
Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.5/day in the week to Aug 3 → 27.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 75.9Kreviews | 97% | — | $38.8M |
| $24.99 | 35.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1569 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好,成就比较阴就没了
Shorter than other puzzle platformers it draws inspiration from, but not worse for it. It doesn't have time to get stale, overusing mechanics. All the puzzles feel like natural progression, building on what had already been established, and the graphics might be simple, but lightning does them justice. Weird story, told sparsely, not answering that many questions. The simplicity of the graphics lets them get away with nudity and gore, so good on them. Amazing ending sequence. Out of left field, but empowering, satisfying, and very well animated destruction.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $24.99 |
| 17.3Kratings |
| 94% |
| — |
| not modelled |
| $24.99 | — | 94% | — | not modelled |
| $2.49−90% | — | — | #33 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Some games tell a story. INSIDE lets you discover it. Every step felt meaningful. The world is silent, yet it says so much through its atmosphere, sound design, animations, and environmental storytelling. There isn't a single wasted moment. What I loved most is how the game trusts the player. It never explains everything, letting every scene, puzzle, and detail speak for itself. The deeper you go, the more questions it raises, making every moment feel mysterious and unforgettable. INSIDE rewards curiosity. Every environment is carefully crafted, every puzzle feels natural, and the journey constantly keeps you wondering what lies ahead. Even after the credits roll, the experience stays with you. If you enjoy games that create powerful emotions without relying on dialogue, INSIDE is an unforgettable experience. It's a masterpiece of environmental storytelling.
Inside é um daqueles tipos de jogos que consegue prender sua atenção do início ao fim sem precisar dizer praticamente uma palavra. A história é contada quase inteiramente através do cenário e dos acontecimentos ao seu redor, e isso faz com que cada nova área desperte curiosidade sobre o que realmente está acontecendo naquele mundo estranho e perturbador. A gameplay é simples, mas funciona muito bem. Os puzzles são inteligentes sem serem exageradamente difíceis, e o jogo sempre consegue introduzir novas mecânicas na hora certa para manter tudo interessante. Além disso, as sequências de perseguição criam momentos de tensão que fazem você ficar constantemente atento ao que está acontecenddo. O visual é incrível, mesmo sem gráficos ultra realistas, a direção de arte consegue criar uma atmosfera pesada, misteriosa e até desconfortável em alguns momentos. A trilha sonora é usada com muita inteligência, aparecendo apenas quando necessário para aumentar ainda mais a imersão e a sensação de estar sozinho naquele lugar. Inside é uma experiência que vale cada minuto. É um jogo que mistura plataforma, puzzle e narrativa de uma forma extremamente bem feita, conseguindo entregar momentos que ficam na cabeça muito tempo depois dos créditos finais. Recomendo para qualquer pessoa que goste de jogos atmosféricos e experiências diferentes, esse jogo é uma das melhores experiencias que eu já joguei. 10/10.
игра комфортная хоть и прихрдиться лазить в интернет чтобы посмотреть как пройти той или иной уровень
He jugado muchos juegos mudos que tratan de evocar todas sus sensaciones y narrativas de manera estrictamente audiovisual, sin texto. Probablemente este juego es el que mejor lo consiga de aquellos que he jugado hasta el momento.
Jogaço, mas com um final meio mais ou menos. Mas vale por toda a experiência até chegar lá!
Me encanto Limbo y me encantó este con la tematica y el ambiente oscuro, ojala más titulos como este, 100% recomendadissisimo!
豪丸
未来の自分へ。 [h1]記憶が消えたらこのゲームをやれ。[/h1] あなたの好みです。 LimboとINSIDEがバンドルで91%オフだったので、 購入しました。何故ウィッシュリストに入れていたかは よく分かりません。おそらく操られていました。 [h3]〇プレイ時間[/h3] エンディングまで約4.8時間 隠しエンディングまで約5.9時間 (こちらは攻略サイトを見ました) エンディングまでは5時間もないのですが、 体感時間は20時間以上プレイしている感覚でした。 [h3]〇どんなゲームか[/h3] 追われたり、襲われたりする少年が、 時に謎解きをしたり、ギミックを使ったりして逃げます。 [h2]少年が何をしたっていうんだ![/h2] 道順は謎解きです。アクション要素はありますが、 そこまでの技量の要求はされません。 2.5Dと言われていますが、ほぼ2D操作なので、 左右に壁があれば、[b]基本は[/b]通れません。 簡素で分かりやすいです。 [h3]〇良かった所[/h3] [b]・操作が単純明快[/b] 移動、ジャンプ、掴む、…以上です! ゲームパッドだと3ボタンです! ただし途中で特殊な操作もあります。 不思議に思ったら、移動の左右揺らしや、 ボタン長押しを試してみましょう。 [b]・独自の雰囲気[/b] 絵の描写が独特です。抽象的に見えながらも、 現実味のあるものになっています。 かと思えば、幻想的で目を奪われる場面もありました。 [b]・ストーリー[/b] 明言はされません。各々の解釈や考察に委ねられます。 個人的には分かりやすい方が好きなのですが、 このゲームについては別腹で、背景を考えるのも 楽しさの一つだと思えるようになりました。 [b]・全実績解除の難易度[/b] 全クリアした後で、中継ポイントから飛び飛びで操作しても 問題なく解除できます。易しいです。 これこそSpeedrun(RTA)やノーデス実績が あっても良かったかなと思っています。しかし、それが蛇足だと 分かりきっているから、無いのでしょう。 [h3]〇これは無理だろうと思った所[/h3] [b]・実績の隠し物体[/b] 全実績解除は易しいと書きましたが、 場所が分かっていて、行き方も分かる事が前提です。 私は1周目で見つけられたのが、14個中、1個だけでした。 1個だけです!攻略サイトに頼りました。 [b]・隠しエンディングへの扉[/b] 分かるかこんなもん。 [h3]〇どんな人にオススメできるか[/h3] ・私 ・単純な操作の方が好きな方 ・謎解きやパズルが好きな方 ・物語の考察をするのが好きな方 ・追いかけられ、襲われる事に対して免疫のある方 [h3]〇総合の感想として[/h3] 本当に面白かったです。序盤のプレイで、 「追いかけられるゲームか、そういうのホラーで多いよね」 と軽く見てました。奴ら、本気で容赦ないです。 平気で〆にかかってきます。ギミック類も酷いです。 何かにつけて、〆にかかってきます。 〆られても大体、その場面での復帰になるので ストレスはあまりありません。…そのはずでした。 最後の方で、自分に潜んでいた圧迫感、 それらからの解放と優越から来る残虐性に気づきました。 「ああ、楽しい楽しい」 見ていた友人は完全に困惑していました。はい。 そして最後は…。隠しエンディングも…。 これが世界でしょうか。没入感が凄まじいです。 人を選びます。しかし、大変に面白く楽しめるゲームです。 プレイ時間もそこまでかかりませんので、 合いそうだなと思ったら、遊んでみる事をお勧めします。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $38.9M | 79.8K | 82% | $39.99 | |
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