
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $761.4K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great world, gameplay, ideas, sounds and combat. Yes, if only it were longer, decent game length though not a huge monster. Dialogue is good but could have been better and more emotive. If like someone else complained in a review here you are not able to open a chest without looking at it directly, go and play tiddlywinks if you can't do something that simple!!
I can kind of see why this game got raked over the coals: the story isn't the most original, enemy types can get repetitive and the humour is a little heavy-handed in places. However, I still think this is worth a try if you pick it up in a sale. Some frenetic magic combat, light puzzles and solid voice acting/ graphics meant that I genuinely enjoyed my time with the game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Immortals of Aveum promised entertaining magic combat, but in practice it often feels repetitive and dull. The core encounters quickly devolve into shooting the same handful annoying enemies over and over, with big health sponge foes and little variety making battles feel more like a chore than fun. Many fights end up being slog-fests of color-matching magic rather than creative action, and the enemy design isn’t interesting enough to keep you engaged for long. and what makes it worse is that they really dont respect your time, you cant skip cutscenes and theres no manual save
This game is a cesspool of DEI identity politics. Tell me, which character was your favorite? Diverse thief girl who constantly shows you up and talks down to you? Diverse wizard lady who intentionally keeps important information from you? Diverse non-binary oracle lady? Comic relief Indian beta male? Or seven foot tall bodybuilder lady who treats you like literal garbage. Then when you do meet the villain in person for the first time, he talks off his helmet to reveal that he's a middle-aged white guy, because of course he is. F*ck right off, Ascendant. Your game deserves to die in obscurity.
basically it wont run no matter what i try .broken
This is a fantastic game to both enjoy a little magical violence or tickle your brain with puzzles. I believe I read it somewhere else but I definitely would describe this game in a short phrase - "Like Doom but with magic". I did notice some other players ran into issues and errors but thankfully I've been lucky so far and have not ran in to any.
史
Picked this up a year or two ago on a discount, not sure if it wasn't well promoted or such but I fill like I almost missed out on a gem. Really enjoyed the combat and systems, story was fun too, didn't go in for much of the optional exploration. Well worth playing, I felt the first quarter to be the weakest sadly but it gets going. Can't really think of any real complaints.... It will murder your GPU... Forcing 3x framgen works well in the Nvidia app though which helps, using the latest DLLS. Very recommended for a fun, different, singleplayer FPS
小众好玩,喜欢fps的打折不容错过,魔法fps缓解cod审美疲劳
光污染严重,优化也不咋地,人物也丑的不行,还有那个飞一样的字幕速度。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 15.2K | 98% | $9.99 | |
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| $1.4M | 1.8K | 88% | $16.49 | |
| $1.3M | 5K | 91% | $9.99 | |
| $622.4K | 6.7K | 54% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $761.3K | 706 | 87% | $22.49 | |
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| $762.3K | 757 | 74% | $24.99 | |
| $760.5K | 1.9K | 78% | $14.99 | |
| $762.4K | 2.6K | 87% | $9.99 | |
| $760K | 1.5K | 90% | $19.99 |