
Build your cultivator through stats, Dao paths, and rebirth in a deep idle RPG where every choice shapes your progression.
Modeled estimate, not a reported figure. How we estimate →
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About
Allocate stats and shape your build through meaningful progression
Unlock 50+ Dao paths that define your playstyle
Collect Aspects that persist through rebirth
Rebirth to push your progression further each cycle
Advance through multiple systems including bosses, sect progression, and new realms
Idle Xanxia is a system-driven idle RPG where progression comes from how you build your character.
Start with nothing and grow stronger by:
allocating stats
choosing Dao paths
developing long-term synergies
Each decision impacts how your build performs over time.
Progression is built around interconnected systems:
Attributes — define your core strengths
Dao Paths — unlock abilities and shape your strategy
Aspects — persistent passive powers tied to enemies
These systems interact to create different builds and progression paths.
When you reach your limits, rebirth:
Keep key progression systems
Improve your next run
Push further each cycle
Rebirth is not a reset — it is progression.
As you advance, new systems unlock:
Sect progression and structured advancement
New enemies, mechanics, and challenges
Additional layers of long-term growth
The game is designed around progression over multiple cycles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like it. Not quite hitting cultivation as well as Solo Cultivator does, but it's not too terrible. Could use a lot of expansion similar to how Idling to Rule the gods has expanded.
Поставлю пока палец вниз, только из-за того, что игра оуеть как дофига пишет данные на диск, примерно 15 Гб/час, а в игре можно проводить время не отрываясь оч. долго, разраб вроде писал, что в этой обнове, чтот должен будет сделать с системой сохранения, но как-то пропустил... если кого-то не смущает данная проблема, то игра вполне неплоха, не сказал бы, что тянет на версию 0,9 и есть куда еще развиваться, долго только по началу, а потом из перса можно сделать перекачанную мясорубку)
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So, even though this is an early access game there is still a lot of time to spend learning the systems and playing around with different builds while having fun, and anyone with an itch to scratch in this realm should give it a shot. Developer is very communicative and prompt with bugs feedback and development, as well as Discord. Certainly worth so far.
It's ok.
We need Chinese
pretty neat idle game with interesting powers once your character gets spun up. recommend blazing fist for a good start!
this game has 1non traditional character and its the female the male character is the tradition character as in all rpgs so the girl is a brawler monk type wich makes the game unque to idle rpgs and this game has a slow progress but its good so players like me like that will enjoy this game
Great game! It's well designed, and there is clear room for further progression as the game continues to be updated. It has very good systems for growth and unlimited potential. Definitely worth playing if you like idle progression games. :)
I enjoy idle games in general, but one of the things that I feel is missing from many idle games is a sense of customization. This game breaks that mold, and I really appreciate that I get to build my own stats as i push further and further into the game. There are always going to stats in idle games that are necessary to push further in (such as having more health to survive increasing damage), but being able to polish those foundational stats with my own build is making this a really fun experience for me.
Fun idle game with a good Discord community and developer. The developer is active with updates and open to suggestions.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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