
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $761.4K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Классный сюжет, интересно исследовать мир и прокачивать таланты. Минусы: нету русской озвучки.
2026第一款通关游戏, 7分,没传说中那么差。游戏品质在线,魔法射击手感极佳,这射击手感让我顶着30多帧都有兴致打通关,打起来非常爽快。剧情无功无过,游戏内容量大管饱,光是主线就有十几小时流程,地图上的各种可探索区域的解密以及神殿挑战也非常多,基本没有重样的,相当值得一玩。 缺点方面,优化太拉胯,纯纯显卡杀手,游玩还会时常出现游戏崩溃的问题。美术也是一言难尽,人物不好看的同时,场景美术也非常一般,像是不同风格杂糅在一起,玩的过程中完全没有截图的欲望。游戏到了后期明显开始堆怪,刷怪最烦的就是刷绿色魔法师,能远程能瞬移,还肉得要死,后期一下刷2个,见到都难受。技能树设计得也十分不合理,我最后全收集全神殿通关才解锁了60%的技能。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
One of the worst stories ive ever played. The only time i was enjoying the story is when one of the main side characters died. bought this at 90% off and i still regret it ending isnt awful though you definitely should have instantly killed luna first chance you got. actually ruins the ending that she lives
재밌어용 할인때 사서 하세요!
I wasn't overly invested in much of the story, especially earlier, and some of the mechanics feel pretty poorly explained. Nonetheless, on sale, magic bang bang is fun
一周目通关卡死17次,崩溃闪退10次,配置不好的慎入。
超级不推荐购买,大半部分字幕显现超级快,你根本只能看完前三个字就整句直接消失掉,还有频繁闪退(游戏根本原因,与其他无关)
The combat is pretty fun, and story and voice acting are good, but outside of that it feels a bit half assed. The platforming can be extremely frustrating, personally I'd rather it not be in the game than it be as ass as it is. Good game overall but I did rage a few times.
Finished game on apprentice difficulty (games should be fun not hard) Learning curve was easy, visuals (thanks to UE) amazing, Story playtime (13 hrs - great middleground) but the game has lots of downs too. Spoiler alert: Story is great for the first 15 minutes and then goes completely chaos - total ♥♥♥♥♥♥♥♥, not because it is hard to track down what is really happening but because after 15 minutes, logical threads end up in loose ends. Jack - complete awkward (intentionally made), trying to be charismatic guy supposedly should grow up as story progresses but he doesn't. His god-given ability (being triarch - spellcaster of three different magic) comes to him when he loses his leader (of thieves) "Luna" in a tragic scene alongside his younger mates/friends (nobody cares about children dying throughout the entire of the storyline - which bothers me throughout entire gameplay). I am not gonna write the full story but the game trying to include [diversity] which is good but not the every other person, please. Devyn - who supposedly should be supportive and charismatic but total weirdo and creep and yes, Indian too. Zendara - who has somekind of purpose to hate everyone but supposedly kind in heart - masculine women (supposedly transgender and somewhat Vikingish) - probably Nordic. Kirkan - General, calm and collected but makes wrong choices most of the time in the storyline, all her main problems are solved through Jack only and yet those 2 above outrank him somehow - African american Supposedly dead "Luna" magically on the other side of the war, no ♥♥♥♥♥♥♥ or explanation but she is alive and kicking. Also has full conscience yet doesn't bothered by anything at all throughout gameplay. and yeah Kenzie and many other characters supposedly should be part of something big and cool but got introduced well but after couple minutes - nobody cares that they exist. I think if you try to zoom-in to the story (which is per my criteria is the main thing) - it has been written by both - good writers and total idiots (I mean it.) I think the game is a mixbag with talented devs, writers, designers and with those who absolutely hate this game among them... Sadge. Game also crashed (I think total of 5 times in the 13 hrs of gameplay). Controls are quite good but camera and FOV wishes to be better. Also you have to look at certain dots to perform certain actions which is pretty annoying (pressing F at right angle to enter teleport or talk to people - Ugh..) Overall, I have positive feelings, it was cool to experience and sometimes had urges to shoot some enemies and do some magic, enjoyed first 15 minutes of the story, lore was good until it wasn't. Also good discount also played role for my positive review, and yeah - lastly - you can play offline!!!! - not a service game that you constantly have to be online to play a game that is no longer supported supposedly. I think that's it. =) if I remember something, will add later.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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