
With a style inspired by the RTS games from early 2000's, a new tower defense combines in a unique way action, tactics, replay value and fun. They are here! Choose your targets, upgrade, replay, discover your enemies and your tactical skills.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Mars Attacks meets Tower Defence! Really enjoying the animation and the fact that the sound gets louder as you zoom in. Love the flying saucer cannon and the death animations. Mission 1 starts easy and then it gets quite hard - for me at least, too much grinding at this stage of development. Have not found a way to get rid of the help screens and would really like a "speed up" option. Not an emphatic recommendation, but I will watch it develop with interest. As it stands, probably a little overpriced.
This game is brilliant! Many cool new things that made me spend a lot of time ingame. I usually don't write reviews but as a tower defense fan and not finding enough reviews on this one, I had to say that it really brings some novelty on the genre (I had to re-think all my strategies learned in other TDs). I like how the enemy is fighting with me, they struggle to bring my towers down :D, very nice animations and there is something interesting and addictive with the AI that I can't pinpoint exactly. I can make my towers target any alien I want and that's a huge plus. Having total control over targets makes you realize that skill actually matters a lot. Big difference from one replay to the other. One more plus for this tower defense is the ability to create ambushes using the military orders to your towers.
It's a fine tower defense game. I love the fact that it takes micro management out of tower repair. It's very zen.
I just picked up this game and it is a lot of fun I love the way it is setup and i really think this game is going to do great.
Game sucks.....
Tower def avec un look sympa, mais quelle piètre jouabilité...pfff !
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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