
Conquer your enemies in space, strengthen your ship with stats, and progress even in the background. A relaxing idle experience awaits you!
Modeled estimate, not a reported figure. How we estimate →
About
As you defeat enemies, you can upgrade your existing abilities and unlock new ones. As you progress, let the game play for you.
Core Abilities
They are abilities that empower you.
Prestige Abilities
Each one possessed its own unique, powerful abilities.
End of the Game
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Turkish, Spanish - Spain, Spanish - Latin America, Japanese, Korean
Engagement
Reviews
beautiful music, full side screen game to play on the side screen
Its quite good, progression in the beginning is a bit slow, i would also appreciate it very much if there were some sort of visual effect for the base attack since it seems super slow and its not clear how it works, overall a good start to what i think is a very pleasing game. Good work, also after a very long time on Steam, over 10 years, this is my first review because i wanted to support this indie developer.
oyun genel olarak mekanik açısından çok zayıf özellikler açıldıkça mekanikler genişliyormu orasını bilemem ama kendisini oraya kadar oynatacak bir oyun değil malesef rogue lite bir oyun olmasına rağmen sürekli aynı seviyede oynuyoruz ayrıca roketlerin üstüne fareyi getirip ölmelerini beklemek yerine bir ateş mekaniği ekleyip roketlere bir can sistemi eklersen biraz daha keyifli olabilir ayrıca oyundayken esc tuşuna basınca nişangah deaktif oluyor yani uzun lafın kısası bence daha eklenebilecek çok şey var tam oyun çıkarmak yerine erken erişim olarak çıkarsaymışsın senin için daha iyi olurmuş.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 21 reviews with recorded playtime.
Idle Space Shooter isn't what it says on the tin. It isn't something you'd call Idle. The game starts where you are manually shooting enemies with a reticle that automatically fires ever second. Shooting spaceships that spawn similar to Asteroids. Each enemy drops 15 common currency which is used to upgrade and extend runs. Each time you invest your currency into the skill tree itself you incrementally get stronger and more resources. The first couple of runs are incredibly slow where you barely can buy anything at all. Maybe one damage upgrade or something to increase the length of the run. After you reach the first 100 second mark. You fight the first boss that drops 1 'rare' currency which is used to purchase 'extra' damage upgrades. On paper this sounds like a good investment. However, these upgrades when fully upgraded only do 125 damage and barely make a dent in the enemies. Going to down the time extension tree gives you more resources (which makes runs more interesting by a little) so instead of 1 enemy giving you 15 currency it gives you a whopping 120. As for the rare currency upgrade increases the amount from 1 currency to 6-8. It's a required investment opportunity if you want to accelerate your progress. Okay, by now you've beaten your first or second boss. You are making 80,000 to 200,000 per a run and investing as much money into the tree as possible. You start speeding up your progression to overdrive. Investing all this skill nodes. And then you reach the final boss. And kill it. You feel like there might be an end screen and you see... The game looping from level 0 again. It's disappointing. No prestige system to make runs longer. Nothing to say you've experienced the whole game loop. It's an unfinished game. That needs more content. I probably will not put any more time into this game after posting this review. I hope this criticism helps give enough information to potential buyers and gives the developer a chance to make the game better down the line.
i fw with the soundtrack heavily.
这个游戏基本上是抄袭的 Nodebuster 但抄太差劲了
This is a fun and colorful game that is worth playing. However, it is pretty difficult. I enjoyed playing it.
Even though it's an indie game, it's really enjoyable! A relaxing and fun experience with smooth gameplay.
Game has nice mechanics as a idler game but there are lots to improve
They way you have to click the mouse before you can move the cross-hair at the start of an encounter feels very jank. The pricing for the upgrades on the upgrade tree means that most of the time there is only one rational option for the next upgrade, because it's the only one you are going to be able to afford, so it doesn't feel like you're really being given much choice. Needs waifus.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $1.1K | 6 | 83% | $4.99 | |
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| $13.3K | 91 | 78% | $4.99 | |
| $5.2K | 61 | 84% | $3.99 |
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