
Build and expand a vibrant civilization on a procedurally generated island. Trade and conquer with other island nations to grow your wealth.
Modeled estimate, not a reported figure. How we estimate →
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About

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
entspanntes klicker spiel.
Enjoyed playing the game; however, game has no tutorial or explanations. I have no way of knowing how the game is scored. Had over 4k in population and did not get the achievement, even after playing through the game twice.
Overall not bad for a small idle game. Personally I wish it had another hour or two of game play (maybe in the future some additional content can be added). I played the demo for about ~75 minutes and got additional 90 minutes after I bought and played the rest of it.
Short, relaxing strategy game with light mechanics, minor bugs and simple conquest loop
A simple little game. Does not take long to play through but it is at a very low price.
Not incremental, Not an Idler. Finished in an hour. Kind of a let down. I think the developer had a good idea, but they need to add more to what it is.
A simple and enjoyable little game, with calming music. Although short it is worth its price in my opinion.
Nothing new, innovative or fun about this game. Graphic is not nice, icons are AI-generated, not matching the general vibe. Love idle/incremental games, this was not one of them.
needs more but great start
If you’re coming into this hoping for an incremental or idle game, you’ll notice quickly that’s not what’s on offer here. The core loop is straightforward and wraps up pretty fast: I saw the credits after about an hour, and even with some extra time poking around, there wasn’t much else to dig into. There's the spark of a fun concept here, and it feels like this could be the groundwork for something bigger or more engaging given more depth or replayability. Right now though, once you’ve finished your first playthrough, everything’s pretty much been seen. If you’re looking for a longer experience or something to keep coming back to, you might leave feeling underwhelmed. This is more of a brief, single-sitting diversion than the deeper progression game some may expect.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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