
A dark fantasy RPG dungeon crawler, with challenging real-time tactical combat, a wide variety of spells, and a dark and brooding dungeon full of lethal enemies, sadistic traps, and mind-bending puzzles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Read about it in PC Gamer Magazine. Was immediately interested in this labour of love of Chris S. Bought it at a ridiculously low price (1,24 in the Steam Winter Sale). Enjoying every moment of it. Highly recommended.
pretty good game so far. only gets better the farther you go.
is gud, much darkness, some immortality
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Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Déplacement étrange et peu pratique. Pas de remappage possible de ces derniers sur le clavier. Aucune option graphique (même pas de changement de résolution).
There is no handle control. The movement is stiff and the sense of attack is poor. Long press the right mouse button to directly drop the line back to the previous archive point, which is really rubbish.
ID:CoTPK is a top down sort of real-time RPG. I played it for roughly 1 hour. It was pretty meh and consisted mostly of trying to lure enemies out 1 by 1 to hack them to death. I reluctantly planned on finishing the game, though my hopes for satisfying gameplay weren't high. However, upon initiating my second game session it crashed my PC. I rebooted and tried again. Again it crashed my PC. Given the mediocre game play I had experienced, I refunded it.
Graphics: good, enjoyable. Gameplay: just okay. It is very repetitive and basically all you do in first two levels (not sure when you first see a puzzle), you'll be doing for the rest of the game. Lure the mobs, throw spells (you can choose from about 20, I guess, they barely make a difference) from a distance, then slash in melee, solve a puzzle to go further, encounter a next group, slay it and move on to the next series of flying platforms interwined with like 4-5 types of traps. Sometimes you have to semi-randomly try and move statues to push the plate opening the path forward. Story: it is also there. Can't say it is bad but won't call it interesting either. Throughout the game you may find a few dozens of letters telling 3 stories. You can easily miss half of the total if you don't pay attention to cracked/slightly misplaced walls. Overall it is a one-time game with a replayability close to zero. Getting it for 20% of its price, I was somehow glad to play it through. I would've felt fooled, however, had I got this for what it costs without discounts.
Great action dungeon crawler RPG. Fun and strategic combat where you really have to use skills, positioning and the environment, lots of traps and puzzles never let the exploration get boring despite the tilesets, and even an interesting story. I know this game is delisted but grab the free version provided by the developer. The only bug I encountered is that the game timer seem off, and a few crashes while starting (but nothing during gameplay that made me lose progress).
Macht Spaß gut für einen der nicht Tagelang ein Game zocken will
This game is sooo good. This is not an RPG as description say. This is more like survival game. It reminds me of Resident Evil 1-2 and Dark Souls 1. You need to think to progress. Every item, shrine, secret door is important. You can't just go forward and make progress - you will die or spend to much resourses if you do this. Your "skill" means nothing. Game work such way you just can't win with your reflexes, only smart and carefull planing make you through the game. This is the part that reminds me of oldschool survival horros :) Very nice mechanic of Evil in here. I love it.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.