
Restore the Sun’s light and end the Eternal Eclipse in this 2D fast-paced action-platformer game inspired by Peruvian cultures. Explore hand-crafted environments, battle and improve your skills to defeat the Four Keepers that stole the power of the Sun.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 12 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 250reviews | 65% | — | $8.7K |
| $1.99−90% | 104ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
메트로배니아를 어설프게 만들면 나오는 게임 같음. 수집아이템이랑 능력업그레이드도 별로 다양하지 않고 npc가 3명뿐임. 그말은 즉 돈쓸 곳도 별로 없단 것임. 맵지도도 자세히 못봐서 내가 어디 안갔는지 전혀 모름. 어이없게도 걍 길외워야됨. 보스 전투는 그냥저냥인데 특정 보스는 기믹을 거지같이 만들었음. 그리고 개인적으로 조작키 변경 좀 넣어줬으면... 스페이스바가 점프인게 헷갈리고 점프높이 고정돼있어서 컨트롤하기 개힘들었음ㅡ; 게임 구성 개허접한데 2만원 가격에 약 4시간 분량은 진짜 말이 안됨. 그래도 하고싶은 사람은 꼭 90퍼 할인할 때 사쇼.
Imp of the Sun is actually a very good game that takes a bit of time to get into. A lot of games like this get worse as you progress through them, but this one actually gets better. It also has a cute fairytale-like retelling of Incan folklore and beautiful graphics and music. The game is a tad rough around the edges, in particular when it comes to the combat, but once you know the game's quirks and see some of the things it screws up it's easier to look past them, even though it needed a little bit more polishing to make it perfect. The game seems mediocre at the start, but once you actually start picking up the mobility pickups like air dash and wall climb it gets a lot more fun. Further, you can level up and get other abilities like attack combos and special attacks. This game has five main bosses and a few of them are super difficult. It will take time to learn their attack patterns and really get to where you can kill them. With that said, mastering these bosses is a lot of fun and while the game seems obviously inspired by games like Hollow Knight it also has its own personality to it. The final boss, in particular, has a design to it that will keep you on your toes even if you've already killed him a dozen times. Sadly, the game didn't support my controller so I had to play with the keyboard, and the Steam achievements do not work. The game has its own internal achievement tracking system so you can still see what you have or haven't unlocked and technically "unlock them" though they won't show up on your Steam profile. The post-game stuff includes collectibles, some secret areas and an entirely new mode called "Eclipse Mode" that reshuffles the combat and level layouts while letting you retain your collected abilities. I found this mode a lot of fun and while it was challenging it still wasn't the hardest challenge in the game. The hardest challenge is to beat the game without leveling which wasn't ridiculously difficult but took significant effort since I had to have all of the boss patterns perfectly memorized and even had to rely on a little luck since the bosses go berserk when they're at 1/3 health and you can only take two hits. The puzzles in this game are also fun to figure out. They are easy, but they are satisfying to move through on replays since they rely on very simplistic mechanics. Further, you can sequence break some of them and this is completely intentional since one of the in-game characters will remark on it when you do it at one point. For these reasons this game is just nearly a hidden gem that will take some time to get into but will reward you if you manage to see past some of the immediate flaws. 100% achievements took me 25 hours.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Spanish - Spain, French, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 81ratings |
| 70% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una buena idea mal ejecutada
[quote] Jogo é visualmente maravilhoso, cheio de cultura, barato e localizado para Português, porém a progressão lenta, dificuldade muito elevada, penalidades pesadas com as mortes e CONQUISTAS NÃO FUNCIONANDO na Steam quase me fizeram não recomendar. [/quote] 🎮 Jogabilidade e Evolução Jogo extremamente difícil, com progressão extremamente lenta, com penalidade pesada com as mortes e sem opções para facilitar o gameplay. Achei que seria algo como Ori, mas no fim era algo mais difícil que Hollow Knight. Se não fosse ruim o suficiente esses pontos acima, as conquistas não estão funcionando na Steam. 📜 Enredo e Ambientação Melhor ponto do jogo. É praticamente sobre cultura dos povos originários latino americanos. Somos apresentados a várias partes interessantes de mitologia, mergulhando afundo nessa cultura maravilhosa. ❤️ Gráficos e Áudios Outro acerto do jogo... é visualmente e sonoramente gostoso de jogar! [i]Tá preparado para passar raiva e ter um jogo sem nenhuma conquista?![/i]
Игра напоминает последнюю локацию перед финальным боссом в какой нить норм метройде:)) Вообще не понравилось данное творение и впервые вижу, чтобы достижения не работают.
Maravilhoso, a arte é bela, a gameplay é satisfatória, infelizmente é curto, se possível uma DLC ou uma continuação
Откровенный шлак, больше сказать нечего. Управление убогое.
Buen juego, me gusta la ambientación, lo único malo por asi decirlo son los controles que dificultan un poco.
bom
Los peores controles q he probado :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7K | 584 | 93% | $0.59 | |
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