
A dark fantasy RPG dungeon crawler, with challenging real-time tactical combat, a wide variety of spells, and a dark and brooding dungeon full of lethal enemies, sadistic traps, and mind-bending puzzles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun and definitely different than the usual games you find on Steam. I play this when I need a break from the larger games I play. I complete a level and come back to it another day. It does get more challenging as you go. It would have been nice if each dungeon level had its own unique look. Instead they all look the same. I give it 3 stars only because the last fight sucks balls. The priest are about impossible to kill. It's just randomness if they kill easy or you stand there attacking for 5 minutes getting no where. I literally tried this last fight 12 times and only got to the 2nd part of the fight with the pale king one time.
Macht Spaß gut für einen der nicht Tagelang ein Game zocken will
is gud, much darkness, some immortality
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There is no handle control. The movement is stiff and the sense of attack is poor. Long press the right mouse button to directly drop the line back to the previous archive point, which is really rubbish.
A great game in the style of Zelda!
Worth playing
At first look, game looks really great. Nice concept and pretty good execution. I liked the idea of rpg in dungeon with traps, keys and switches. After playing about hour I was bored and annoyed. First thing is the way game is controlled. Playing that kind of game by clicking mouse is a stupid idea. Way through dungeon is often narrow path with abyss around and its sooo easly to fall just because of poor controll choice. Other thing is that map is full of moving platforms when you have to "slide" from one to another and doing it by mouse clicking is just... well. Also I was afraid I destroy left mouse button by attacking enemies. You can do it also using space, but somehow using space is slower and enemy can return hit because of that. Enemies, from the beginning, has too much hit points and require many clicks to finish each one of them. Things getting worse in time... Many of them require some kind of "tactics" to defeat, so trying to move, avoid attacks and hitting (some of them are ranged), is nearly impossible. Again, game could be great, but there were some poor choices that made it unfun.
This game is sooo good. This is not an RPG as description say. This is more like survival game. It reminds me of Resident Evil 1-2 and Dark Souls 1. You need to think to progress. Every item, shrine, secret door is important. You can't just go forward and make progress - you will die or spend to much resourses if you do this. Your "skill" means nothing. Game work such way you just can't win with your reflexes, only smart and carefull planing make you through the game. This is the part that reminds me of oldschool survival horros :) Very nice mechanic of Evil in here. I love it.
this is a nice game. i have not run into any bugs yet. needs gamepad controls, i am not much for the wsad . a little slow and easy .....relaxed kind of game.
走路,迷宫,解谜,喜欢这类型的玩友倒是可以试试
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.