
Insurgency: Sandstorm is a hardcore tactical FPS built on lethal close-quarters combat and ruthless intensity. Every bullet count, every step matters, and teamwork is your only path to survival in the brutality of modern warfare.
Modeled estimate, not a reported figure. How we estimate →
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About

Insurgency: Sandstorm delivers hardcore tactical combat where death is instant, ammunition is precious, and victory demands skill and coordination. Experience modern warfare's raw brutality through deadly ballistics, devastating artillery strikes, light attack vehicles, and HDR audio that puts the fear back into combat.

Push through war-torn streets, secure objectives, and survive lethal firefights. With no crosshair, minimal HUD, and realistic damage, every engagement demands tactical awareness and precision. Manage your ammunition carefully, use cover wisely, and coordinate with your squad—because in Sandstorm, there are no second chances.

Modern combat rewards those who communicate and adapt. Choose from specialized classes, coordinate devastating support strikes with your spotter, and respond to constantly shifting frontlines. Individual skill matters, but teamwork wins the fight.

Battle in intense PvP matches with up to 14v14 players or face relentless AI in co-op missions that demand tactical precision and squad coordination. Whether you prefer competitive firefights or cooperative survival under pressure, Sandstorm delivers.

Powered by gritty visuals and an unmatched soundscape, the chaos of combat comes alive without clutter or distraction. This isn't your typical shooter—this is war as it truly is: brutal, ruthless, and unforgettable.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 625 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If your lobby isn't being lag switched by an angry russian you will be getting teamkilled, please do not waste your time with this garbage.
Its old CODMW but with all the campers and none of the fun...........
считаю Insurgency одним из лучших полу-аркадным полу-реалестичным шутером, один из лучших баланс и реализма и аркады, вроде персонаж погибает от 1 пули но при этом может быстро возродиться, карты по сравнению со своими свестниками кажутся большими, но при этом они хорошо сбалансированы, оптимизация игры тоже радует одна из самых лучших, в целом свою нишу она полностью заслужила.
Very good game. Intense.
Oyun güzel ya türk askeri felan yapa biliyoruz ,teroristlerle felan çatışıyoruz ben sevdim yani
2014 yılında çıkan ınsurgency çok daha iyi. bu oyunda ise yine UE motoruyla yapılan sıçmık bir yapım görüyoruz değerli oyunseverler.
A very well done FPS
本作女主角之一。 说话风格类似前作《魔女的夜宴》里的赤城,有着浓厚的古人腔调。 神刀“丛雨丸”的管理者。丛雨作为献祭品成为“丛雨丸”的管理者,守护着“穗织”这片土地,认拔出刀的有地将臣为主人,将臣对丛雨的称呼是丛雨酱、小雨。在穗织本地人的一片“丛雨大人”中格格不入 存在有数百年了,像幽灵一样的姿态,但否认自己是幽灵,且普通人无法看到或触碰到丛雨。具有朝武家族血脉的人(芳乃及茉子)可以看到丛雨,蕾娜因为长期触碰碎片也可见,将臣则是兼有吸入碎片及被丛雨丸选中。 性格有小孩子的一面,也有大人的一面。 不过基本上都是小孩子的一面居多,平时是一个很有元气开朗的女孩子。 其实很胆小,非常怕幽灵鬼怪,和有地将臣一同去与朝武芳乃和常陆茉子会合时曾唱歌壮胆。 没有身体,无法进食和洗澡,但是能感受灵力的存在,所以对供奉给神的酒、有灵力的温泉有舒服的感受。 在角色歌专辑封面里,丛雨身旁的花是红色的石蒜花(曼珠沙华),花语是“无尽的爱情”,可能也是在暗示丛雨的刀魂身份。
Great game
Ready or Not gets boring after you S class all maps once then you never want to play again because matchmaking is garbage. Co-op in Sandstorm will forever be fun. Bought on Xbox, killed 20 people as last man standing in a parking garage(Tinnitus is proof you had fun kids) as security in a ghillie suit with a 50bmg sniper and a glock with my Batman gamertag. The lobby was just saying "It's him/He's him" Best Realistic Shooter experience out there, Arma is trash compared to this game. Operator Early Access, take notes.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Simplified Chinese, Russian, Spanish - Latin America, Spanish - Spain, Traditional Chinese, Korean, Danish, Finnish +11 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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