
A persistent idle MMORPG, with a text-based hacking theme. Enjoy the "Inaction RPG" design philosophy by crafting equpiment using ARPG influenced prefix/suffix systems, build or join player managed syndicates, trade on the marketplace, and compete in community events.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Upgrade your hacking prowess in this unique "Inaction" RPG/MMORPG. Optimize your build by engaging with the dozens of stats and over 100 different affixes that can appear on gear. Try to find the ultimate "Signature Affix" item providing unique gameplay mechanics and enabling builds that utilize unorthodox stat combinations.
Join or start your own Syndicate with other players, sharing resources and creating powerful boost mechanics to empower your hacking and gathering activities.
Participate in multiple daily community boss events where players fight against a world boss, while others provide support to the combatants to push for new records and powerful temporary buffs based on how many levels of the event are completed.
Enjoy the ability to keep making progress while away, as your character will continue to hack virtual opponents and gather additional resources for up to 12 hours after logging out.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is just something satisfying about this one. Dopamine levels rise. Theorycrafting. Crafting new gear to test optimal results for your win streaks and xp/h. You start off at a particular pace but then, the numbers ramp, and ramp and ramp. Idk its lowkey satisfying; that ramping feeling from just a week of idling. Its a no stress very chill type of atmosphere to me. Also, i hear there is Seasons coming with some interesting additional mechanics being added. The time to hop in, experience and learn the game is now; Its new, fresh and the momentum is just getting started.
Failed to launch a after the very first time due to some hardcoded LD_PRELOAD ♥♥♥♥ somewhere.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played a lot of idlegames, this one is nice! Text based, numbers going up, community chat always open and active, market where you can trade with others and even possible to obtain premium items. If you are into such, while you do all kinds of other things, this is a nice one.
Idler + Path of Exile like crafting System + Hacking Theme = IDLE HACKING TLDR; Basic Game Loop, but worth to try it out. The Game loop is relative simple, but gets boring at some point: - Gather Resources and Credits for Upgrades and Crafting - Leveling, which allows you to drop higher gear - Get and craft better gear to beat high level monster, which drop better gear and credits - Take part in events, which run every 2.25 - 3 hours to get resources - Complete Daily contracts to get ressources - Complete Weekly contracts from your "Syndicate" (like a guild) to get temporary buffs for 7 days What I like is that the events give community buffs. Even if you not take part of the event, you get a buff. This is really nice. The crafting part looks like it was inspired from Path of Exile. You have 3 prefixes and 3 suffixes. What can role on those is defined by the item-class. By using resources, you can improve the tier of the affix, you can lock affixes, reroll the item with certain affixes. The ingame help function is really good, explaining the game and what affixes and attributes are needed to get better and improve your character. There is a premium currency, like many free to play idler have. Certain things of the currency looks like pay to win. For example you can auto join events, which gives players using the premium currency an advantage. At least someone who uses the premium currency, grant a buff to the community. This is a nice twist for the premium currency. What I missing is the twist, like other idlers have. Certain idler introduce different systems along the way. At the moment the game has not those different systems. You just get more access to upgrades to improve your characters, but the gaming loop is always the same. Idlers like NGU idle, Space Idle or Revolution Idle introduce new systems along the process. So there is always something new to discover.
❤️🔥Um RPG/MMORPG idle de hacking onde otimizas o teu build, entras em Sindicatos e participas em eventos comunitários — e continuas a progredir até 12 horas depois de saíres do jogo.🩷 💚💚ACERCA DESTE JOGO💚💚 🧡RPG idle de hacking com dezenas de estatísticas e mais de 100 afixos de equipamento; 💛Procura itens com Afixo Assinatura para mecânicas únicas e builds não convencionais; 💙Junta-te ou cria um Sindicato para partilhar recursos e potenciar as tuas atividades; 🩵Eventos diários de chefe mundial com suporte cooperativo entre jogadores; 🖤Progressão automática até 12 horas após saíres do jogo.
very very small amount of features and most of it is rng, seems to be a mobile cop out not gonna invest my time features include, idle battling, equipment, upgrading equip, shop upgrades with resources, and resource gathering seems abt it, the equipment is very rng
domo arigato mr. roboto
its an idle game with a solo dev, that is always around adding and fixing bugs as they appear what else could you want?
I do not usually enjoy the "numbers go brrrr" games, but this one is more interesting to me than most. Probably because of the type of activity. I really enjoy programming and hacking games, but after a long day of being on the keyboard for work, I generally to not have the energy to do it in my spare time. This is a nice alternative. If the topic is of interest of you, you should give it a try!
Good idling
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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