
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interessantes und visuell ansprechendes Spiel. Gerade mit mehreren Spielern können die Gefechte sehr spannend werden. Was ich etwas nervig finde, ist der begrenzte Platz in der Vorratsbox. Gerade wenn man so viele Gegenstände für Upgrades sammeln muss, diese aber noch nicht verwendet werden können, weil eine Voraussetzung für das Upgrade fehlt. Dennoch hat das Spiel ein großes Potential und ich bin sehr auf die Erweiterungen gespannt.
i suck at this game but it is fun
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So, I tried coming into this one with fairly low expectations hoping to like it. But I'm just not having a good time. The game feels slow. The beginning experience just feels bad in my opinion. Market options a quite limited, including healing which is just rediculous to me. I shouldn't have to be hoarding all the medical stims I get off ai in order to have decent healing with me. Inventory space is also pretty small given the amount of space most objective items take up. And while the ai customization options are nice on paper, in practice you still have ai that will range from being easy to exploit, to one tapping when through some shrubbery when you can't even see them. The bunker map is also just annoying to play. The map has a lot of vertical differences, but the map interface doesn't reflect that well, and a good chunk of the map just isn't visible. I've tried checking to see if there's some sort of button to change what level my map is viewing, but their either isn't one, or it's not listed anywhere clearly visible. Maybe it's one of those games that gets better the further you are into it, but I'm not going to slog through a game I'm not enjoying just to hopefully enjoy it later. I hope the game gets better over time as it is still in development. If you want to pick it up, I'd recommend waiting for a sale or for more of the game to be developed.
bot掩体干拉立马给我爆头了
tarkov for dads
Solid Co-op, pve loot extraction Shooter. Graphics are well done and bring back that old Farccry feeling. Gun Mechanics are really good, movements are smooth. So far only static vehicles in the scene, no civilians. It's a bit lifeless like you are in a "zone" after a catastrophe. 90/100
good game play, not too stressful extraction shooter. high customizable with mod. nice price with all that come with it. hope the optimization become better with time.
O jogo é bom e a troca de tiros é uma das mais gostosas que já vi, a progressão é interessante e realmente te instiga a fazer as raids, o gerenciamento de loot, para mim, está no ponto certo, sem realismo forçado, aperta tab, vê os itens e pronto. Apesar de ser um projeto promissor, entrar pensando que vai encontrar uma experiência completa vai te frustar. O sistema survival ainda precisa de desenvolvimento desde que a comida e bebida no jogo é util só para a venda, ainda carece de uma maior variedade de armas, mas o principal ponto negativo é a otimização, o jogo termina de carregar na sua frente, os primeiros tiros costumam travar o game, por algum motivo a opção de iluminação que deveria tornar o jogo mais pesado parece fazer ele engasgar menos, no geral pcs low e mid end podem ter problemas serios rodando esse jogo, no geral qualquer pc que o brasileiro medio pode comprar provavelmente vai ter problemas rodando o game. O jogo pode bugar em algumas oportunidades e alguns desses bugs podem sim atrapalhar e muito na gameplay, como quando eu fui recarregar uma das minhas armas e o boneco nao retirava e nem inseria um novo carregador mesmo possuindo no inventario, fora alguns bugs visuais constantes, acredite em mim, é impossivel enxergar qualquer coisa acima de 400m por conta dos bugs visuais. no geral o jogo é legal sim e vale a compra se for adquirido em promoção, mas pelo seu preço cheio definitivamente não, é um projeto em andamento e que tem um caminho pela frente, mas que pelo menos está sendo percorrido.
I love this game (obviously. look at my time in it), but i cant recommend it just yet. Im not sure if its the optimization or what but any time i increase the zoom on my scope or sometimes when i start shooting full auto or i get a headshot, the frames drop to oblivion for a solid 2 or 3 seconds. People whip around on me and shotgun me in the face in that time, ive lost multiple firefights and kits because the game decides it cant handle me switching targets too quickly, shots that should have been headshots to the back of an unarmored head end up being a shot to the back, causing the guy to run to cover. Again, i adore this game, its my favorite extraction shooter. But its simply not fun to die because of seemingly completely random frame drops in a single player game.
I do not recommend this game, the movement is disgusting, the bots are not worth talking about, for what it costs there are much better ones.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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