
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1083 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For all the people who like the concept of extraction shooters but dont like the sweatiness of pvp, this is the game for you. Gameplay is very enjoyable, the gunplay feels about right and the bots-difficulty can be tweaked to your exact likings
I don't want to play Tarkov because I'm too greedy and don't want to lose everything I have, I also suck at FPS games. This seemed like a good alternative where I don't have to worry about actual people. And so far I'm liking it, I'm still really bad and worry about losing everything, but at least I can adjust the AI and play at my speed. Sounds like of like a cop-out, but I'm just enjoying it. The immersion is fun, hearing footsteps and voices when you're coming up to a building always gives me a bit of adrenaline. Still being new into the game, I have no flashlights or NVGs yet, so night time is really tense, which really adds to the game. Still waiting to see if my friend gets the game to play some Co-op, I'm sure that will add another level of fun to it. Overall I like it, if you like the looting\savaging gameplay but don't want to deal with real people, this game is pretty good. I'm excited to see what else comes with this game being early access, seems to have pretty good potential.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
性价比夯爆了
能快点更新吗??中文能不能更一下?
The game has potential but being that it crashed midway through and I lost all progress and had to start at the base ill pass on it for now, I get the same error when playing Gray zone warfare at times but it at least loads you back in to where you were with no progress lost, the next clean install I do ill give it another go but I wont write it off because of it crashing
This game is awesome. I'm a PvE andy and hate PvP, so this game is for me. It scratches a bunch of different itches, feels like a really good RPG with skill based combat. Loving it so far. My only gripe with it is that I can't extract with loot using the free kit, which makes it a bit harder to jump start after losing everything, but I see why they approached it that way - the free kit is pretty solid and if you could just extract with it and sell it would severely impact the progression. Maybe a compromise can be found, where the gear you went with is returned, but anything found in raid is kept? Anyway, after a couple of raids you get the hang of it and this stops being a problem. Highly recommend this game. Btw, didn't run into any performance issues, but probably because I have a very high end machine.
[b] If you avoid PvP because of the sweat, but semi still wanted to try Tarkov, get this. The weapon customization is great; the feel of shooting is pretty nice. [/b] (Note: The bullet physics may need work, for example I don’t know if there is much bullet drop currently.) Disclaimer 1: Expect Jank [Full Stop] Expect random strange ai programming (yet satisfying kills). Don’t expect this to run efficiently, don’t expect it to work well on the deck (IF you want a SNES Version of this, check out Zero Sievert. This is early access, but according to what I have read, it’s a full-time 8-person dev team, so if they stick with it, it’s future needs shades. Disclaimer 2: This is still in Alpha, even then I think it’s worth the price, if they keep working it it will be a hit. (Got my money out of this far more than something like Arc Raiders, and that’s double the price). Dev Beta Wish list (easy to harder, hopefully): 1. Allow me to switch Friendly Fire to Off as a default. 2. Make ladders climbable. 3. Make prone a thing. 4. Make new skins for enemies (at least by faction, they have different dialogue), to set them apart, uniforms, different character models. 5. Give enemies better accuracy up close, but worse (unless using scoped weapons) from further away. 6. Maybe add bandits that will attack you, or the factions, three-way fights add a lot of flavor IMO. 7. Keep adding missions. Final note: The narrator (main contact) voice over work is excellent.
Interesting game with good premises but it's just in Early Access for now. I will keep an eye close to this one because it's in Vietnam. Vietnam games are a rara avis these days in game industry
Dopo 5h buone impressioni
总体来说目前还在测试阶段,从最早那会玩的只有一张地图,今天忽然回来看了看新出了2张地图,总体感觉更新的速度还算可以。 枪械手感每个人感受不同,我喜欢主打点射的就体感还不错,头几发会有一定的上跳。这游戏一定要注意拿霰弹枪的敌人,不小心非常容易瞬秒。 另外就是开荒来说的话,武器和配件大量的东西都需要3个阵营的声望,而刚起步商人给的可以选择的武器和改装的配件都太少。 战局中有了物品图标会带有提示标签显示这是是藏身处升级具体位置的需要物品,不过能不能做一个类似愿望单的系统,这样就知道哪些物品已经摸齐了,不至于进图看到带标签的都得拿,有的还会拿重复。 最后,乾隆通宝都出了,希望官方重视下汉化。这是一个地处东南亚越南背景的游戏,有大量的泛亚文化圈内容。we need chinese.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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