
An FPS horror game set in a surreal, dark and deadly biomechanical world never seen before. Humankind is just a small part of a hostile universe. Want to survive? Discover its secrets.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Italian, Czech, Hungarian, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
we have scorn at home
This game is a lost opportunity. Wonderful scenarios, could well be "Hallways Simulator" for what it matters, cause its getting the art right and most of the scenarios are also properly designed (invisible walls aside). Everything else is NOT okay. Gameplay kind of sucks, there's no real challenge as in rather kind of getting punished if you ignore the 74th creature kindly placed next to a tree looking very much like it. It feels quite a lot like a game designed by somebody stuck in late '90s/early 2000's Quake and Doom games, you can interact with the surroundings to some extent but it surely isn't that good of an interaction. Controls are the opposite of what you would expect from a shooter, and what the hell is up with the speed? Feels like i'm crawling like a 90s old rather than running for my life.
this is a very unique game with some really exciting artwork and atmosphere. Its constantly attacking your senses and keeping you on edge. i havent finished it yet but i really ;like it i hope there is a part 2
Fantastic game. Ignore the negative reviews. It's cheap as chips. Nothing to lose.
Até hoje não concertaram nada
Este juego se puede definir como "el primer proyecto en Unreal Engine de alguien" Hay puntos interesantes como desbloqueas el alfabeto poco a poco para irle entendiendo a los textos que aparecen, me gusta el diseño biomecanico. y en combate puedes usar elementos del ambiente para combatir enemigos, muy simple pero era efectivo y me gusto. Ahora para lo malo El diseño me gusta, pero se siente muy generico y el conjunto visual falta contraste, y parecen algo que encontraria en una biblioteca de assets 3D Hubo puntos donde habia bajones de frames y glitches visuales. El movimiento en general se siente muy lento incluso correr se siente lento, y solamente puedes correr por unos segundos, el combate le falta feedback, simplemente dispara y espera a que este disparo realmente termine con el enemigo. Y en general es muy basico Con lo que dije inicialmente de "primer proyecto" eso se aplica a la historia, que al parecer tiene. Inicia con una larga intro que piensas "esto es algo pretensioso" y luego continuas la historia sin entender mucho. Entre capitulo y capitulo (o nivel como quieras decirle) inicia con tu personaje volviendose mas lento, y escuchas su respiración como si fuera un ASMR hasta que pasa la cinematica de transicion. Que es la misma cinematica con el mismo dialogo 4 veces. Nada nuevo. Osea la historia realmente no se desarrolla, y un final que dices "wtf como llegamos aqui?" No recuerdo cuando y si lo compre en oferta o no, y lo jugue todo por curiosidad, pero no volvere a jugarlo para encontrar el resto del alfabeto. Me parecio interesante, y fue corto, solo 3 horas maximo, pero no creo que vaya a gustarle a muchos.
Insufferable camera sway when the character is not moving is a crime. Whoever made it, please stop making games. And that's it, it's enough for me to not recommend the game ¯\_(ツ)_/¯ although the world design is good and I really wanted to play the game. But the nauseating camera is an instant nope the ef out.
This is one strange game with no explanation at all and no sense of objective. 35/100
If you are looking for a walking simulator with a good environments, this is the game. You just walk through an HR Giger inspired landscape, but is not a copy paste of the art style, a mix between flesh and mechanical fusion. I don't think you can follow the story when the only places to read it needs a cypher and the only way you get the "key" is looking for tablets that get you achievements. I think if you are interested in the art and the atmosphere, give it a try. Otherwise this is not a must play. Don't expect anything more than intriguing art.
Интересное видение будущего. Судя по миру игры, человечество достигло огромного технологического прогресса, но в то же время погрузилось первобытный хаос. Планета изменилась кардинально и стала малопригодной, появилась неорганическая форма жизни. Последние зачатки архаичного организованного общества создают какой-то проект, предположительно космический корабль, а деградировавшее население используется для различных работ и как биоматериал. Атмосфера в игре неприятная, механики боя чуть топорная, но задумка и визуал интересные, в техническом плане среднячок. Ощущение, что это предыстория игры Скорн, как по сюжету, так и по игровому процессу, первая проба пера, хотя разработчики разные. Однозначно могу сказать, что в своё время проект был недооценён в игровом сообществе, и прошёл незамеченно.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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