
Sudden disaster has put the town at risk, and you are the Incident Commander! It is up to you to control the responder teams who can stop the growing threat and save the community. The mayor is watching. Can you keep the public safe and stay within budget?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is abandonware as far as I can tell, it's not refined at all, has only a couple missions with hardly any replay value, and the entire thing is an asset flip. I liked the concept, the mission ideas are neat, but it's really just "spawn everything in the game in the first minute and then right click the center of the mission." Not actually worth purchasing, especially now that it's never getting another update to fix problems, let alone add anything.
Lots of fun, easy to play and to vibe to.
meh. its kinda fun buts its super hard and the price is wayyyyyyyyyyyyyyyy to high. only buy this if its on sale
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So much potential, but it feels like the developers gave up. Once the game left early-access, that was it. Basic controls of units.
Fiddly and not much fun.
Not a huge deal of content, but a nice little strategy game. Doesn't appear to be updated any longer; which is a shame. There is a lot of scope for a really neat multiplayer strategy game. I got an enjoyable 4-5 hours out of it at least.
Multiple Issues make this not fun to play Emergency does these things 10 times better, the AI is stupid and the gameplay loop is unrewarding. Overall a neat concept but falls apart when you realize how shallow it really is.
not worth 8 euros and takes over 2 hours and you never touch it again bruh now really not worth 17 euros thats absurd for such a game
It´s a game with a lot of potential, especially as a learning tool to implement the CIS, however, it would need to adhere a little more to the principles and characteristics that the System proposes, on the other hand, that the facilities can not be removed once fixed subtracts much from its use. Again, it would be a very useful tool as a "training" for first responders to emergencies, but it needs to be polished.
This was billed as an incident management game, but at some point seems to have jettisoned all the complexities of that to become a very, very basic RTS. Pitiful amount of content, awful UI/UX, extreme micromanagement and inconsisted design choices (fire trucks don't need drivers to move, but Police/EMS do. CERT can tell a civilian to stop standing in a pool of acid but a firefighter can't, no-one knows first aid...) makes it an honestly pretty lousy game. Even Emergency did it better years ago, jank and all.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $521K | 1.7K | 87% | $9.99 | |
| $1.5K | 11 | 100% | $4.99 | |
| $401 | 2 | 100% | $7.49 | |
| $0 | 0 | — | $19.99 | |
| — | 0 | — | — | |
| $189.6K | 374 | 82% | $12.95 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $72.1K | 373 | 65% | $9.99 | |
| $72.2K | 202 | 99% | $14.99 | |
| $72.2K | 564 | 87% | $3.99 | |
| $72.2K | 196 | 77% | $14.99 | |
| $72.1K | 244 | 82% | $11.99 | |
| $72.1K | 446 | 97% | $5.99 |