
Escape a concealed, mutated monster that's disrupting your scavenging. Master running, jumping, swinging, shooting and combining upgrades to end up as the powerful beast you once feared, turning the cave system from a nightmarish hollow into a playground.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is pretty fun. It's a cool take on the endless runner genre and I enjoyed my time with it. It does lack content unfortunately, which makes it a lot less replayable. It's concept is really awesome though and the 8 hours it took me to get all the achievements was definitely worth it. Speaking of, the main goal of the game is basically getting all the achievements, and they're all great and well designed, and can be pretty challenging at times too, and make you take on runs differently (like when you have to kill an enemy with your melee attack). Good game, I recommend checking it out as well as the YouTuber who made it.
In my opinion I would say this is one of the better endless runners but I'm more exited for the release of incaved
An excerpt from a logbook: "It's day 3, I have run for what seems like forever, I cannot tell if the beast is chasing me no more, the land around me seems strange, I no longer hear when boars attack me nor the explosions that occur when I give swift death to these mutated creatures, is it the radiation? Is it the ungodly amount of morphine running through my bloodstream? Or am I just tired? I am no longer a man, every single medkit is 10 bottlecaps to me. It is on the very rare occasion that I bleed that I remember the feeble flesh I have hidden beneath this armour. Why do I keep running? Why can't I pause?" -Vlad-- The game has now reached its potential for the time being (the knight has no crossbow yet), none of the issues mentioned earlier are there. Would love a pause button. Take this with a grain of salt though as I now own a RTX 4060 and not the iGPU I had earlier. [u]Original Review:[/u] Let me get this straight. I enjoy this game - [b]a lot[/b]. I enjoy the community a lot. The discord is quite active and Thijs (the developer) actively communicates with the players. But be warned: this game is a flawed masterpiece. Every death just entices you to run again, try a bit better, learn the patterns and maybe try out a different build. The difficulty follows a nice curve and progresses quite well. You feelyourself gaining control and rapidly, you turn from the hunted... to hunter. There are a lot of nice skins. The gun feels very snappy, and the gameplay is quite unique from most runners where your brain can turn off. (You can't use Incaved Runner footage to satisfy your nephew's forced ADHD; I tried). Then why don't I recommend the game? Because of the little things. While there are a lot of players out there who have managed to score some absolute Saiyan-tier runs, I unfortunately have not been able to. The best I could do was about 10k. And sure I could get better but when you die and you know why you did, that's fine, lesson learnt. But when you die and you know why you did,[b] and [/b]you know it is [i]not your fault[/i], it is completely unacceptable. There are a few problematic areas in Moss Hollow that [b] will [/b] kill you sooner or later, sometimes the buttons don't register when running through the bandit camp and sometimes you get thrown underground so you just die because you only had a heart left. This could be an issue of hardware, I[i] am [/i]playing on a DELL Latitude where only the space works on the bottom key-row, but with many complaints already being issued about this, I doubt it is a hardware limitation. This game kills any joy or momentum you had whenever stuff like this happens. For a run or two, forgivable. But this is a constant issue for me. I understand gamedev is hard and watching DualWielded's devlogs pains me to write this, like I suggested that the area beside the acid pools in Hollow Moss be slippery, yeah... game design is not for me. But it pains me to play a game that is so close to being Balatro or Slay the Spire levels of addictive, and yet flail miserably like a fish out of water. There is one more update coming out and it could probably fix all of my issues, but as of now: [b]I DO NOT RECOMMEND THIS GAME[/b] Will probably play another 1000 runs and get that 100% Completion. Also please give the knight a crossbow. TLDR: Good game with a few frustrating bugs.
its really fun and deserves more players
great endless runner, came from youtube:)
if you don't play this game for too long its good. I've seen one bug so far
Bardzo fajny endless runner. Idealna gra do grania i słuchania czegoś w tle.
Great game, love the artwork
Fun; reminds me of old flash games.
very fun, very good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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