
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 435 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
左手沉默微笑右手donk是什么游戏
nice
人生中最想长出第六根手指的一次 乍一看觉得很贵但是实际上体验下来挺值的(如果你对女同感兴趣的话),不过初始只有9首歌剩下的只能看剧情解,制卡部分的玩法也是相当不错(如果有快捷键就更好了,探索太麻烦了),但是卡关的时候会相当坐牢,不想赤石的话建议开辅助模式。 剧情依旧谜语人,直到结局才交代了【一部分】,挖的坑和埋的伏笔依旧特别多,不过女同值得一看,主角团任意挑两个出来都能捡一口(对于我这种白河豚来说)[spoiler] 菖蒲对埃利斯的感情线给人一种姬恋直的感觉何时能届到 [/spoiler] 总体上觉得中开低走吧,剧情急转直下得太突然了很多东西也没说清楚,很多地方的态度转变有点生硬,瑕不掩瑜吧,总之等待Dlc
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 436 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool
goated game
Tons of bangers, unique gameplay that also feels similar to some of my favorites like Sound Voltex and Arcaea. Only gripe about it is being forced to sit through the story. Not really driven to games by their narrative and I kind of just want to get to the amazing rhythm gameplay.
在此之前没有接触过类似的多k键盘音游,平常用拇指玩平板。 目前玩了10个多小时,意外的算是可以上手,现在属于在把几个9推到EX+左右的水准。 音游方面:个人认为还算有趣,目前的经验是注意拇指和小指不要移开,不然中间三个手指会找不到方向;右手注意滑的时候不要无意识往前走。 剧情方面:看到第二章,很意外还算能看得下去,个人觉得和前作相比好懂许多,还可以 配卡方面:现在还没有很复杂,不知道之后怎么样,还不错 配置方面:用的笔记本,偶尔有些卡,基本不影响玩
Im not smart enough to juggle allat... ;-; (good game though)
剧情好,姛好,谱子不会打,期待后续新剧情
生活过的太顺的没接触过键盘音游的可以试试 两只手控制两个设备我做梦都想不出来这种操作方式 还有那又臭又长的剧情懒得喷 游戏是好游戏但是这过高的上手难度实在望尘莫及
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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