
A persistent idle MMORPG, with a text-based hacking theme. Enjoy the "Inaction RPG" design philosophy by crafting equpiment using ARPG influenced prefix/suffix systems, build or join player managed syndicates, trade on the marketplace, and compete in community events.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 25 | 84% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 11 | 27% | Free | |
| approximately $0 | 463 | 89% | Free | |
| approximately $0 | 2.4K | 49% | Free | |
| approximately $0 | 20 | 75% | Free |