
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun but game feels much harder then itr1 the anomalies are weird to understand at first and some early game missions feel like they got more mimics then itr1 trainyard but all in all alot of cool content and nice graphics and looting also feels more rewarding even tho guns spawn like only in half
Pls Devs add HTC Vive controler ! The first one was great, and i can't play the 2....
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 18.9K | 78% | $19.99 | |
| $8.7M | 23.7K | 96% | $12.99 | |
| $8.8M | 11.6K | 86% | $19.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $8.8M | 21.9K | 89% | $17.99 | |
| $8.7M | 25.2K | 96% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 11.3K | 94% | $29.99 | |
| $124.8K | 315 | 78% | $19.99 | |
| — | 0 | — | — | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $5.1M | 9.4K | 83% | $19.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Au moment où j'écris ces ligne, le jeux est en 1.0.5. Le jeu pourrait être super s'il n'était pas autant bugué et mal optimisé, obligé d'être en qualité low pour que ce soit acceptable (Ryzen 5-9600X, 32Gb RAM, SSD pcie5 +2Gb/s en lecture/écriture, RTX5060TI 16G). Les quêtes peuvent ne plus fonctionner à cause d'un réglage de la difficulté qui ne change absolument rien, le jeux crash sans raison, des freezes intermittent, perte de stuff dans les murs, les ennemis nous touche à travers les murs, holster qui fonctionne une fois sur deux et un co-op bugué. Bref le jeux n'est pas stable en version 1.0.....
really great sequel lots of fun with a good feeling difficulty
Normally I do not seek to write reviews, especially in a former manner but this game had ticked so many boxes for me that I had to recommend it. Into the Radius 2 is a surreal experience and easily one of the best VR titles I've ever played. I've played ITR 1 and loved it. But ITR2 seems to be a upstanding improvement in many ways. Firearms feel weighted, powerful, and realistic. The potential to combine different gun parts to build a gun is satisfying. Missions make sense, collecting samples and setting up equipment adds to the immersion of you being a explorer collecting data for scientists back home. Personally I don't see why some would see the graphics as a downgrade, it makes the world feel more immersive, walking through a dead forest with the ominous radius in the sky floating in the horizon creates a great atmosphere. Enemy AI is perfect, lets take the "mimics" for example, in ITR 1 in my experience they would always couch down and wait, a predictable response, however in ITR2 they can do many things, push, flank, suppress, and take cover. I've longed for a enemy AI that is fun to fight, they feel challenging and fear inducing. Their voicelines could be scarier but that is just a personal preference. Customization is also massively improved, each player's loadout feels different, you can customize a vest for a shotgun or a rifle, you can add camoflauge or paints. This is a great example of customization. I have no friends personally to play the game with me so I can not speak on the terms of CO-OP. Things that could be improved: 1. Spark field anomalies feel unfair. These anomalies are everywhere and are unfun to venture through, there is no counters as far as I can see. I've tried triggering one and running through, but no it instantly recharges and fries me. They often just completely block entrances into places and are incredibly unfun, unless I am doing something wrong this anomaly just feels overpowered and boring. 2. Rifles sometimes glitches out when aiming, I am not sure how to describe it, but some rifles feel almost impossible to aim down sights without it colliding with the player character. 3. Finding items in the shop feels like trying to find a needle in a haystack, the shop is not exactly organized and trying to find items such as cleaning spray and brushes feels tedious. Overall ITR2 is in my opinion a massive improvement over the beloved original, and heres to hope I will continue to sink hours in.
This game is incredibly tactical and very entertaining. I wish it were available in Spanish. Also, there's not much for the .45; it would be great if they added submachine guns like the Vector or the UMP.
Literally unplayable. Freezes every five minutes, crashes occasionally, and glitches are very common. Want to love this game but the horrible optimization just cannot be ignored.
Since my previous edit, I have some more thoughts on the game. One graphics for the performance, aren't that great, It seems to have zone based lighting which is fine for most like flat games but a vr game where you can have body parts in multiple sections, it feels weird to see a gun not properly lit, it generally feels like with the texture resolution, I am playing a quest 2 game that all they did was add shadows for certain sections that are low quality. I play on high settings at 72Hz at quest 3S native resolution and it feels a little sad. There is also like no bloom on anything but certain things have a sort of reverse bloom where it shines black for some reason? There should also be more variety in the foliage, I know it's dead and a big part is how desolate the game feels but seeing the same three trees and lowers kinda feels off, also too many anomalies and not enough actual enemies in my experience, do keep in mind I have my settings set up for high risk and high reward so it could be a skill issue. I dislike how my physical body in0game gets in the way of my chest rig, and the customization isn't the best for it, allow us to place things instead of fixed points, allow us to put them in free point's of course only stuff the aligns on the belt or shoulder harness, Now, for some suggestions: Full mod support which would be nice, I'd like to see custom weapons, attachments, so-on-so-forth. Instead of the spray that removes the pain, how about letting us use the sink in the base to dip our gun parts and clean paint off that way. (previous edit: I've now after trying it once more through family share, really like it now, many if the issues I was running into before that weren't related to performance are just gone. I love the game and honestly, how slow it starts off and the difficulty customizations, I've been really into high risk and high reward since the first game and now that has carried over here! I am super excited to see how the game progresses from here!)
Welcome to the radius. Your one way trip to be the paranormal researcher you never wanted to be. But now that you´r here and cant leave. please do a few missions for us. pretty please . Ok fine i will throw in a free makarov pistol for your convenience . now stop complaining and go.
I can't recommend it. I'm trying because I loved the first game so much, but... The maps become tedious because they're riddled with anomalies. A few are fine, some areas are okay, but the sheer number is absurd and just wastes time without adding anything. And what's worse, the game crashes constantly because it's not well optimized. You can load a save, but if you die or change maps, the second load crashes to the desktop. You can only move on to the next map by loading the same save over and over until, miraculously, one doesn't crash and you can continue playing on the next map. From what I've seen in forums, it's due to how it clears memory, among other things (apparently 64GB isn't enough). I'm going to keep trying because I'm stubborn and there aren't many VR games out there, but I can't recommend it as it is. ---------------------------------------------------------------------------------------------------------- No puedo recomendarlo, lo estoy intentando por lo mucho que me gusto el primer juego pero... Los mapas se hacen tediosos porque los saturan de anomalias, unas pocas estan bien, zonas llenas ok, pero es absurda la cantidad y solo obliga a perder el tiempo sin aportar nada. Y lo que es peor, el juego se cierra constantemente porque no esta bien optimizado, puedes cargar una partida, pero si mueres o cambias de mapa, al cargar por segunda vez me lanza al escritorio. el poder pasar al mapa siguiente se consigue cargando la misma partida una y otra vez hasta que una milagrosamente no falla y puedes seguir jugando en el siguiente mapa. Por lo que vi en foros, es debido a como limpia la memoria entre otras cosas (parece que 64gb no es suficiente). Voy a seguir intentandolo porque soy cabezon y no hay muchos juegos VR, pero no puedo recomendarlo tal y como está.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.