
A tactical, turn-based strategy game in a post-apocalyptic world of eternal winter. As the titular False Prophet, recruit and lead a group of survivors to a promised land. Loot, craft, and make the best of what you find.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
well, most of the game works so far, but for me, combat does not initiate?? 3 times i tried to attack the shelter, 3 times nothing happened. it still has a bit of work needed but if it gets updated and a little more polish, it could be a fun game. Game did not crash, it randomly dropped to like 4FPS once, looking like it was going to crash but held on.
I played this game and it got me up in the morning. Once you get to building the base, the real fun begins. The game is difficult, so for those who like challenges. I've been waiting for a decent turn-based game since Jagged Alliance 2 for a very long time..., I waited for JA three, but it was a failure. Interregnum still needs some refinement, but it's early access after all, but it's already addictive like few other games. The game was made on quite a grand scale, the music is okay, but the atmosphere for post-apo lovers is incredibly addictive.
Gra oferuje dużo dużo więcej niż darmowe demo. Jeśli trafią tu sympatycy strategii z rpg to śmiało mogę polecić.
I really hope they come around, as the game does a lot of things right, is interesting, but has game breaking bugs, crashes & stuff that just doesn't work. For that price tag the gamble is just to high and no one knows if they will ever put in the time & resources to actually fix the game.
Das Grundkonzept ist gut und es würde Spaß machen dieses Spiel zu spielen, wenn dieses mit Updates versorgt und zum vollwertigen Spiel weiterentwickelt würde. Leider scheint das Entwicklerteam nach dem Verkauf der E A Version und dem damit verbundenen Geldsegen, an einer Fertigstellung nicht mehr interessiert zu sein. The basic concept is good, and it would be fun to play this game if it were updated and developed into a full-fledged game. Unfortunately, after selling the EA version and receiving the associated windfall, the development team no longer seems interested in completing it.
Dette spillet er ikke ferdig og utvikler har bare forlatt det. Dermed fremstår det egentlig som en scam at de enda tar inn penger for det av både Steam og utvikler. Styr unna dette havarerte prosjektet som hadde et fint potensial.
I like this game a lot. While indeed it is just a demo or the first chapter that will require up to 15 hours to go through if you do it thoroughly. It has an interesting story and a challenging task, but also a bulk of new interesting mechanics, that I hope other developers will utilize as well. I would love to have the full game and encourage others to try this version of Early Access. There are lots of posts regarding the crashes. For me it happened few times, but not more that 5 during my 15 hours of play.
Super się zapowiada, na ten moment pozytyw mimo niestabilnej wersji . Rozgrywka fajna, klimat też, nieco toporne zarządzanie ekwipunkiem - pamiętajmy wczesny dostęp.
The atmosphere and the art style is great. Music is great. The voice acting is mostly mid. Combat obviously needs some polish. Line of sight sometimes disappears, when behind cover. Some of the UI isn't very intuitive - especially the Camp Management. On the travel map, am I supposed to go in someplace particular? Is the person I'm looking for even on this map? Am I looking for a way out of this map? Am I looking for clues as to where the bandits took this person?
bardzo dobry rpg turowy, aż dziwne ze z tak małym odbiorem
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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