
Idle Fields is an Idle Skilling Game. Grow crops, cut trees, fish, cook, purchase animals, mine, smith, and decorate your homes! Automate tasks with workers. Unlock all the achievements, level up to become richer, and complete it all!
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About

Idle Fields is a relaxing Idle game where you grow crops, fish, cook, mine, smith, decorate your house, take care of animals, and complete everything possible by leveling up skills and unlocking rewards. Level up Farming, Husbandry, Fishing, Cooking, Woodcutting, Mining, Smithing, and Constrution!
50 levels in 8 different skills
Workers to automate skills
Many achievements with more to come
A relaxing atmosphere
Offline Progression.
Beautiful outfits for all your workers
An insane depth like other idle games. There are few activities with more to come.
A ton of replayability. All skills are simple. Cross skill interactions are planned.
If you like a simple short-experienced game you won't have to focus on often, yes! If you want something super engaging, maybe not.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute, but not my cup of tea. Too much mouse input required. I struggled a lot with controlling my character, and there is zero gamepad support (for my DualSense at least) so that's additionally frustrating.
This is really hard for me to thumbs down, but I feel there is more meh than fab going on here. First off, let me say this isn't a bad game in any way, I was just disappointed, so I think that has colored my overall opinion. I checked the discussion boards to find info on the game (where is the recycler? PS it's in the barn, you construct it from one of the little tabs) and saw the Dev was there responding to stuff in 2025. So, I absolutely love an active Dev~! Thanks, friend! I hope this review isn't gutting and is instead helpful criticism! I like what you made. What worked: +Cute idle game, very nice graphics and style +Functional in every way- no crashes, save errors, didn't make my PC clunky or anything +Simple mechanics feed an ever-forward momentum +Easy, no stress +The balloons and birds are fun +Some customization options, via the Worker outfits What could be improved: -The rates at which skills level up is very uneven. This is in part due to uneven worker counts (can have 6 miners and 4 of nearly everything else, but only 3 construction workers and 2 smiths), but that isn't the only problem. The farm is too small or the AI spends too much times walking around, I'm not sure, but the farm levels up slowly. Many workers use a tool that you can improve and upgrade over time, but sadly some workers do not. The ones without a tool are so slow to level up. I think the band saws could be upgraded, and maybe the smiths could get hammers and the farmers get clippers or something. IDK, but having more usable items that impact gameplay would be fabulous -There's a point where the game is over but still going... you have your workers and they've automated the whole map. So you just have to stop by to make new tools for the ones who have them and wait for the levels to roll in. That was a little disappointing. Since this game opened in full screen I thought that it was a little meatier than some idlers, and it turned out to be less than some idlers I've played. I got so much hype when it was this big screen filling game with a map of locations, etc, but it fell flat after a while -I gotta say, I am super mad at my Chefs because they burn food. I know it's probably a low rate, but something about them literally standing at their station and watching the food burn makes me feel enraged. When I was running around doing the cooking myself burnt food felt like a just punishment, but now? Come on, just pick up the food!!! I don't believe there is any other mechanic that wastes supplies, and sure it wouldn't matter, except it is the principle of the thing! If it's all just made to sell than why is the burnt food worth $0? If they had a skill tree I could improve to avoid this that would make it fun, but no other workers make "mistakes", so IDK, I felt bad for them. We need systems, Chef!! -I bought all the little outfits but IDK if they are meaningful, like if they buff the workers, or matter, at all. Are they just cute? I would love to be able to influence the workers. -The barn on the farm needs a decorator, even just one person, maybe another mushroom who is the homemaker and just stays there. IDK, it felt very underutilized IMO -I wish there were more recipes or just more to do with all this stuff, I have thousands of fish that are worth coins but nothing else. Feels weird to just sell whole stacks of stuff like that. Now I have all this gold and nothing to buy, really. -As I mentioned before, the leveling up becomes just a waiting game after a while, and some of my skills are leveling up very slow. For example, I got level 50 in my fishing yesterday morning, and earned a couple over the day. today, about 24 hours later, I still have Husbandry (48), Smithing(46), Construction(49) and Farming (46) left. The farm was the first place I bought workers and I expanded it in good time. So I'm not sure how Farming, with 4 workers in a full farm, is doing the same as Smithing, which only has 2 furnaces and 2 workers and that skill was slower to start than farming. IDK, honestly, what to think of that. I took down all my farms and made them eggplant (there's no point in growing something just to sell it, but I guess I could find meaning in growing something to cook and sell) but IDK if the eggplants spawn really slow so the skill takes longer or...? I thought I would be able to influence the skills more but they are sort of just progressing at the rate they are going to, and I am waiting for my blue ribbon :) All in all, an okay game. I wanted more, and I think that's a good problem, because more could always be added if the opportunity presents itself! The Dev said they were thinking of adding more but nothing new had made its way in- I think there is room for improvement, but it's also fine the way it is. Ultimately, I think the fullscreen presentation created an expectation for me that wasn't exactly delivered. I think if you went into this knowing it was just a little bit of management and a whole lot of "just leave it open" then you'd like this game!
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played "better" games than this for less time and had less fun doing so, so this game gets a recommendation. It's great if you're just looking for something low stress to do now and then. It's not a deep game, and you'll spend a lot of time idle, as the title implies. But it has enough going on that I enjoyed myself. I particularly enjoyed that you could dress up all the hired help in little outfits. That's a touch that really made the game for me. Also, the game seems to still be being updated (slowly) and new outfits are on the dev's radar, so even if I 100% it now, there is a chance I'll be back.
The game could be better if the gameplay loop wasn't boring. The game lacks depth, I am all for more farming sims and what not but there isn't really anything that pulls the user in compared to other games. - Each of the skills feel too similar and don't have much variety in gameplay - The levels in each skill don't feel like there is any point leveling out side of reaching the next node but there isn't a draw to why you would want to do that If there was something to pull you out into a different loop similar to Stardew Valley you have people to interact with relationships to build. Not saying you need relationships but having something that pulls you into a new loop. Some References below that could help https://www.youtube.com/watch?v=xoL5hSt9IyQ https://www.youtube.com/watch?v=Sk-nbAtIUko
I WANT to say No, Not Recommended, but it IS a game, is as they described, and all achievements are possible-- I feel like it just wasn't my thing since others love it. I agree this game feels like a sit-on-the-toilet-for-a-bit "game" where you just log in once in a while to check things, do upgrades, and leave it. Unfortunately after the first hour or so of playing you start unlocking automation in employees and you lose all actual purpose to do anything yourself. The only activity you can truly "idle" is fishing. Every other action requires you to either move or click the entire time, which is a defeated need when you have employees doing it. So it very quickly becomes "open the game every few hours to reset timer (or leave it open) and upgrade tools for employees, leave again". Otherwise the game is very unfinished feeling. There's no real goals in place beyond upgrading everything to Level 50, in which there's no point to sit with it longer. There's tons of items you farm that don't do anything and are purely sellable. The lower tier items have basically no use to you once you upgrade and there's no reason to farm them (tho they will still be farmed automatically by employees and you cant ask them to prioritize certain things). I also didn't figure out how to dress the employees until end game, because I don't remember anything prompting how (might have been me tho, my memory can be bad). And there's not too many options there either. It's cute!! And charming as heck, don't get me wrong. But as it currently is it feels unfinished and left me feeling like it needed way more. I would appreciate more things to do when employees are around, and more crafts/recipes/goals with the items that get collected. Also probably more items in general. But again, maybe this wasn't for me. Just don't expect too much from this one! The low stakes are just a little too low right now (for me) but I can see a few changes improving things in a way I think many people would still be satisfied with and not feel pressured under :3
This Game Is Great If Your Having A Bad Day And You Need To Cool down. Summary: It Good :)
Really relaxing and enjoyable game.
Pretty much grind fest and AFK playing. There isn't really much you can do tbh.
amazing cute game
not much to do, first 30 min there is something to do, after only waiting
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