибо вылетает она ну просто как padla, а если конкретнее крашится unreal
Красивая игра, атмосферная, чуток душился тварю которая не выпускала из шкафчика, уж больно у неё хороший слух несмотря на то что ползал )
Was mich beeindruckt hat war definitiv die Atmosphäre, der Soundtrack und die Idee des LOOPS im Horror-Walking-Sim Stil! Was mich hin und wieder ziemlich frustriert hat war die KI des Monsters. Vermutlich soll das aber genau so sein und alles ist auch irgendwie machbar ABER plane viel Geduld deinerseits ein, selbst dann darfst du das Monster gerne mal beschimpfen, dann geht's dir besser. Im Großen und Ganzen würde ich das Spiel dennoch empfehlen, da ich eher Spaß hatte als frustriert war und letztendlich waren alle Ideen irgendwie ganz nice. Wenn du Spiele im Stil von Alien Isolation magst mit viel verstecken und so aber eher im Bermuda-Dreieck-Schiff-Szenario, dann bist du hier genau richtig! Over and out <3
Recommended
"Fix the boat" simulator..... very boring and repetitive... no thanks
Playing this game is frustrating. I can't run, only walk, but the monster can still hear me because I make too much noise. So now I have to crouch everywhere? Sometimes I aggro the monster even though I was in the vent. Items are small and hard to find; many levels have me stuck there for 30-40 minutes, which makes the game really boring. The monster is also a camper; camping is an important place where you need to go. I feel like the mechanics of the game are made to drag out the gameplay duration. Overall, beautiful graphics but boring and frustrating gameplay, which makes me not want to bother collecting lore and viewing it. I just want to complete the game as fast as possible.
Great game, love the stealth game play
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Players by region
Where this game's players are, estimated from review languages.
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