
The frozen classic returns. Icewind Dale: Enhanced Edition preserves the spirit of the original adventure while refining it for modern players, letting you build a party of Dungeons & Dragons heroes and brave the harsh, haunting beauty of the Spine of the World.
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Icewind Dale: Enhanced Edition brings back the chilling, atmospheric adventure that defined a generation of classic cRPGs. Originally released in 2000, this is the Dungeons & Dragons journey that led countless players into the frozen North—now thoughtfully refined for modern adventurers while preserving every bit of its old‑school charm.
Customize a full party of up to six heroes and brave the icy wilderness of the Spine of the World, battling fearsome monsters, delving into ancient dungeons, and uncovering the long‑buried secrets hidden beneath the snow.
Experience the full breadth of the original 2000 adventure, including the base campaign, both official expansions, and restored quests that were left on the cutting‑room floor. It’s the most complete version of the classic ever assembled.

Original Icewind Dale Campaign
Heart of Winter Expansion
Trials of the Luremaster Expansion
Icewind Dale: Enhanced Edition preserves the deep party‑building that made the original a standout among classic cRPGs. Shape a full adventuring company with expanded class options, new spells, and powerful gear to help you survive the frozen North.

Expanded Class Options: Over 30 new character kits and adventuring classes
Carry Over Your Heroes: Upload characters from previous playthroughs
New Spells & Gear: Dozens of additional abilities and items to strengthen your party
New Magical Equipment: Fresh armor and weaponry to aid you in the harsh surroundings

2D Isometric Graphics: The timeless perspective of classic cRPGs
Real‑Time‑with‑Pause Combat: Strategic encounters with old‑school pacing
2nd Edition AD&D Rules: Faithfully adapted for authentic Dungeons & Dragons play

Thoughtful refinements make the classic smoother to play today, while preserving its unmistakable atmosphere.
Updated Interface: Includes a new quick‑loot bar for easier exploration
Polished Experience: Scores of bug fixes and improvements to the original game
Cross‑Platform Multiplayer: Adventure together across Windows, macOS, Linux, Android, and iOS
Far beyond the warmth of civilization lies Icewind Dale, a stark and unforgiving stretch of land where only the hardiest souls endure. Journey deep into the Spine of the World, a land of snow‑shrouded peaks and ancient dangers, where beasts grow cunning to survive the endless winter.
Beneath the carved glaciers, a sinister force gathers strength—an evil whose schemes threaten to spill destruction across the face of Faerûn. This is the world of Icewind Dale: Enhanced Edition, a classic Dungeons & Dragons adventure reborn for a new age of heroes.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
No plot, no rpg elements, boring D&D fighting system, can't think of a single positive thing to say about this game
If you like real-time with pause and Infinity Engine RPGs, you'll love it. Though there is Less story, there's also more action.
Одна из любимых игр, до сих пор помню лето 2000 года и пиратский диск с ужасным машинным переводом от 7 волка, где еще и пираты как-то ухитрились сломать скрипты, видимо переведя какие-то технические слова, которые нельзя было менять из-за чего она намертво зависала в Долине Теней в том моменте, где должна была появится жрица Ауриль... Действительно, это больше данжон кроулер, чем классическая РПГ однако есть и немного ролевых квестов в Истхэвене и Кулдахаре. Здесь вы создаете всю партию, тут нет компаньонов, тут нет задушевных бесед, тут сражения и лут. Но! В игре довольно неплохой сюжет, который приятно порадует тех, кто читал книги Сальваторе, здесь большое разнообразие локаций и монстров. Но молодое поколение я преостерег от необдуманного знакомства с этой игрой. И проблема кроется в 2 редакции АДНД, на которой построена игра. Они нелогичные, странные и интутивно непонятные в отличие от популярной сейчас 5 редакции. Вы никогда не поймете почему маг не может пользоваться арбалетом, почему полурослик не может быть магом, почему гном может быть только иллюзионистом, почему 17 выносливоть не дает бонуса никому кроме воинского класса - потому что иди нафиг, вот почему! Короче, я бы советовал покурить гайды на ютубе прежде чем играть, иначе вы создадите совершенно нежизнеспособных персонажей, которые полягут от первых же гоблинов.
Having played the game when it originally came out, and playing it again today... it just doesn't hold up. Even beyond the (objectively terrible) modified 2e rules, the game has severe balance inconsistencies throughout that make it very easy to get caught in unplayable situations. That's... just not fun.
Okay. I need to make a proper short-hand review for this game. It's old. It's going to filter out most players within the first 30 minutes due to the controls, visuals, and lack of voice overs. It's severely lacking QoL - spamming rest and spamming identify spells is one example. The story is really bad and poorly written; not just the main story but everything in general. The gameplay is an absolute slog and at times painful, you will fight through over a hundred enemies and it will take you multiple hours to clear a dungeon. The pathfinding is atrocious, familiars are always getting stuck. Balancing is just as atrocious, bring at least three mages with you wherever you go. You will need to quick-save and quick-load dozens of times each time you sit down and play. It's horrible. It really is an absolutely horrible game. But I still recommend that you at least try it because the art, music, and atmosphere is extremely good. It plays more like Diablo 1 than Baldur's Gate or other DND titles. Don't buy it at full price though, most people will absolutely drop the game and statistically speaking you - the person reading this - probably will.
One of the better isometric RPGs. +Atmosphere +Voice acting +Music -Too many combat encounters gets tiresome -Dungeons can be sprawling
I just (a few weeks ago as I write this) played Icewind Dale for the first time since it initially released, around 2000 I guess. It was worth playing, but I think it might be a hard sell to someone who isn't looking at it through a lens of nostalgia. The mechanics aren't well-explained, for one thing, and I don't think AD&D2e really holds up. And there are technical aspects that I'd call essentially broken. I'm thinking specifically of the pathfinding, which is utterly *terrible*. Characters constantly get stuck on each other or the geometry, and often take routes you don't want them to. There's a setting in a config file to increase the amount of compute it uses for pathfinding, and a mod that supposedly adds "enhanced pathfinding", but I'll be honest -- neither of them seemed to help very much. The combat is pretty fun, though, if you go into it knowing what you're getting. It's interesting to compare this to Baldur's Gate 1, which I also just played. IWD's combat was a lot more engaging to me, even on the lower levels where 2e doesn't give you much to do. And there's less bullsh ... uh bullcrap design where out of nowhere you hit something so far out of your depth that you can't win without cheese. Which is not to say that IWD is without difficulty spikes. There are two boss fights in particular that caused me trouble, I think a little too much trouble if I'm being honest. But I persevered in the end. It's been so long since I played the original that I can't comment on everything the enhanced edition conversion changes. But everything technically played fine, the UI scaled appropriately, widescreen support was great, and I can't imagine playing without the ability to zoom in and out of the play area or being able to tab to highlight things I can loot or open. Now it's on to IWD2 (which I never got to play back in the day). No official enhanced edition for that, alas.
Classic D&D game, brings back memories from my childhood.
Remek játék!
Everyone knows what this game is about. more combat, railroady. Still fun tho
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Turkish, Korean, Russian, Czech, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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