
IMAGO is a psychological horror game set in a dark and hostile world between dream and reality, in which mysterious creatures hide inscrutable secrets. Play Marty Burton, the detective of dreams, to unravel the case and bring home a child who has disappeared under mysterious circumstances.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Was not able to finish the game due to having motion sickness from the excessive head bob while running. If an accessibility option could be added to turn off head bob that would be greatly appreciated.
The game starts off great and takes you to some great locations and environments. It also sucks you in with a great mystery story. Its too bad that near the end of the game the story gets too confusing, it falls apart and splits off into 10 different directions and barely makes sense. The voice acting is well done, above average for an indie game. There are some super super frustrating platforming parts in the amusement park area that bring down the games score for me. This game is a great effort from an indie developer, but when its all said and done I will give this a 6/10 for the frustrating platforming sections and convoluted story ending.
Amazing game. Love Arthur
I received both a copy of a game as well as was financially compensated to cover this game (I was obligated to cover an hour, but have now played through the entire thing). This does however not influence this review in the slightest. I am not usually one to play horror titles. I dabble with them occasionally, but I am really fussy with what I will play usually. What drew me to IMAGO was the blend between the real life and solving a mystery and the dream world. The character of Arthur also intrigued me. I really enjoyed the overall story (and frankly believe the game is worth a try for the story alone), however, most (if not all) of the chase sequences involve navigating your way and being lost for ages in some sort of maze while trying to find either your way out, or the objects that you need. Different mechanics were usually bought in that differentiate these parts slightly, but it was mostly the same. The game had me frightened, shocked, frustrated, got me to the point where i ALMOST rage quit [spoiler] The part with the gun and the bullets in the maze where you have to shoot Charles for example [/spoiler] before making me cry and then shocking me again. If you struggle with any kind of motion sickness I would steer clear of this game. I don't have issues with motion sickness yet struggled to play this game for more than an hour or two at a time due to some sections making me feel uneasy and sick in the stomach because of the movement. I personally liked the ending. It is one that can be confusing to some, but if you've really paid attention to the lore presented to you in the game it actually makes sense in a weird way. Ultimately, this was a very decent first game for Lights Off! If you would like to check out my playthrough of the game you can find it here (Note that as of this review being posted the entire game isn't in the playlist yet, but will be once edited) https://www.youtube.com/playlist?list=PLYDekt_lk5pB_fKtIfwJN2GRSpo8K8cbq
Salve a tutti coloro che leggeranno, inizio dicendo che questo gioco l'ho eviscerato minuziosamente livello per livello, erano anni che non vivevo certe emozioni su un horror e parlo dei lontani anni 2001-2010 quando riuscivo a giocare con molta più frequenza rispetto ad oggi, quindi i mitici Silent Hill 2-3-4 i vari RE Clock Tower etc etc. Questo è un horror psicologico investigativo verrete subito catturati dal protagonista e dal suo amico Arthur (a mio avviso una delle migliori trovate nel gioco) inizierete ad empatizzare quasi subito con loro due capendo che dietro ad ogni passo che muovono assieme vi è qualcosa di più profondo che li lega in simbiosi, l'esplorazione dei livelli merita tantissimo l'engine unreal 4 rende tantissimo e la fluidità è molto alta anche con configurazioni medio recenti, il sonoro.... beh mettetevi le cuffie e capirete il perchè, dal doppiaggio agli effetti sonori signori miei si parla di alta qualità, gli enigmi ben congeniati (chi è avvezzo dei vari horror che furono si sentirà a casa propria), insomma un bel mix che ha fatto uscire un prodotto di altà qualità consigliatissimo e a un prezzo davvero importante. Concludo dicendo che questo team merita il successo che sicuramente si augura, sono contento di aver provato curiosità e inquietudine dal trailer e averle rivissute amplificate giocandolo! Durata media 10h alla prima run io ci ho passato più tempo per motivi miei di esplorazione assidua =)
This game blew me away! It takes the psychological part of horror, and brings a brand new side to it. A very ambitious game that keeps you guessing and wondering what's real, and what's next? Brilliant storytelling that ropes you in and gets you invested and caring about characters. Not forgetting jump scares that remind you that it's not just a good story, you can die at any moment! I literally love Arthur! I found myself constantly checking where he was and how he was holding up during our mind bending experiences. For a first project, Light Off Studio really delivered. I'm excited for what they'll do in the future😁 Check out my immersive gameplay on this series and have a good laugh 👇 https://www.youtube.com/playlist?list=PLUn9VXSRAdtU-TfmzjerXxUVzZikTEt6-
Un thriller intrigante con ottimi colpi di scena. Un horror estremamente immersivo, dove realtà e incubo si fondono in maniera spesso inaspettata. CONSIGLIATISSIMO!!!
I enjoyed the title. The very beginning had a perfect choice of music. I felt like I had stepped into an episode of Silent Hill on a boat to nowhere but that didn't last too long. :) The music really helped carry the game. At the beginning, some of the dream sequences felt odd and disjointed while the mystery seemed straight forward but as I got close to the 8 hour mark end of the game the dream sequences made a lot more sense while the mystery was getting a bit confusing with all the plots and subplots. I did understand it though but there were many layers within this onion to peel. I really enjoyed the toy factory and carnival sequences the most. They were really fun. You popped a red balloon, time to die! OH NOOOOOOOOOO! LOL!! I think a journal would have helped as there are a lot of major players you want to go back to fit the pieces together as you progress and would have helped understanding it easier. I think that would have helped a lot. My only other real complaint is a maze where you are not supposed to look at the lady or that will trigger her to walk and try to hit you. You could start a maze and walk completely with your head down and the mechanic would automatically have the lady already coming to life to hit you so it didn't work fully as intended half the time. Trying to do 3 complete mazes finding a puzzle piece in each one and no save point makes it very frustrating having to do it all over again. If it had just saved every time you inserted a puzzle piece into the lock that would have solved the issue.
Gioco molto bello. Trama parecchio avvincente. Più che horror lo trovo parecchio angosciante per come vengono trattati certi aspetti che riguardano i personaggi. Consigliato.
Played in VR with UEVR. Great psychological thriller with really good atmosphere and an interesting plot. Some "escape from the monster" parts can be frustrating but the vast majority of these sections are fun and they have a good variety. Playing it in VR of course brings the immersion to a whole new level and I really loved it playing like this (just a couple short parts where the game distorts your view should be played flat or with the 2d screen option, the remaining 99% of the game works very well with UEVR).
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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