
Sudden disaster has put the town at risk, and you are the Incident Commander! It is up to you to control the responder teams who can stop the growing threat and save the community. The mayor is watching. Can you keep the public safe and stay within budget?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
so the game is good on its own But the campain is too short :(
It´s a game with a lot of potential, especially as a learning tool to implement the CIS, however, it would need to adhere a little more to the principles and characteristics that the System proposes, on the other hand, that the facilities can not be removed once fixed subtracts much from its use. Again, it would be a very useful tool as a "training" for first responders to emergencies, but it needs to be polished.
Something about the controls feels so uncomfortably primitive and dumb, like it ignored standard control conventions like being able to drag and select more than 1 unit, or making units not walk in a straight line, rubbing along walls and walking through fires (the latter might be intentional). Levels cant be restartet, quitting the game closes it directly, no option to go directly back to main menu. Shift clicking to give several orders in a row is simply not possible as far as i know. Some units can automatically perform orders in an area, like firefighters extinguishing more than 1 fire, but some can't, so i have to manually make paramedics click and heal a dozen wounded, 10 seconds time in-between. It would be a nice and detailed game but it feels like the controls are intentionally annoying and uncomfortably tedious to use
wait this is not early access? and charges 17euros for 2.7 frustrating or lame ours to see everything? and 3 missions are just another scenario on a old map? damn that's bad. the tutorial gives you only the most rudamental commands, next mission is apocalypse and you don't know ♥♥♥♥. so you just order everything, even useless stuff to get things done in a fun manner. after that...there is no challenge. everyone dies in the first 3 minutes, where you don't even have enought units and then it's just telling the units every step they need to take to go forward. what is this ♥♥♥♥ with the base building? it only steals time for nothing. give us a hospital and medics transporting victims there themselfs and drop the annoying budget thing but give us limited units for a real challenge.
not worth 8 euros and takes over 2 hours and you never touch it again bruh now really not worth 17 euros thats absurd for such a game
good game but can you add more jobs so i can play the game more
Worth 2 bucks not 20. Its to basic, lacks a good tutorial and is buggy.
I have bought this game, and I really enjoyes the levels. That was a year or two ago. No new content, nothing extra, nothing fixed. Game is abandoned by the developers. Sad, so that's a no for me.
would buy
Very little content. Finished all the levels in less than three hours.......but just a little above the 2 hour maximum for a return. This game IS A SCAM, worth only a buck or two
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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