
A dark fantasy RPG dungeon crawler, with challenging real-time tactical combat, a wide variety of spells, and a dark and brooding dungeon full of lethal enemies, sadistic traps, and mind-bending puzzles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
走路,迷宫,解谜,喜欢这类型的玩友倒是可以试试
Fun and definitely different than the usual games you find on Steam. I play this when I need a break from the larger games I play. I complete a level and come back to it another day. It does get more challenging as you go. It would have been nice if each dungeon level had its own unique look. Instead they all look the same. I give it 3 stars only because the last fight sucks balls. The priest are about impossible to kill. It's just randomness if they kill easy or you stand there attacking for 5 minutes getting no where. I literally tried this last fight 12 times and only got to the 2nd part of the fight with the pale king one time.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ID:CoTPK is a top down sort of real-time RPG. I played it for roughly 1 hour. It was pretty meh and consisted mostly of trying to lure enemies out 1 by 1 to hack them to death. I reluctantly planned on finishing the game, though my hopes for satisfying gameplay weren't high. However, upon initiating my second game session it crashed my PC. I rebooted and tried again. Again it crashed my PC. Given the mediocre game play I had experienced, I refunded it.
Great action dungeon crawler RPG. Fun and strategic combat where you really have to use skills, positioning and the environment, lots of traps and puzzles never let the exploration get boring despite the tilesets, and even an interesting story. I know this game is delisted but grab the free version provided by the developer. The only bug I encountered is that the game timer seem off, and a few crashes while starting (but nothing during gameplay that made me lose progress).
this is a nice game. i have not run into any bugs yet. needs gamepad controls, i am not much for the wsad . a little slow and easy .....relaxed kind of game.
First off, we must make clear that Randomised Gaming did receive a free copy of Immortal Darkness: Curse of The Pale King from the developer Giant Space Monster. You can see our editors Riven thoughts on the game as part of our Indie First Impressions video here: https://youtu.be/feu3H3D460U Immortal Darkness is an action RPG, very much in the style of Blizzard's classic Diablo series. Developed by indie studio Giant Space Monster, this is a superb title fans of the genre will enjoy. You play Shade a cursed vampire hunter who seeks to end the reign of the pale king. Entering his dungeon you prepare for the final confrontation with him, but between you and him is a hoard of vampire minions, traps, bottomless pits, magic spells, secret doors, hidden passages and something else lurking in the dark depths of this dungeon. This is very much a dungeon RPG and it reminds us a bit of the old board game HeroQuest. The twist in the gameplay is Shade is slowly turning into a vampire and you have the option to use this power to steal the life force of defeated enemies. However, using this power raises your evil meter and should you max it, poor Shade will turn into a Vampire. Not to fear however, as you explore the dungeon, you'll find plenty of potions, items and magic spells to help you in your quest. Loot is also randomised, so you will find different spells and items on each playthrough. There's also a friendly merchant, who sells an assortment of items including backpack and magic spell upgrades. Art and music are both excellent, with the music getting the atmosphere of the dungeons just right. Not everyone will like the art style used here, but it is very memorable. Combat is live action controlled with spells and potions set to a number of hot keys and Shade movement and attack controlled via the mouse. It plays and controls very well, but the game is very hot key heavy as magic is a key part of the game, due to the quick cool down of many spells. If your looking for something to quench your Diablo thirst after finishing the series this if very much the perfect game for that. It's a well put together title that will keep you playing until the very end.
This game is sooo good. This is not an RPG as description say. This is more like survival game. It reminds me of Resident Evil 1-2 and Dark Souls 1. You need to think to progress. Every item, shrine, secret door is important. You can't just go forward and make progress - you will die or spend to much resourses if you do this. Your "skill" means nothing. Game work such way you just can't win with your reflexes, only smart and carefull planing make you through the game. This is the part that reminds me of oldschool survival horros :) Very nice mechanic of Evil in here. I love it.
Un petit j’aime, pour un petit jeu à prendre à petit prix. En soit le jeu est sympa à jouer, 15 niveaux à explorer avec des "énigmes", si l'on peut dire, qui sont simples (déplacer un élément, tourner un miroir, appuyer sur un bouton ça va) et des ennemis. Niveau combat, il faut éviter l'option bourrin. Pas d'esquive, pas de parade ici donc il faut utiliser le terrain à son avantage ainsi que les magies et potions à notre disposition. Justement, pour les magies, il y a trop d'artefacts pour. En première partie, on les ramasse tous tel un écureuil mais ça finit par encombrer et certaines de ces magies sont inutiles/redondantes. Après, ça permet à chacun de jouer avec son style mais bon. Pas un grand jeu mais ce fût sympathique d'explorer ce donjon.
Graphics: good, enjoyable. Gameplay: just okay. It is very repetitive and basically all you do in first two levels (not sure when you first see a puzzle), you'll be doing for the rest of the game. Lure the mobs, throw spells (you can choose from about 20, I guess, they barely make a difference) from a distance, then slash in melee, solve a puzzle to go further, encounter a next group, slay it and move on to the next series of flying platforms interwined with like 4-5 types of traps. Sometimes you have to semi-randomly try and move statues to push the plate opening the path forward. Story: it is also there. Can't say it is bad but won't call it interesting either. Throughout the game you may find a few dozens of letters telling 3 stories. You can easily miss half of the total if you don't pay attention to cracked/slightly misplaced walls. Overall it is a one-time game with a replayability close to zero. Getting it for 20% of its price, I was somehow glad to play it through. I would've felt fooled, however, had I got this for what it costs without discounts.
Macht Spaß gut für einen der nicht Tagelang ein Game zocken will
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