
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 89% | — | $8M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice base builder still under development
之前版本的游戏体验很不错 越更新越垃圾!
很新颖,很不错,很虐心
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Нетрайльно. Выглядит интересно, но примерно к 15 дню игры становится скучно. Оптимальная команда 3-4 человека и вы никогда не будете знать проблем. И вот эти 3-4 человека слоняются по миру пока вам не надоест играть. Самое смешное - вертолет и туннели нашел раньше чем активировалась их цепочка квестов. В итоге когда посмотрел куда надо идти чтобы их активировать, играть расхотелось. Искусственное растягивание сюжета очень сомнительное решение.
Equivalent à This War of mine de 11Bit studio mais avec ça DA à lui ! Trop peu de jeu dans ce genre pour le comparer à autre chose. Dans la catégorie jeu de survie, gestion de survivant et gestion de camp il est au top. Les difficultés sont effectives, facile vous allez rouler sur le jeu, en difficile vous aller VOUS faire rouler dessus. Points Négatifs : - La création de personnage n'est pas dispo ou pas encore. - Pas (Encore?) de mode sans fin. - Aucuns moyens de conserver la nourriture sans la mettre en conserve. - Trop peu de lieux prospère pour un groupes de survivant nombreux (8 Max et Pénalité de moral si plus). Points Positifs : - Personnages bien réalisé et biens écrits (BackGround et quêtes pour certains) - Map intéressante avec plusieurs lieux pour s'installer et à visité avec leurs particularité. - Bien Optimisé, je n'ai pas rencontré de bug. - Updates régulières donc suivie par ces dèv. - Beau graphiquement. Je recommande ce jeu les yeux fermés.
Мне нравится такой формат игр: выживание, управление группой, вылазки. Люблю тематику зомби и атмосферу Америки 80-х. Но мне очень не хватает разнообразия. Что портит впечатление: 1. Предсказуемость локаций. При повторных прохождениях разными группами локации остаются абсолютно одинаковыми. Расположение объектов, лута, зомби и даже скриптовых событий не меняется. Ты заранее знаешь, чего ждать в конкретной точке и это убивает весь азарт. Сама концепция игры создана для сотен часов реиграбельности, но сейчас повторные забеги ощущаются как рутина. 2. Линейность. Большая часть геймплея намертво привязана к основной сюжетной линии побега. Из-за этого игра каждый раз идет по одним и тем же рельсам. 3. Баг с Xbox Controller. Игра некорректно работает с геймпадом Xbox. Раскладка кнопок в игре не соответствует настройкам. Кроме того, в убежищах намертво залипает круговое меню действий (радиальное меню), и его невозможно убрать с экрана В целом игра мне нравится, и я вижу в ней большой потенциал. Очень хочется больше вариативности, больше случайных ивентов в будущих обновлениях.
I really love Into the Dead: Our Darkest Days—the visual style, atmosphere, and overall gameplay are exactly my kind of thing. I’ve been enjoying it a lot, and there are a few additions I’d love to see in the future. Would you consider adding an endless survival mode? A separate mode where you can keep playing without having to escape or reach an ending, with resources gradually replenishing so long-term survival remains possible. I’d love to keep scavenging, developing my shelter, and looking after my survivors for as long as I can keep them alive. More maps and scavenging locations, along with a wider variety of characters, appearances, and trait combinations, would make that even more enjoyable. Having more places to explore and different survivors to build a group around would help each playthrough feel fresh. I’d also love a way for survivors to gradually overcome certain negative traits through experience, improved relationships, or good living conditions. For example, if a character gets stressed or demoralized when the group has more than three people, it would be great if they could slowly learn to feel comfortable around the others as trust develops. It shouldn’t be instant or easy, and not every negative trait needs to disappear, but being able to work through some of them would make character development feel much more meaningful. The game already has a fantastic foundation. I’d just love the option to settle in for a longer survival experience and watch my group grow and adapt over time, without an ending cutting that journey short.
muy buen juego es adictivo
Gooddddddd
best
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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