
The iconic stuck-it-to-the-man party game receives an EPIC FREE STORY MODE UPDATE! Rise to the challenge of the evil Shogun Han Gorou!
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About
A party game for 2-4 players! - Now with a Single Player Story as a free update!
Survive increasing hordes of enemies in this top-down shooter, switch between four unique gun types, and utilize wind-blasts, spider webs, and black holes to show these baddies who's boss!
Features:
Two maps and game modes: Fight alongside friends in the darkened Night Town district or try to outlive your couch-mates in the deep pit of The Dungeon!
Windblast alternative fire: All characters come equipped with a windblast to blow ninjas away (or closer to your adversaries!)
Four characters: Choose from four of the most well known fictional characters to have ever graced the page, each with their own unique starting gun!
Items change up the gameplay: Pick up guns and health for a boost of power, or sticky spider webs and deadly black holes to decide the flow of battle!
The Fall Of The Public Domain - Episode One: The Call
Oswald the Lucky Rabbit's an average rabbit with an average job and an average sense that things- you know- things could be better.
Until the simple act of trying to go on a date mysteriously transports him to a dark, dusty cave where he meets a plethora of mysterious public domain characters and one enigmatic outlier with a strange agenda and a mountain of miniscule ninjas at his disposal. Who is Han Gorou? Why is he being followed by Merlin the Magician? What's with the mysterious young lady with the missing name? And is it AT ALL POSSIBLE that Oswald can avoid perpetual nuisance Mickey Mouse for longer than a single episode?
Only one way to find out.
Context
Ninjas- the more there are, they easier they are to kill. One hundred ninjas? No problem at all for your average protagonist. But when the one ninja shows up, you better watch your backside!
The Gyaku Ninja clan has finally taken notice and are using this Law of Fiction to their advantage, increasing their power to take over the planet! And now the Gods of Fiction are balancing the odds by sending their most iconic warriors to stop them!
Take control of some of the greatest fictional characters of all time:
Winnie the Pooh - Equipped with his iconic pop rifle and not nearly enough sense to not use it!
W. Sherlock Holmes - Deadly pistol in hand and aching for a distraction to tide him over to the next mystery.
Alice Liddel - Brought an Uzi she found on the floor. Odd! but stranger things have happened to her- and recently!
Sun Wukong - Heaven has chosen a unique way to punish his insolence this time, but the Monkey King's brought a grenade launcher to assist him!
??? - More characters with subsequent updates!
Join the fray while it's still early and be part of the creation of one of the greatest narrative brawls to have ever been squeezed between a front and back cover!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game looks and seems so amazing from a normal standpoint, but then I bought the game for me and all of my friends and then we encountered many problems, first off the multiplayer just does not work. It just literally does not work, and nowhere does it warn me "While this game is still in development, the multiplayer is still in some work" It just doesn't work. The exact way it doesn't is that once me and my friends are in the multiplayer menu it just says "Disconnected" For the 3 other player slots and whenever we go to our friends list and try to invite someone there is no "Invite to play" button, only "remote play" which doesn't work either. Other than that, my only other complaints is that the "how to play" menu and the "story" menu don't close once opened, and you just can't make the game fullscreen. The only reason I'm still giving it a good review is that, of course, support indie developers, and also the fact that when these problems get fixed, this game has so much potential to be amazing.
pretty good game even though it was fairly short. looking forward to chapters 2-7
Inverse Ninjas VS. The Public Domain is a game that I would absolutely recommend for anyone who's looking for something they can play for a quick 10-20 minutes a day. In it's current state it's definitely not the kind of game you can pump hours into but it really doesn't need to be. It does what it sets out to do and it does it well. [h3] Overview [/h3] Despite being in very early access, the game is already in an enjoyable state. There are a few small issues that I have with the game as it is right now but the game is still a fun experience even with these issues. As of now there is a singleplayer, and local multiplayer mode. singeplayer/player 1 can be controlled either by keyboard or controller, while players 2-4 will need controllers. Currently I've only managed to play singleplayer on keyboard, so I cannot speak for the game's controller and/or multiplayer experience but at the very least the singleplayer is solid. [h3] Characters/Weaponry [/h3] As the name would imply the playable characters of the game are all within the Public Domain, specifically in the US. Currently there are five playable characters (Winnie, Sherlock Holmes, Alice, Sun Wukong, and the Mouse), with a sixth (Dan Backslide, the villain of the Dover Boys cartoon) confirmed to be coming at a later date. Characters currently don't play different aside from the starting weapon, of which there is also five (Rifle, Revolver, Uzi, Grenade Launcher, and Harpoon), don't think Dan's weapon is confirmed so it'll be a nice surprise to see what he wields when they add him to the game. [h3] Bugs/Issues [/h3] Most of the bugs that I've experiences are already known by the developer and therefor are to be patched in future updates. The first of these is the final ninja, which is unkillable, this as far I know will be fixed in the very next update of the game, as the developer has already fixed it on their end. The second bug, which is also already known and will be gone soon is Mick's Harpoon, which has a deadly level of DPS due to a bug in its pierce ability, leading it to deal damage for every frame that the harpoon shot is in contact with a ninja. As for Issues, the main one I have is the lack of a control menu for keyboard, which leads the player to need to figure out the controls themselves. Aside from that a known issue that isn't a bug is the sheer speed that enemy shurikens fly, it's very difficult to dodge a shuriken once it has been tossed, though I've never been hit if I put a wall between myself and the ninja so I assume that at the very least they don't pass through walls. I think slightly decreasing the flight speed of the shurikens would make the game a little more fair. [h3] Suggestions [/h3] These are a couple of suggestions for future features, and character/weapon combos that I would like to see. Firstly, a menu that allows you to edit keybinds for keyboard would be very much appreciated, as well as the earlier mentioned controls menu to allow for the player to immediately know all controls for both keyboard and controller play. Compatibility for two players on keyboard would be appreciated too, if WASD and <V^> could be split between players 1 and 2 I think it should be possible to fit two players on one keyboard. 3 or 4 would get way too crowded but 2 I think should be doable. As far as enemy ninja types, perhaps one that can throw caltrops on the floor that damage you if you touch them, serving as temporary area denial that decays after a while (the ninja's suit could perhaps be orange or brown), and another that can use kunai, which can be thrown, but are slower yet more damaging than the shurikens, and can also swipe at close range (this ninja could be a dark shade of green) It was mentioned on Twitter that bosses were being considered, if you're open to using PD characters as bosses i'd like to see them have a similar motif to the existing ninjas, with the same yin-yang symbols integrated into their design. Whether they're possessed or they're working willingly, I think it would make the designs of bosses have a nice level of cohesion. As mentioned earlier the next character is confirmed to be Dan Backslide, which is going to be extremely funny IMO, but would not be complete if he couldn't run over ninjas in a stolen runabout. I think as far as weapons go, if you don't have one decided already, a tommy-gun would suit him well. As for my own suggestions for potential new characters, I will always be supportive of seeing cryptozoological and mythological characters in these kinds of projects (being centuries to millennia old, they are PD too after all.). I've posted this on Twitter before but I would love to see Nessie sporting a minigun as a starting weapon, I think it would be a really silly but fun combination. Aside from that, I've seen a lot of people suggesting Felix the Cat, which I could see wielding a shotgun or maybe a sniper rifle. Some other characters that IMO could be unique are Merlin (with some form of magic themed projectile), Stingy Jack (with a flamethrower), Robin Hood (who would fairly obviously wield a bow), Thor (with either Mjolnir or a lightning themed firearm), and as one may gather from my username, i'd absolutely appreciate Wonderland's Cheshire Cat... with the absolute most chaotic weapon option you can think of because that thing is the definition of chaotic neutral.
You ever hear of the phrase "I like your moxie?" Well, This games beamin' whit-it! From the swing of the music, to the lovely voice acting, and really fun gameplay, the game will leave ya hootin' and hollerin' for more! though theres just one chapter to this lovely title, its absolutely filled to the brim with content, why, heck, you can even gather your buddies and play it together, after all, more hands the better! I definetly reccomend this game!
FUN FUN FUN FUN FUN! cant wait for the rest:3,, gonan look at the other games
Really fun game!
A fun game with some of the most funniest dialogues I've ever read. I love old slang, and I love toons.
* Please: ADD POPEYE NOW THAT IS 2025 * The game works well, looks good, sounds good, its easy to play, and its fun. HOWEVER, it DOES NOT have online multiplayer. So, if you want to play with friends, there is no other way but to have them all be present in the same place using the same device, each with a controller. The game is in early access, so lets hope that they add Online Multiplayer in the future. Otherwise the game is missing a big element, since while you can play it alone, it is clearly intended to play with friends, be it 2 or 4, and at present the only way to get the most out of the game is if everyone is in the same room. Playing alone gets old really quick. So, keep that in mind if you are planning to buy this to play with friends.
This was a lot of fun and the idea of playing as Public Domian characters was a good time
Good party game that makes use of public domain characters. There is no online multiplayer yet, but it’s planned. You can use remote play as a temporary alternative.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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