
2012. The Arctic research station "Persei" loses contact with the outside world. You are Ethan Miller, a technician sent to the facility to fix the issues. But something here has clearly gone out of control.
Modeled estimate, not a reported figure. How we estimate →
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About
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⏱️ DURATION: ~45-60 MINUTES
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Insomnia is a series of standalone psychological horror stories, each exploring the limits of human isolation, memory, and guilt.
Developed entirely by a solo creator, the series focuses on intimate, narrative-driven experiences designed to be completed in a single, haunting session.
Every chapter tells a different story.
Every story brings you closer to the truth.
And in the end, sleep may be the only escape.
2012 – Arctic Research Station "Persei".
You are Ethan Miller, a junior technician stationed at an isolated scientific base in the northern Kara Sea. The routine is strict, as always: maintenance tasks, daily reports, quiet evenings beside humming radiators. Just another standard shift.
The deeper you dig into the station’s recent past, the clearer it becomes: something went wrong long ago and there may be no way back.

Deep, Story-Driven Mystery: Uncover what lies behind the locked doors of a forgotten polar station and what price was paid in the pursuit of progress. Every discovery brings you closer to the truth lurking beneath the ice.
Atmospheric Psychological Horror: Immersive sound design, flickering lights, and hauntingly realistic visuals draw you into the cold, creeping dread of the Arctic night. The line between reality and madness blurs as the station itself seems to turn against you.
Exploration-Focused Gameplay: Navigate tangled corridors, find clues, and solve environmental puzzles in a world where your decisions matter. There are no weapons here only your wits. Every choice can shape the story and determine who makes it out alive.
Meticulous World-Building: From rusted instruments to weathered personal logs, every asset in Insomnia is crafted with attention to detail. Examine journals, notes, and relics of those who came before to piece together the station’s eerie history.
Fragmented Storytelling: The narrative unfolds organically. Every message, item, and hidden space reveals a new piece of the puzzle drawing you deeper into a mystery that you must interpret. What you see (or think you see) will test your resolve and sanity
Prepare YourselfYou are the last person who might discover what happened to Station Persei and possibly the last who can survive it. But to do so, you’ll have to face not just an unknown terror stalking the empty halls, but the depths of your own fear. Insomnia: Chapter One invites you into a tense, chilling journey through the frozen corridors of a decaying facility where the cold is not the only thing creeping in.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Ukrainian, French, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
j'ai adoré je les fait en live mes abonné aussi ont adoré hâte de jouer la suite j'ai accroché au jeu
Great little eerie walking sim. Recommend Russian audio with subtitles.
Love this gasme only gripe ive got is that there is no oppurtunity to save! Unless thats just me not having a clue waht im doing but i have looked.Returned 3x so far then gottan tired.I will completre it though when i do not know.Apart from that i think the atmosphere sound affects going off in the background its quite unsettling.great game i think
Це було прям дуже не погано. Довести не можу але відчуваю прямо що автор брав натхнення з still wakes the deep, все схоже, персонажі, їх імена, акцент прямо сценки. Нічого поганого не бачу. Дуже атмосферно хоч і коротко. Чекаємо продовження і укр локи
Fantastic playthrough. I didnt even mind the language barrier. I think it adds to the uniqueness of the game. Well worth the money and they time and I am excited for the next chapters
Fun little game. Jump scares were good. A little polish and fine tuning and this will be a good game. Looking forward to future updates
Game is just ok. I had higher hopes for it. The setting was neat (I'm a huge fan of John Carpenter's The Thing), and it really felt like Still Wakes the Deep from the intro. However, I think the execution was off. The story was random and didn't make much sense, having you just go from Point A to Point B for the sake of progression. "The power is out" but all the lights and electricity are still on, etc. I did like that the monster itself wasn't really visible, it gave more anxiety as to what it could be which was cool. Overall, I wish I could give this a neutral rating. However, I know how hard indie and solo development can be, and I want to see more from this dev. I hope a Part 2 can iron out some of the bumps and make a really solid game!
It was good. I’ll check out the next part of the series
Очень атмосферный хоррор, классные звуки, классная графика. Буду с нетерпением ждать продолжения. P.S. Разработчики, это подстава с письмом, в котором слово п**ар. Особенно для стримов.
雰囲気もあり、いい感じのゲームだと思います まだチャプター1なので仕方ないのかもですが、特に恐怖演出は無く終わってしまいます。 正直物足りない感じがすごいですが、今後の展開に期待です。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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