
Intruder In Antiquonia is a narrative mystery adventure that will immerse you in the Internet-hostile town of Antiquonia. Sarah does not remember who she is and how she got there. Help her solve the mysteries of her past while exploring beautiful hand-drawn environments.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It was short but fun
Desde el inicio te atrapa su historia y su ambientación en un pueblo del norte de España. Me ha gustado que hable de reciclaje y medio ambiente ♻️ Ha sido la 1ª aventura gráfica que juego en Steam Deck y me ha descubierto que es comodísimo jugarlas ahí ❤️
Amnesia stories are usually good entertainment. Movies like Memento and The Long Kiss Goodnight. I've put off playing Intruder in Antiquonia for so long because the graphic style and character designs weren't really up my alley, but in the end I have to admit it was a really cool conspiracy story, albeit a bit on the cozy side. I finished it in a little under two hours, though I did have to do some digging regarding some puzzle solutions. Eventually I figured it all out and even though I'm still not a big fan of how it is all presented, I definitely had fun with it. I'm Sarah Campillo. Or at least that's the name on the ID I'm carrying. Until the local police figure out it's actually fake. So who am I, and where did I come from, and what exactly am I doing in this small town called Antiquonia where people seem to hate everything that has to do with computers and the internet? It's a mystery ready to be unraveled by resourceful adventure gamers. Probably too easy for most, but it will probably challenge newcomers to the genre. There are plenty of inventory puzzles and even one cool mechanical puzzle where you have to redirect wires in a breaker box. There aren't any voice-overs, but you can click through the dialogue manually if you don't want to wait for it to automatically progress. There's an autosave feature but you can also save manually (yay!). And you can double click on exits for fast travel. There's also a handy, though very basic map if you really want to jump between locations, but not all locations are on the map. For instance, you need to jump to the town centre and then enter the guesthouse or the store the regular way. Aruma Studios, developer of Intruder in Antiquonia, is currently working on a more old-school style, pixel art point 'n click adventure, Shadows in the Afterland, which looks amazing and which I hope to play one day, too! https://the-point-n-clicker.blogspot.com/2025/05/new-game-intruder-in-antiquonia.html
So I want to recommend this, I really do. Except there's a glitch at perhaps 3/4 of the way, after the Big Twist, and that prevents the story from progressing. If you cannot interact with the necessary item or the necessary character to progress the story, you cannot finish the game. Which is too bad, because until that point it was a fun little point and click but "you need X item, which you cannot obtain until you have Y item. The internet says to interact with X item to see Y item. Main Character keeps telling you to not, and will not talk to the person the internet says to talk to. Guess we're stuck forever!" I feel like I paid too much for an unfinishable game but it's not the first time.
Very short (2 hours playtime) Puzzles quite easy. Characters rather shallow. Average story. Nice graphics. Cozy experience overall. Worth it when its on sale.
Es una aventura gráfica que recuerda a las de los 90. El argumento trata sobre una chica que aparece en un pueblo y no recuerda nada, tu función es investigar quién eres. Aunque tiene una premisa interesante a la ejecución le falta algo, y acaba siendo una historia bastante sencilla y corta. Una de las cosas que no me convenció de su argumento es [spoiler] que no explican en absoluto la desaparición de la hija del jardinero, aunque entiendo que no pertenece a la historia principal me he quedado con la gusa de saber qué pasó con ella. [/spoiler] Los puzzles que tiene son bastante sencillos también de averiguar, prácticamente no te quedas atascado en ningún momento pero cumplen su función de sentir que averiguas cosas por ti mismo. Si te interesan las aventuras gráficas en general, (como es mi caso), te recomendaría que te lo pilles, entretiene y hay que apoyar proyectos como este para que el género no acabe desapareciendo. Es una buena aventura gráfica, no destaca pero cumple su función de entretener y está bien hecha. En general le daría un 6/10, una nota que en este caso es mucho más de lo que parece teniendo en cuenta que es un proyecto indie de un estudio pequeño compuesto por solo dos personas y el esfuerzo que esto conlleva.
While rather short, I truly enjoyed the art style and just the entirety of this game as a whole. It is a pretty cute little puzzle game and i recommend it to anyone looking for a nice cozy game! Not much to it, some of the puzzles are a little harder, but over all worth the time! I really look forward to what other puzzle games the dev comes out with in the future :P
Não é um jogo ruim, mas não vale o valor nem na promoção... ele é bem curto, e a história não te prende tanto.
Una historia donde a la hora de desentrañar su misterio, lo apresurado de su resolución va acorde a lo rápido que sucede todo en su recta final. Las mecánicas son muy clásicas dentro de su género: conversar para obtener información, utilizar los objetos que se van acumulando y algún que otro puzle lógico. Nada es demasiado difícil y así no se obstruye el ritmo de avance. En la presentación sí se podría pedir más. Aunque entre el arte y la banda sonora se cree buen ambiente, las escenas son estáticas con retratos y cuadros de texto superpuestos tal cual.
[h1]Ultimately worth playing, but not at full price[/h1] From the trailer you can see what you're getting in terms of art and music. What you can't see from the trailer is a serviceable, although extremely straightforward 'person with amnesia' narrative, and playtime of ~1.5 hours. The experience is a fine way to pass time quickly, especially with how the control scheme can be changed in the settings (advance text with click is turned off by default), and the fast travel map and double click helps clear out the boring walking sessions between objectives and just lets you get to experimenting and learning. None of the puzzles are too brutal, although there was a puzzle towards the end that took me a sec to process. And the ending sequence is pretty laughable, as the silliest stealth sequence I've seen in a while. But overall if you're looking for a quick, light Saturday morning cartoon puzzler, feel free to pick it up when a sale hits the price point you think makes sense for you.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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