
A cozy idle island sim that lives on your desktop, just above the taskbar. Five islanders — a Farmer, Woodcutter, Fisherman, Miner, and Chef — farm, fish, mine, cook, and craft on their own. You just make the calls. Glance down between emails and a meal is ready. It never steals your screen.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 29 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A cozy idle island sim that lives on your taskbar. Five islanders — a Farmer, Woodcutter, Fisherman, Miner, and Chef — farm, chop wood, fish, mine, cook, and build on their own while you work, browse, or take a break. It never steals your screen.
Idyll Isle runs in a slim, transparent window docked above your taskbar. The Farmer harvests wheat, the Fisherman casts a line, the Miner hauls ore — they know what to do. You just make the calls: what to plant, what to craft, where to build. Everything else runs on its own. Glance down between emails and a meal is ready; come back from a meeting and the Storage is fuller. The island never rushes you.
The mainland is no longer a place to live. When the Veil Tide swept the old sea routes away, the few who made it through washed ashore in the Veil Archipelago — once the granary and seed vault of these waters. The island under your feet still holds a little life. Stay, and tend the last patch of green still breathing here; and when the time comes, set sail to find the next shore where drifters like you can make a home.
Recruit a Farmer, Woodcutter, Fisherman, Miner, and Chef, and put them to work. Start with one wheat field and grow it into a full production chain: crops feed the Kitchen, ore becomes tools at the Blacksmith Shop, and animal products turn into feed for even more output. With 30+ crops, dozens of recipes, and a web of tools, ores, and catches, every supply line is one you set up yourself.
Lay out more than a dozen building types — Farm Plots, Water Wells, Storage, Kitchens, Animal Pens, Blacksmith Shops, Gem Workshops, Trading Posts, and more. Repair the broken bridges, abandoned railways, and ruins scattered across the island, and new land rises from the mist: more fields to farm, more waters to fish, and more ore veins to mine.
A sharper sickle harvests faster. A better fishing rod lands bigger catches. A stronger hammer breaks tougher ore. Add boots, gloves, and cutting blades, then upgrade from crude starter gear to refined alloy tools — and watch your team grow steadily faster and more efficient.
Wild animals wander onto the island; feed and tame them, and they settle into pens to lay eggs, give milk, and grow wool — breeding across generations and passing their quality down the line. Repair the lighthouse to light up trade routes, and pack animals haul goods to distant shores — sending out what others need, bringing back what you're after.
Recruit warriors, archers, and mages at the tavern, form them into an expedition party, and follow the lighthouse's routes out across the near, mid, far, and extreme seas. Every voyage is a gamble — weigh your party's strength against the dangers ahead, and come back laden with spoils, or empty-handed. The deeper the sea, the rarer the find: tide-worn seashells, weathered compasses, abyssal coral, lodestones born of storms — each one a treasure for your collection.
When the island grows prosperous enough, the shipyard on the shore rings with hammers once more. Gather timber, canvas, and sea charts to build a ship that can sail far — out past the Veil Tides, toward routes that have lain silent for years. Something waits out there. You'll have to go and see for yourself.
Ancient stones line the shore, holding the island's past — and the untold story of each companion who lives here. Merchants from distant isles arrive along the lighthouse's beam, and letter by letter, their tales quietly weave together the forgotten history of these waters. There's no rush; uncover it slowly, and the island's buried memory surfaces at its own pace.
• You like idle games that never feel like a chore
• You want a peaceful little world of your own between tasks
• You enjoy building something from nothing, piece by piece
• You find quiet satisfaction in watching efficiency grow
• You sometimes want to stumble on a gentle story in pixel art
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Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容蛮丰富的挺好玩,有啥反馈建议作者第二天就能进行优化调整了,价格也不贵
官方是我见过最听劝的,反馈的问题和里面的缺点几乎是天天改,支持一下
这游戏除了前期需要点点之外,后面基本上都不用怎么盯着,基本上没什么压力。写方案写累了低头瞥一眼,农夫在收小麦,渔夫在甩杆,那种世界照常运转的感觉确实挺踏实的。游戏玩法上其实挺像轻量挂机版的星露谷。前期得自己手动点一点砍树挖石头,稍微有点累,但等农夫、伐木工、渔夫陆续就位之后,基本就全自动了。我现在的日常就是上线收一波资源,决定种什么、造什么、往哪扩张,然后就切回去干活。交易站建好之后卖货也不用一直盯着商人了,感觉越来越省心。内容比我想象的丰富。不光有种田做饭挖矿这套循环,还能修桥铺铁轨拓地、驯养动物、建酒馆组远征队出海。目前要说最大的毛病就是工具耐久度要经常做新的,对纯挂机党来说有点烦。但总体瑕不掩瑜,适合想摸鱼又不想玩太简单挂机游戏的社畜。开发者是一个人做的,更新挺勤快,后续应该还有不少东西可以期待。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这款挂机小游戏玩的有点意思,感觉不错,挺好玩的,停不下来 真的停不下来。 游戏里内容挺全 什么都有。值得推荐。
正如其他评测提到的,前期手动点的地方太多了。 然而真正击溃我的不是这个,而是在我学习了评论区卖玉米沙拉大法致富,辛辛苦苦玩了3个多小时即将实现自动化时候,发现整个地图只有前3片图能放交易站、铁匠铺、动物围栏等占地3行的功能性建筑(而且第二片图是有池塘的,实际只有2.5片图能放这种占地三行的建筑)不知道作者这样设置是咋想的,最后一片灯塔图吸引了很多动物却设置成只能种地的布局,一个3行建筑都放不下。 从仓库里点出动物围栏,看着捉襟见肘的能放建筑的高亮区域被我前期种满了农田,而农田是不能迁移的只能删除。我释然了,退出卸载差评,18元就当支持作者了。什么时候改好了再重新下来玩
挺有意思的,作为一个在副屏上挂机的小游戏挺有创意。五十个小时纯挂机只剩一个手动砍树500颗的成就,希望作者增加一点金币的作用,现在通关后一天啥也不干卖矿都是几千万金币,各种资源都是越挂越多,能不能加一个摧毁?
很休闲的小游戏,平时无聊玩或者上班摸鱼必备,总之挺不错的,要是可以全屏就更好了
头一次玩挂机类游戏,挺有意思。充分解释了丰俭由人,像玩你就库库点,有事就挂着,不过他这老板键只是把游戏最小化,和我想的不一样
两个农民,伐木,挖矿以后就不需要手动了。然后再升第二个厨师,渔夫就当搬运的。动物不要繁殖,不要怕死。死了抓新的。农业解锁高级的就不要种低级,地不要太多,不然照顾不过来。前期一列4个,10列差不多了。挣钱主要靠胡萝卜和玉米做的沙拉,一个沙拉能卖420块。等铁和铜多了以后直接用绿色装备。
[h1][b]桌面上的模拟与探险[/b][/h1] 《闲暇岛时光》将轻松休闲的农场模拟玩法搬到了桌面上,本作是一款挂机放置游戏,简单点击即可完成采集建造等各类作业,当作桌面装饰也是完成可行的。 和前段时间流行的桌面放置游戏一样,本作打开后会悬浮于任务栏上面,只占一部分桌面,相当轻量化。 游戏场景是一片小岛,玩家则需要亲手建设并管理这块小小的天地。 点击场景中的树木、石头等物便可实现采集操作,随后点击右侧功能栏中的制作按钮,便可以看到密密麻麻的可制作内容了,从田地到工具再到建筑物、武器等一应俱全。 只靠手动点效率太低,这个时候就可以考虑招募NPC了,这些角色会负责小岛的方方面面,更为这里增添了一丝温暖的味道。 除此之外,游戏还加入了探索内容,可组建队伍进行远征,也可探索小岛的过往,整体轻松惬意,喜欢这个类型的话可以一试。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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