
Become an imperial knight to reclaim your family's honor and discover what drove your sister to abandon her country!
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About

Diana's sister Luna and her father Robert were once among the greatest knights in the empire, but Luna left her nation behind, and her father has been stripped of his honor. A sorcerer now whispers into the emperor's ear and conducts unspeakable research to fuel the empire's insatiable need for conquest. In order to aid her father and better understand her sister's decision, Diana sets out to become an adventurer, her first step on the path to becoming an imperial knight. Will she find new friends and earn her knighthood, or be betrayed and fall prey to the empire's dark underside? The choice is yours!

Explore new regions, fulfill requests for the Adventurers' Guild, and fight in turn-based battles!
Along the way, you'll meet allies who will join you temporarily. They can then be hired as mercenaries to accompany you on your adventure!
Swap between day and night as you investigate towns, gather clues, and unravel the many conspiracies plaguing not only your family but the kingdom at large!






Become an Imperial Knight
The Ether Knights are the strongest force on the continent. Regardless of the path you choose, you can become a powerful knight who either works for the empire or strikes against its darkness!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]帝国骑士 简评[/h1] [h2]故事[/h2] 蒂亚娜的姐姐露娜曾经是帝国最强大的骑士之一,但现如今,她却因叛国被剥夺了骑士的荣耀,家族也因这次事件,名誉一落千丈…… 自家族失势后,一名法师成功上位,并蛊惑皇帝在暗地里展开了邪恶的研究。 为了再次振兴自己的家族,女主蒂亚娜毅然决然的走上了帝国骑士之路。 [b]即使前路遍布荆棘,我亦一剑破之![/b] [h2]玩法[/h2] 经典的回合制战斗玩法,可招募队友,血量减少或被破甲技能命中后,女角色的衣服会出现破衣效果,在破衣状态下,敌人会使用各种色情攻击。 任务指引有点稍差,容易迷路。 地图上还有一些有趣的东西,比如扭蛋机抽卡。 开局自己赚钱报名就能进入骑士线。 与人或怪物瑟瑟时会累积色情专用经验值。 可以开启扫荡模式,只要高于敌人一定等级,就能触碰自动获胜。 怪物之间存在克制属性,火克土,土克风,风克水,圣与暗互相克制,精准打击弱点可以造成大量伤害。 [h2]涩涩[/h2] H内容量大管饱,全配音,画风精美可爱,有三种不同路线,实用性不错,静态CG,无马。 XP包括: 异种 触手 凌辱 多P 强X 恶堕 孕 被敌人击败后会出现战败H事件。 可以在镇上妓院兼职或与NPC对话进行卖淫。 [h2]总结[/h2] 总的来说,游戏整体的画风挺不错的,H内容也量大管饱,弟弟很喜欢,就是地图指引有点稍差,经常会迷路。 喜欢这类题材与画风的玩家,可以入手体验体验。 [quote] 晚八不睡,早八不醒,梦里准点测评,迎接美好游戏人生! 欢迎关注:[url=https://store.steampowered.com/curator/46039267/] 睡不醒的早八人 [/url] [/quote]
目前玩了2.2小时,真不经夸啊毒药社,前几天刚给你们的勇者不知所踪好评,今天给端上坨大的,又是一款金玉其外,败絮其中的游戏,引导是没有的,教程是不做的,难度是极高的,打大祭司之前说是可以出门商量对策,让主角去决策,结果一没选项二没对话是要几把干啥;毫无卵用的yu系统,看似华丽,每个房屋都能进结果没有任何交互的地图;把勇者不知所踪的优点全丢了;CG看似精美但是一点也不涩跟鲨鱼社没有可比性;除了立绘也就剩立绘了,有那钱找CV不如找个老师学学该怎么做游戏,要不是玩超了,直接退款了
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Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Concise Game Review: Imperial Knights — Three Roads From a Sheltered Noble to an Imperial Knight[/h1] [i](Scroll down for the detailed verdict)[/i] [table] [tr] [th][b]🎮 Game Value[/b][/th] [td] ✅ [b]Strongly recommended for fans of fantasy H-RPGs, female protagonists, Defeat-H, and branching stories, in which you play as Diana Ashley, a sheltered noblewoman who becomes an adventurer to restore her family's honor and learn why her sister Luna left the empire.[/b] As a sorcerer manipulates the emperor and supports the empire's conquests through dangerous research, Diana works toward becoming an Imperial Knight. Her Guild registration choice and later battle results split the story into 3 routes. [/td] [/tr] [tr] [td][b]👤 Protagonist[/b][/td] [td]Female — Diana Ashley, House Ashley's second daughter.[/td] [/tr] [tr] [td][b]🧬 Genre[/b][/td] [td]Turn-Based RPG / Fantasy / Female Protagonist / Adult(R18) / Defeat-H[/td] [/tr] [tr] [td][b]🔞 Adult Content[/b][/td] [td] ■ [b]Core Themes[/b] ● Defeat-H(敗北H) ● Battle-H(戦闘エロ) ● Non-consensual Sex(合意なし) ● Forced Sex(無理矢理) ● Humiliation(陵辱) ● Sexual Corruption(快楽堕ち) ● Prostitution(売春) ● Virgin [Blood] /(処女)[出血] ● Defloration(処女喪失) ■ [b]Sexual Content[/b] ● Oral(口) ● Vaginal(膣) ● Anal(アナル) ● Creampie(中出し) ● Bukkake(ぶっかけ) ● Group Sex(乱交) ● Threesome(3P) ● Foursome(4P) ● Gangbang(輪姦) ■ [b]Fetishes & Extras[/b] ● Interspecies Sex(異種姦) ● Tentacles(触手) ● Machine Sex(機械姦) ● Restraint(拘束) ● Aphrodisiac(媚薬) ● Sex Toys(おもちゃ) ● Ahegao(アヘ顔) ● Womb Tattoo(淫紋) ● Clothing Damage(衣装破壊) ● Big Breasts(巨乳) ※ Note: Defeat-H and Battle H are mostly coercive; prostitution and some town events are voluntary and affect Diana's H-Level. [/td] [/tr] [tr] [td][b]🔓 Censorship[/b][/td] [td]None; a free external patch is required to unlock the uncensored R18 content.[/td] [/tr] [tr] [td][b]⏱️ Game Length[/b][/td] [td]10+ hours; roughly 3–4 hours per route, with extra runs for full H-event completion.[/td] [/tr] [tr] [td][b]⚔️ Challenge[/b][/td] [td]Levels and equipment are the main progression. Some bosses require specific preparation, while strong cards and status protection can make fights much easier.[/td] [/tr] [tr] [td][b]🎨 Illustration[/b][/td] [td]150+ mostly static HCGs by Amabiko Miyama and Yuusha Kandenchi, plus sprites, event art, Armor Break cut-ins, and rank-based outfits.[/td] [/tr] [tr] [td][b]🎵 Music & Sound[/b][/td] [td]Japanese voice acting by Asagi Shiki, Haruru Akiyama, Arina Kotone, Yui Otokura, Momoka Koirin, Jemiko Yamada, Narumi Ousaka, and Izumi Mikoshiba. Music by Nelson700.[/td] [/tr] [tr] [td][b]🔁 Replay Value[/b][/td] [td]3 routes and 5 endings encourage multiple playthroughs. New Game Plus carries progression forward and allows heroines from cleared routes to be hired as mercenaries, while some Guild Quest Defeat-H scenes change depending on which companions are in the party.[/td] [/tr] [/table] [h1]📝 Review, Gameplay & Verdict[/h1] [table] [tr] [th]📖 Story[/th] [/tr] [tr] [td] Diana Ashley is the sheltered second daughter of a prestigious knight family. Six months after her older sister Luna leaves the empire, House Ashley loses much of its standing and her father Robert struggles to restore the family name. Wanting to help him, Diana secretly joins the Adventurers' Guild while he is away. Her first major choice determines how her adventure begins. Diana can raise the registration fee herself or accept Sting's offer to pay it for her. The latter leads to a bandit trap, where her success or failure creates another branch. These decisions form 3 routes with different companions, locations, and events before the main conflict eventually converges. [/td] [/tr] [/table] [table] [tr] [th]🎮 Gameplay[/th] [/tr] [tr] [td] ① [b]Guild & Exploration[/b] Complete Guild requests, raise Diana's rank, talk to NPCs, and explore towns and dungeons. Some jobs and H-events only appear at night. ② [b]Routes & Companions[/b] How Diana pays the registration fee determines her first path. Sting's offer leads to the bandit route split. Each route has different companions, who can later become mercenaries. ③ [b]Combat & Cards[/b] Turn-based battles use parties of up to 4 characters. Equipment, skills, status effects, party setup, and cards affect combat. ④ [b]Armor Break, Battle-H & Defeat-H[/b] Low HP or specific attacks can trigger Armor Break, allowing enemies to restrain female characters with Battle-H attacks. Losing to many enemies triggers dedicated Defeat-H scenes. ⑤ [b]H-Status & Progression[/b] H-events raise Diana's H-Level and can reward items. Her status tracks oral, breast, vaginal, and anal development, prostitution, sex with humans and monsters, orgasms, and semen received. ⑥ [b]Replay Systems[/b] Fast Travel and Battle Contact speed up repeat runs. New Game Plus carries progression over and allows cross-route companions and alternate Guild Quest Defeat-H scenes. [/td] [/tr] [/table] [table] [tr] [th]🏆 [b]VERDICT[/b][/th] [/tr] [tr] [td] I loved Slave's Sword and Slave's Sword 2, so Imperial Knights felt like an essential companion to both games. Its story begins around 6 months before the first Slave's Sword and follows what Diana was doing in the Empire while Luna was away in the Free City, eventually leading toward the events of Slave's Sword 2. One of its endings, and not necessarily the one you would expect, is the canon outcome leading into Slave's Sword 2. Most of the others are IF endings, however, so nothing prevents Diana from reaching a happier conclusion. What I especially like is how believable the setting feels. The Adventurers' Guild has registration fees, ranks, quests, rules, and mercenary recruitment, while Diana genuinely develops from a sheltered noblewoman into an experienced adventurer. The sprites, event staging, and varied towns, forests, mines, churches, prisons, and other locations also give each part of her journey its own identity. The 3 routes are probably my favorite part. They are all worth playing, with substantially different scenarios, locations, events, and supporting characters specific to each route. Despite eventually converging toward the same major conflict, the journey there changes enough that each playthrough still feels interesting. Battle-H and Defeat-H are also closely tied to the RPG systems, with Armor Break, restraints, enemy-specific defeat scenes, prostitution, night events, and H-Status progression. Some objectives and optional scenes can be unclear, but the 3 routes, strong supporting casts, worldbuilding, and connection to Slave's Sword make Imperial Knights highly replayable and, for me, a must-play for fans of the series. [/td] [/tr] [/table] [table] [tr] [th]👍 [b]Pros[/b][/th] [/tr] [tr] [td] ▲ 3 routes with different stories ▲ 5 endings to discover ▲ 150+ HCGs ▲ Lots of enemy-specific Defeat-H ▲ Each route introduces new companions ▲ New Game Plus feels worthwhile ▲ Guild progression feels well developed ▲ Locations have their own identity ▲ Battle-H is part of combat ▲ Main female cast voiced in Japanese [/td] [/tr] [/table] [table] [tr] [th]👎 [b]Cons[/b][/th] [/tr] [tr] [td] ▼ Defeat-H hunting requires repeated backtracking ▼ Guild Quests have unskippable repeated scenes ▼ Some investigations lack clear day/night hints ▼ Routes converge on the same final conflict ▼ Most HCGs are static [/td] [/tr] [/table] [code] [b][h2]Enjoyed the review? An upvote or award really helps![/h2] For further insights, join my [url=https://steamcommunity.com/groups/EdenGenesis]Steam group[/url], follow my [url=https://steamcommunity.com/groups/EdenGenesis/curation]curator page[/url], or connect with me on [url=https://x.com/EdenGenesisSC]X[/url].[/b] [/code]
[h1]CG在C,剧情在摆,系统在抽,关卡在注水[/h1] [h3]总评:不推荐。[/h3] 除非你是能完全关闭大脑、只看画师和女主配音的纯CG党;否则这游戏在剧情、人物、关卡和RPG系统上几乎全面崩盘。 [h2]先说优点:CG质量高、配音优秀[/h2] 画师发挥稳定,CG量大管饱,虽然全是静态,但画得确实好看。女主配音更是亮点,几乎全剧情都有配音,情绪到位,代入感很强,单冲画师和配音这游戏就值得CG党一试。这部分确实是本作最扎实的地方,也是唯一能撑起体验的部分。 [h2]一、CG与剧情:割裂,以及泛滥的凌辱[/h2] 奴隶线女主被凌辱两个月,逃出后却像没事人一样,几乎没有任何心理余波,没有解开心结,也没有面对阴影。第二天就能和潘去遗迹探险,仿佛那两个月只是掉线重连。[b]两个月的地狱,不是一段黑屏就能翻篇;创伤不是过场动画,不能一键跳过。[/b] 卖春CG也没有剧情契机,直接本番。这不是剧情推动CG,是CG绑架剧情,是“这里该有CG了”就硬塞一张。两个字:割裂。 而且凌辱太多了。多不是问题,问题是没对比——人设没立住,情境没落差,关系没铺垫,女主轻易沦陷,凌辱像日常任务。凌辱真正精彩的,是让玩家先看见她值得被珍惜;这游戏跳过了这步,凌辱就只是流水线工序。[b]美好没被建立,毁灭就没重量;凌辱变成打卡,绝望只会变麻木。[/b] [h2]二、人物塑造:圣母不是问题,蠢才是[/h2] 女主被写成毫无判断力的弱智圣母,支线里随便几句就轻易被凿,没有反抗没有挣扎。我明白这是为了方便进CG,但[b]把美好撕碎给人看是悲剧,把智商按在地上摩擦是闹剧;前者让人心痛,后者只让人无聊。[/b] 其他两条线圣母也就算了,奴隶线被伤害之后,不仅不杀,还直接放了。[b]以德报怨,何以报德?放过加害者不是救赎,是给下一段凌辱CG留档期。[/b] 女主从头蠢到尾,没有成长,没有弧光。人物不是不能圣母,但圣母至少要有信念、有代价、有挣扎;这里的圣母只是方便剧情推进的工具属性。 [h2]三、公会支线与多周目:查无此人与三色马桶[/h2] 女主与队友的互动极少,主线里队友基本就是放技能、触发战斗CG的工具人,女主帮完她们就查无此人,没有羁绊感,后续招募成佣兵,和系统发的NPC没什么两样。你说公会支线带上对应配角会有剧情?最无法理解的就是这里:当前路线A的公会支线,对应特殊剧情的配角是路线B、路线C中遇到的角色,你必须多周目才能玩到。更重要的是,我在这条线认识你吗?你谁啊大姐?太割裂太出戏了,完全是出于恶意的设计。 那这个游戏自称起码3周目的内容如何呢?前半段去不同地区和队友完成任务,而后半段不能说大同小异,几乎就是一模一样。[b]所谓三周目,不是三种人生,而是让你通不同颜色的马桶。[/b]你不是在体验分支,是在重复劳动;不是在解锁新故事,是在给同一套后期内容换色重刷。 [h2]四、关卡与Boss战:没有高潮,只有注水[/h2] 关卡场景其实复用不多,地图元素也挺丰富。问题出在战斗编排上:打Boss前就是连续打3-4次一模一样的群怪,打完再把Boss揍了。骑士线的“地下追击教皇”与“王国侵略战”都是这样,两章还连在一起,乏味无趣至极。[b]剧情里连一次能调动情绪、让人印象深刻的Boss战都没有。[/b]场景没复用,但战斗节奏在复制,最后端上一只叫Boss的咸鱼。 [h2]五、战斗与RPG系统:没有深度,也没有探索[/h2] 战斗本身也没什么深度。做了属性克制,却把看属性的识破技能放进了抽卡。你做了石头剪刀布,却把眼睛放进扭蛋机?不管克制靠吃药和奶妈也能打过大部分战斗,卡牌S直到通关也没拿到能装上的特殊卡牌。 武器全是换皮加属性,迷宫宝箱是商店就能买到的垃圾,完全没有探索必要。宝箱不是奖励,是嘲讽;迷宫不是探索,是绕路清库存。正反馈太少。 另外女主衣服不少,但稍微过点剧情,衣服就锁死蓝白那套,后半段锁死骑士那套,明明第一套冒险者衣服我最喜欢却穿不了!! [b]补充:[/b] 我自己的流程没碰到什么bug,但看到有其他评价提到过,这块可能看运气。 [h3]我的评价:不推荐。[/h3]
[後半に日本語レビューあり] [h1]Defeat-H Fantasy RPG Across Three Branching Paths[/h1] Diana, the second daughter of the prestigious knightly House Ashley, becomes an adventurer to uncover the truth behind her missing sister Luna and restore her family's honor. Raised as a sheltered noblewoman, she takes on Guild requests, meets new companions, and gradually steps into the empire's darker side. Set in the same world as the Slave's Sword series, this side story also gives returning players more connections to enjoy. Play centers on exploring towns and fields, taking requests from the Adventurers' Guild, and fighting turn-based battles. You can switch between day and night to gather information, while companions you meet can later be hired as mercenaries. Early choices and battle outcomes branch into multiple routes, changing your allies, destinations, and events, so repeat runs are not simply the same story again. Cleared-route companions can also be brought into other routes, making replaying part of the game itself. The H-content is firmly focused on defeat situations. Female characters can enter Armor Break as their HP drops, and enemy H-attacks can lock out normal commands. Defeat leads to enemy-specific H-events, while the towns also contain nighttime events and H-stat progression. A large amount of mostly static CG and JP voice work covers harder tastes such as non-consent, monster encounters, and tentacles. The 2D character art maintains reliably high quality, with large portraits taking center stage during battle. Card equipment and casino side activities add more things to do, so this is not simply a sequence of H-events, but an RPG packed with systems to play around with. On the other hand, guidance for the next destination and route conditions is fairly light, and the heavily detailed maps can make walkable paths hard to distinguish in places. Completing the full recollection gallery also takes multiple runs plus some Guild requests with specific mercenaries, so collection play requires extra effort. It is best suited to players who want defeat-H as the main attraction while still getting a branching story and a replay-focused RPG. External "full content". HHF-chan's comment: "Defeat-H alone is already a feast, and then the three-route loop swaps the party too... it keeps you busy in the best way!" [h1]敗北H特化、三つの道を巡る王道ファンタジーH-RPG[/h1] 名門騎士家アーシュリー家の次女ディアナが、失踪した姉ルナの真相と失墜した家の名誉を追って冒険者となる王道ファンタジーH-RPG。箱入り娘だった彼女がギルドの依頼をこなし、仲間と出会い、帝国の暗部へ踏み込んでいく。『Slave's Sword』シリーズと同一世界観の外伝で、既プレイなら物語のつながりも楽しめる。 ゲームは町やフィールドを探索し、冒険者ギルドの依頼を受け、ターン制戦闘をこなす流れが中心。昼夜を切り替えて情報を集め、出会った仲間は後に傭兵として雇える。序盤の選択や戦闘結果から複数ルートへ分岐し、同行者や訪れる場所、イベントも変化するため、単純に同じ物語を繰り返す周回ではない。クリア済みルートの仲間を別ルートへ連れ出せる仕組みもあり、周回そのものが遊びに組み込まれている。 H要素は敗北シチュエーションへの特化が鮮明。女性キャラはHP低下などでアーマーブレイク状態となり、敵からH攻撃を受けると通常コマンドを封じられる。敗北時には敵ごとの専用Hイベントが用意され、戦闘外でも夜の街で発生するイベントやHステータスの成長が存在する。大量の静止CGと日本語ボイスが用意され、陵辱、異種、触手などハード寄りの嗜好を広く押さえている。 2Dのキャラクター絵は安定の高品質で、戦闘では大きな立ち絵が前面に出る。カード装備やカジノなど寄り道要素もあり、Hイベントだけを並べた作品ではなく、RPGとして遊ぶ要素が詰め込まれている。 一方で、次の目的地や分岐条件の説明は薄めで、書き込みの多いマップは通れる場所を判別しにくい場面がある。また、回想をすべて集めるには複数周回に加えて特定の傭兵を連れた依頼攻略が必要となり、収集目的では手間がかかる。敗北Hを主目的にしつつ、分岐する物語と周回型RPGをしっかり遊びたい層に向く一作だ。 外部「フルコンテンツ」あり。日本語テキスト有藻有。(置換法による藻無化可) HHFちゃんコメント: 「敗北Hだけでも大盛りなのに、3ルート周回で仲間まで入れ替わるから忙しいわネー!」 [quote][b]Check out our Steam curator ([url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]link[/url]) , YouTube channel ([url=www.youtube.com/curatorhhf/]link[/url]), and X(Twitter) ([url=x.com/hhfcurator]link[/url])![/b][/quote]
非常难评。首先价格很便宜的情况下卖了你123个场景CG。量大管饱全配音无需多言。 然后就是一坨狗屎的游戏指引。错过了对话完全没有重看。即使没有错过对话,碰到诸如“调查这个位置”你能做的事情只有地毯式搜索。完全没有一点指引。甚至这游戏有三线这种关键内容也没有交代,这种复古的玩意仿佛回到了2000年以前。什么扫荡,抽卡这些都没有提一嘴。要不是卖的低价我必给差评。 然后就是三线的剧本非常灌水。不说什么三线平衡这种事情,任何一条线都像是故事讲不干净,队友更是没头没尾。 CG解锁简直无语。OK,三线解锁三线CG非常合理。什么?路线3的队友在路线1有特殊CG。还不支持一件解锁,甚至作弊MTOOL都开不了?不是,你不会觉得你一个普通黄油RPG让我玩六周目是一件很快乐事情吧???
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本作是RPG黄油,女主角蒂亚娜是一位金发扎马尾的大小姐,父亲是帝国骑士团长,姐姐露娜曾是极为优秀的帝国骑士,却在半年前突然退出骑士团并失踪,被大家看作逃兵。姐姐的问题让一位新来的魔导师趁机逐步取代女主的父亲获得皇帝的青睐,权力格局发生变化。蒂亚娜想帮父亲分担压力、想让自己变强,于是偷偷加入了冒险者公会。但一个温室里长大的大小姐,哪里懂得外面世道的险恶呢? 画面与美术是我个人最喜欢的地方,画风干净、精致,日式奇幻风+平涂上色,整体观感非常舒服,女主蒂亚娜贼好看,长相和声音都温温柔柔的。 战斗方面单打独斗比较吃力,可以在冒险者公会招募佣兵作为同伴一起作战,这一点设计合理。女主角初期没什么战斗力,随着升级逐渐解锁技能,从游戏性角度说很正常,但体验上就有种生硬感,玩家刚开始会疑惑一个温室中的大小姐怎么打着打着就学会各种技能?总觉得缺了点什么。 任务系统方面,冒险者公会的任务可以重复接取,但是任务中的固定剧情无法跳过,重复刷任务时反复看同样的对话有点烦。另外有个体验上不太合理的地方,任务中途失败会自动回满状态重来,但完成任务后竟然没有自动回满状态。 游戏设有扫荡模式,开启后根据你的等级可以直接秒杀部分等级低的小怪,走过去就击杀不进入战斗画面,但需要注意的是并非所有小怪都能被扫荡(根据你的等级决定能扫荡哪些),而且扫荡造成的击杀似乎不给经验值和掉落道具,刷级不方便。 还有就是我个人感觉游戏镜头距离偏远,人物和场景会显得比较小,全屏下游玩还行,窗口化时感觉偏小了,希望能再拉近一点会更好。 另外,主线推进地点会标注"主线故事"这几个字,但字体很小,黄色字体加红色描边辨识度很低。字小倒也没什么关系,毕竟字太大会出戏影响沉浸感,但是游戏也没有地图或方向箭头来指引你主线所在地点的方向在哪,这就很致命了,导致我多次找主线地点找半天,对不熟悉地图的玩家来说有点折磨人。 总的来说精致的日式奇幻画风+温温柔柔又好看的女主角吸引我,但有些细节问题影响了整体体验,当然总体来说还是比较好的。 [quote]寻找游戏里的独特风味,发现玩法中的创意挑战 点击关注[url=https://store.steampowered.com/curator/45063541/]鱼汤里的咸鱼[/url] 欢迎加入[url=https://steamcommunity.com/groups/YTLDXY/]鱼汤里的咸鱼群组[/url] [/quote]
最近在Steam上玩了《帝国骑士》,画面挺精致,几个女角色设计也很有感觉。虽然只玩了几个小时,但整体体验不错,操作流畅,剧情也挺吸引人。适合喜欢轻松冒险类游戏的朋友。推荐给想找个新游戏打发时间的你。
开局选择自食其力进入骑士线,选择垫付还没成功逃走是奴隶线,成功逃走则是商人线 主角的CG除了公会委托其他都是可以通关一条线直接全解锁的,所以重点只有公会任务中队友的限定CG 公会任务主要有野怪战败和Boss战败,如果任务期间携带其他线路的特定佣兵,在地图剧情触发点会替换为佣兵特殊剧情,Boss战携带对应佣兵则战败后也会替换女主CG为佣兵CG 通关某条线后,其主线剧情角色会自动成为佣兵以供多周目使用(能力继承)成为佣兵后再无剧情,只在其他线路的公会支线中出场,需手动选出 骑士线 剿灭灯塔哥布林 佣兵:精灵弓手爱丽儿(商人线) 武斗大会 佣兵:武斗家潘(奴隶线) 夺回传家宝 佣兵:大小姐法师艾莉丝(商人线) 奴隶线 采集药草 佣兵:圣女蕾娅(骑士线) 剿灭恶徒 佣兵:以太骑士缇娅(骑士线) 后山幽灵骚动 佣兵:大小姐法师艾莉丝(商人线) 商人线 搜索调查队 佣兵:祭司莉希缇雅(骑士线) 少女寻仇 佣兵:暗杀者塔尼亚(奴隶线) 拯救沉睡王子 佣兵:祭司莉希缇雅(骑士线) 如果要做全收集的话,需要多周目把全部主线npc送到佣兵所,再次多周目游玩(设置里面开扫荡,很快的) 其实以上三个结局都是if线,根据她姐姐那两部来看,输给最终boss开启的才是正史线
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