
A campy, crazy pixelart zombie apocalypse arcade sim where you're the bad guy. Drop your virus and spread it across the globe while you unlock a whole horde of bizarre undead to do your bidding.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Polish, Thai, Turkish, Indonesian
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ta bueno ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇compralo ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
마치 '전염병 주식회사'에 직접 감염시키는 액션성을 더한 듯한 인상입니다. 실제 플레이 역시 우리가 잘 아는 익숙한 재미를 선사합니다. 문제는 밸런스입니다. 적대 진영인 인간이 지나치게 강해, 총을 든 인간 앞에서는 좀비의 무력함을 새삼 깨닫게 될 정도입니다. 순수하게 좀비의 힘만으로는 이길 수 없어 결국 아이템에 철저히 의존하게 됩니다. 특히 일정 범위의 인간을 유혹해 단번에 감염시키는 '버거' 아이템은 효율이 압도적이라, 그저 아이템만 쏟아부으면 결코 질 수 없는 평면적인 구조로 이어집니다. 상황이 이렇다 보니 굳이 게임의 소재가 좀비일 필요가 있나 싶은 생각마저 듭니다. 좀비 아포칼립스 특유의 매력은 껍데기만 남은 채 퇴색되었습니다. 차라리 플레이어 진영이 로봇이나 외계인이었다면 이러한 아이템 중심의 전개가 설정상 납득이라도 되었을 것입니다. 좀비라는 소재를 내세웠음에도 결국 아이템으로만 맵을 정리하게 만든 것은, 소재 본연의 재미를 전혀 살리지 못한 기획의 한계를 드러냅니다. 진영 간의 불합리한 난이도 격차를 압도적인 성능의 아이템으로 무마하려 한 결과, 플레이의 다채로움은 사라지고 기계적인 반복만 남게 되었습니다.
Gioco fatto davvero bene con dinamiche semplici da capire, ma sfidanti, e un alto livello di rigiocabilità.
Fun game, just like the old flash games
I've completed the game basically in its entirety, winning my first playthrough. with 46% cure. I would suggest getting this on sale, and the gameplay loop gets a bit repetitive as the last hour felt like a stretch of doing the exact same strategy and combination of zombies to absolutely destroy everything. Still. The game itself isn't actually *bad*. Just don't expect too much.
걍 답이 없다. 어쨌건 좀비로는 인간들의 공격세력한테 개털리고, 아이템만이 답인데 그 아이템을 살 수 있는 돈마저 충분하게 주질 않는다. 좀비 감염 게임이 아니라 그냥 수류탄 게임이다. 그런데 수류탄이 부족한. 나중에 나오는 특수부대는 심지어 이걸로는 잘 죽지도 않아서, 모여있기를 빌어야 한다. 이따위로 만든 걸 쳐 내놓을려면 그냥 집어치우자. 3 원래 모바일이던걸 PC로 P2W 요소 빼고 꾸역꾸역 돈 좀 벌어보려고 내니까 이 꼴이 나지 븅신들
for my dear friends game based on real world leaders its good really easy to learn and um balls
Good game, I remember playing the second infectonator on Armor games as a kid. And this is that game with a new coat of polish and new content. Overall I'd say say it's worth it to get, even on full price since it's pretty cheap. You'll get some decent playtime if you're going for 100% (which I did and have done as of writing this review). But the game seems to offer a TON of replay value with the modifiers that you can use upon winning your first time. Plus, there's also a leaderboard as well. So if either of those interest you I'd suggest picking this up.
7/10. buy on sale. it will entertain you for a few hours. and maybe scratch a very particular itch you might have, but that's it. very repetitive, you will be rereading the same thing within an hour. not much depth. meaning not many reasons to replay. i think the main reason for that is the game is a bit to easy. if it was more difficult and you couldn't get every zombie unlocked within a few hours. you might have a reason to try different builds. and you'll have enough to money to buy all the upgrades in the same amount of time. this also means that the zombie levels don't really matter because the game will already be over. maybe this stuff does matter if you replay with the modifiers just to get a higher score but that doesn't really interest me. music was pretty good. art also has a nostalgic charm if you played the older games
개쩌는 중독성과 게임성이 있다. 다꺠고 나서도 또 하게되는 재미가 있다. 세일해서 3000원 정도에 샀는데 제대로 뽑은것 같다. 감사합니다
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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