
An incremental game about blasting bugs, collecting guts, upgrading a base, and blasting more bugs!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
An incremental game about blasting bugs, collecting guts, upgrading a base, and blasting more bugs!
Genres
Engagement
Reviews
Only took 90min to beat. They honestly didn't add much more than the demo when it first released. Was it fun, sure. Was it worth 5 USD? Kind of. I'm mostly just disappointed there isn't -more- content for the price. Accessibility Warning: Absolutely no settings to reduce screen flash and it gets pretty flashy, real quick.
This is a very well made incremental. Starts off as a kind of nodebuster game, but you will switch to more incremental idle play as you progress. Nice progression system. This is well worth the money. SFX and music is very catchy ;)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 39 reviews with recorded playtime.
Super satisfying loop of blasting bugs and building up your base, easy to sink into and hard to put down. Sat down for a quick session and it quietly ate my whole evening in the best way (✿◠‿◠)
I enjoyed this fairly quick incremental game. It has some Ender's Game and Starship Trooper vibes going, where you get to blow up bugs that are deemed a threat by the powers that be. The build up is good, not too grindy, and there's more build choices than usually come from these kind of games. At the beginning you can pick different secondary weapon loadouts with each prestige, by the end you are buying everything, of course, but it's nice to not just have a cookie-cutter build each time. Primary weapons stay upgraded between prestige levels, which means less grinding, and is appreciated. I've only played once, so far, and it says 3 hours. I could have cut maybe 20-30 minutes off because I had to go AFK while playing. Good part is the conversion of materials kept going while I paused. The only thing I would change is the prestige levels. They seemed too short at the beginning and I felt I was able to prestige before I was really ready. You don't have to prestige when it says, but shiny buttons are hard not to click, lol. I got this by winning it from Nerfed Reflexes on YouTube, and thanks to him and the devs for the key.
Favorite idler game so far! love zappin bugs :)
This is a fun little game! Simple, but enjoyable!
Super addictive game! Popping space bugs feel so satisfying and it reminds me of Starship Trooper which you definitely cant go wrong.
It's cheap and is fun to spend a few hours having some chill fun for an afternoon. If you like idle games, you might enjoy this.
Great game to just hit that itch. Pew pew the bugs. Grab all the shineys. Upgrade all the things. Bonus points for sound design
The "1 billion bugs" achievement takes hours and hours to get. This game is more slop. The magic word on Steam is "incremental" and this trash is what we'll keep getting. Avoid.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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