
Build and power up the ultimate version of your favourite DC legends in INJUSTICE 2. This is your Legend. Your Journey. Your Injustice.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 9 → 2.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 24.6Kreviews | 86% | — | $26.7M |
| $39.99 | 11.5Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es todo lo que se puede esperar de una secuela, una mejora en todo del primer juego, que ya de por sí era excelente.
After being disappointed by the first game, I was hesitant to skip right into the sequel, but I decided to give Injustice 2 a shot. Right off the bat, the gameplay is a massive improvement. Everything feels way more smooth, fluid, and responsive compared to the clunkiness of the original. Actually playing the game is genuinely fun this time around. Story-wise, it’s a bit of a mixed bag. The mischaracterization issue from the first game is definitely still present, which is a bummer. That said, I can appreciate that they clearly tried to fix it and walk things back for a few specific characters. My main gripe with the mechanics is that choosing different fighters didn't make as much of a difference as I had hoped or expected it to. Despite those flaws, the presentation is solid. The graphics, facial animations, and voice acting are absolutely top-notch. It still has its issues with the narrative, but the smooth gameplay and overall production value easily balance it out. Definitely worth picking up on a sale. 6.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.6M | 29.7K | 77% | $49.99 | |
| $26.9M | 189.3K | 81% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9M | 49.6K | 72% | $49.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $9.6M | 55.1K | 91% | $9.59 | |
| $7.4M | 11.1K | 94% | $29.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mejor que el 1 defitivamente solo que si me bajonea que tenga que farmear mucho para poder cambiar partes del traje pero fuera de eso muy good. toca farmear a a lo loco para subir ese batman a nivel 30
Zerei este game 2 vezes, gostei muito! Recomendo a todos a jogarem!
卡死了
Fighting mechanics and lore are amazing. I just hate what its done to Supermans public perception.
THE GOAT
muito bom
Jogo muito bom,dublagem excelente não pula a história bem bolada em fim agora jogando mortal combat 1
porque juego con mis amigos
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.