
Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.5/day in the week to Aug 3 → 27.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 76Kreviews | 97% | — | $38.8M |
| $24.99 | 35.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7.5/10
Fun and challenging
super tare jocul detin si limbo si le joc cu madre drag aceste jocuri sunt jocuri de colectie :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $24.99 |
| 17.3Kratings |
| 94% |
| — |
| not modelled |
| $24.99 | — | 94% | — | not modelled |
| $2.49−90% | — | — | #37 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很不错的游戏
This was a whole different experience than Limbo, and I'd like to take the liberty to compare it to what happened with Subnautica and its counterpart Below Zero. Like Below Zero, Inside tries to do more, but does the wrong things more. There are new puzzle types and environments. Those are not the problem. The problem is the lore, or rather lack of it. Limbo is a known term/place to us, so just the title suffices as explanation roughly where we are, and the game also tells us through two sequences why we are here, no dialogue needed. This goes out the window in Inside. You don't know where you are, or why. And it's never explained, even though the environment is much more detailed than Limbo. You just end up with more questions the further you go. And yes, you can argue this is intentional, but in my opinion this suffers from the same issue as BZ: Limbo set the bar so high, that Inside has issues delivering the same level of quality. Not to mention the ending, which is a complete bellyflop. It's just nothing, and the game amounts to nothing. Why? (also arguably very gross final section of the game.) And the secret ending doesn't save that either, 1) because it's a secret and 2) it still doesn't answer or explain anything, and is hardly an ending at all. Inside is not a bad game, but it fails to hit the sweet spot of how little a game needs to say and not say. Sadly can't recommend.
melhor que limbo
what a gem. every detail is beautiful and horrible. who are you?
Головний герой - дитина, ім'я якого - невідоме. Живе у тоталітарному світі, пройшовши крізь усі пастки та небезпеки, що очікували на хлопця, він, ціною власного життя - звільняє страшну силу, що здатна покінчити з правлінням тоталітаристів раз і назавжди. Гра демонструє, на що здатна людина, маючи при собі необмежені ресурси та владу й як вона зазнає поразки, через власне ж творіння. Та сама гра має відкритий фінал, і нам невідомо, чи насправді усе так райдужно? Та кожен може цей фінал трактувати по своєму. З плюсів виділю: гарна (якщо так можна сказати?) та гнітюча атмосфера локацій, краса краєвидів, саунддизайн на дуже пристойний рівні. З мінусів (суб'єктивні) Через те, що сам я не любитель головоломок, то чимало моментів доводилось мені переглядати на ютуб. Гру раджу до проходження, за похмуру атмосферу та дуже гарні саундтреки.
ZIKA DMS
手残党表示难度比较适中,没有卡关的情况,也不会有“有的人看似活着,实际上已经死了”的情况发生。4个半小时一盘,时长也不算太长。不过一轮打完居然只解锁了两个成就,我还以为会解锁至少一半呢哈哈
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9M | 49.6K | 72% | $49.99 | |
| $38.9M | 79.9K | 82% | $39.99 | |
| $38.7M | 53.1K | 79% | $29.99 | |
| $38.6M | 373.4K | 94% | $4.95 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.6M | 108.3K | 92% | $19.99 |
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